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3D Game Programming for Teens
3D Game Programming for Teens
by Eric Grebler
Edition: Paperback
54 used & new from $0.01

11 of 11 people found the following review helpful
4.0 out of 5 stars 3D Programming for Teens - well, actually for anyone!, July 3, 2006
Don't let the run down of this book fool you. Despite what the read-up states, this book appears to concentrate on coding in Blitz3D - a fantastic 2D and 3D program, capable of producing excellent results very quickly.

This book appears to cover all the basics required to get you up and running and creating your very own 3D games using the tools available on the included CD (demo versions of Blitz3D, 3ds Max8 and CorelDRAW). Following the easy to read prose, you will discover how to create a real 3D game from the foundations up, including game design, graphics, sound, modelling and gameplay techniques, hints and tips.

Whilst this book is about programming computer games, it also deals with the history of gaming - although this limited to videogame consoles and ignores home computers completely - something which I find very odd, seeing as home computers such as the ZX Spectrum, C64, Amstrad CPC, Commodore Amiga and Atari ST and even PCs etc. allow(ed) people to actually create their own games at home - something no consoles ever did.

However, the information contained within the first sections are accurate, up-to-date, but very brief. The author does rightly state that to cover gaming achievements and machines etc. would take a book in itself, but still omitting home computers is strange in a book based on programming.

The book is easy to read, and is squarely aimed at beginners to programming 3D games - whether a teenager or not.

Whilst this book shows you how to code a game in Blitz3D, it does not attempt to actually teach 3D programming, rather it just uses the 3D commands etc. within Blitz3D - you will not be able to create your very own FPS or other 3D game in a different programming lanaguage.

The book contains numerous photos and diagrams which help to describe what you should be seeing whilst working through the book and clearly explains the tools that you will be working with.

Overall, a great book for anyone that is new to programming and/or interested in creating their very own 3D games, no matter what your age. Ideal for beginners.


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