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Helpful Votes: 562

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Pyle PHBT3E Bluetooth Sports Flex Headphones with Wrap Around Flexible Band and Built-In Mic
Pyle PHBT3E Bluetooth Sports Flex Headphones with Wrap Around Flexible Band and Built-In Mic
Price: $33.21
6 used & new from $32.83

1 of 1 people found the following review helpful
1.0 out of 5 stars Lasted about 1 month, June 5, 2014
Verified Purchase(What's this?)
The headphones were pretty good for ear fit. I run outside so the noise leakage wasn't noticeable for me. In fact, I thought I had finally found a good pair of running headphones. Unfortunately, I was wrong. After 1 month of use they no longer hold a charge and won't stay on for more than 30 seconds.

Wizard's Choice Volume 1
Wizard's Choice Volume 1
Offered by Appstore - US - MP - Offer
Price: $0.00

5.0 out of 5 stars Clever, fun, well written, June 16, 2012
Verified Purchase(What's this?)
This review is from: Wizard's Choice Volume 1 (App)
This is a fun choose your own adventure book with good replay value. It is well written with a clever sense of humorous.

Offered by Appstore - US - MP - Offer
Price: $1.00

1 of 3 people found the following review helpful
4.0 out of 5 stars Fun clever and no open fejnt, March 30, 2012
Verified Purchase(What's this?)
This review is from: Fling! (App)
I have no idea what some of the other reviewers are talking about and I suspect they are trolls. No excessive permissions or Open Feint. It is clever, challenging, fun and pretty. It is a fun game for short diversions.

Your Shape - Nintendo Wii
Your Shape - Nintendo Wii
Offered by Trax-Text Resources
Price: $10.00
159 used & new from $0.01

549 of 560 people found the following review helpful
4.0 out of 5 stars Awesome game but very picky, November 27, 2009
= Fun:5.0 out of 5 stars 
This is definitely the most incredible workout on the Wii to date. To provide context, I am in average to pretty good shape. I run 3 miles in about 11 minutes a mile and can handle a good 45 minute workout pretty well. I am totally in love with this game. My Wii is now a great workout machine with EA Sports Active and Your Shape. Some things to consider:
1) Space - The game's body recognition is very picky. You do need to keep as much of your body as you can on the screen at all time. They suggest 8 to 10 feet between you and the camera. They are being very literal. I am 6 feet from the camera and definitely have some failures because my arms and my legs sometimes go outside the screen.
2) Light - The room needs to be well lit. Shadows in the workout space will confuse the camera when they cover you.
3) Tempo is important - Part of the game's finickiness is that you have to be in sync with the Jenny avatar. Falling behind and being off from the tempo will bring the annoying "Follow Me" arrows. You will have to keep your intensity up the whole time.
4) There is a learning curve - It will take a few workouts to get used to the way the camera is recognizing you. Expect your first few workouts to "score" lower as you adjust. Thankfully, you are not forced into bad form to make the camera recognize you, but you will have to make some minor modifications.
5) No cheating allowed - The camera never gets tired, and expects you not to get tired as well. If you get tired and part of your body starts to slow down, it will ding you for it.
6) The camera is picky - yes, the camera is picky and expects precision
7) You are going to get dinged - this is a complex technology, and you and the camera will disagree. Just expect it. It will ding you sometimes when it shouldn't.

Definite pluses:
1) Keeps you honest - see items 3 and 5 above.
2) Using your equipment - Being able to use hand weights and a step are awesome, and definitely contribute to the intensity of the workout.
3) Constant motion - one problem I had with EA Sports Active (I have since figured out how to do compound movements with it) is the stillness. You have to be moving only the part of the body that it is expecting. Gold's Gym boxing game has the opposite problem. You can pretty much jab the whole game and it still registers those as the punches it expects. This game never stops moving. Curls and presses are done with plies (sp?), kicks are done with squats and up/back movement. You do not stop moving so the cardio intensity stays up.

This is an awesome workout, and it will have you dripping after 30 minutes. The camera is finicky. You will be adjusting the camera and yourself for the first few workouts.

To Summarize: If you can be patient, have a well lit room, and a good amount of space you will be rewarded with an incredible challenging workout.
Comment Comments (18) | Permalink | Most recent comment: Dec 25, 2011 9:02 PM PST

The Scruffs [Download]
The Scruffs [Download]
Price: $9.99

5.0 out of 5 stars Fun and challenging, March 14, 2009
= Fun:5.0 out of 5 stars 
This is an extremely challenging game, and your brain will work. The characters and the game play are fun and amusing. A great casual play.

Magic of Incarnum (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Magic of Incarnum (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
by James Wyatt
Edition: Hardcover
89 used & new from $15.63

11 of 12 people found the following review helpful
5.0 out of 5 stars For those who like variation and trickyness, April 5, 2006
This book is fantastic! Incarnum can be dropped into any setting easily with no changes. In fact, WoTC layed the groundwork for this system way back in Bastion of Souls. Basically, incarnum is "creation-energy". You draw upon the essence of the universe that is responsible for life - and the power of souls past. You don't draw power from others like a leech, you know how to use the stuff of the universe to create enhancements on yourself.

Incarnum is based around flexibility. Each day you get to decide upon your enhancments for the day, and moment to moment you decide how powerful any one enhancement is. This magic system ain't easy. Anyone expecting to pick a list of spells to throw will be disappointed. Anyone looking to use a techie class to help fill holes in a party with some fun variation will be rewarded.

For example, my party was going into a heavy combat zone, so my character built himself up to handle front line fighting. He had a xd6 electricity touch attack, and a xd6 fire based shield. Every time he scrapped with an opponent, the opponent took touch damage and then fire damage if they hit back. He cleared his way through a group of goblin worg riders while the cleric kept him standing. The next session was more exploratory so he wore a get up that removed all conceleament benefits so the party couldn't be surprised by shadow dwellers. The third session he took up the range attacker spot. He was doing 4d6 ranged touch attack damage with acidic spit, and a magically enhanced armor class.

Final example: I played the totemist with shark pounce and a blink dog shirt. He would pounce for massive damage, next round he would strike and blink away 10', and then next round pounce, repeat ad infinitum.

Incarnum requries knowing the rules well and manipulating the different abilities for max collaborative benefit. It can be tricky and functions differently than every other class in the game. It also has a learning curve as you explore and understand how it all really works together. An excellent way to add spice and variation to any campaign.

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