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Customer Reviews: 2
Top Reviewer Ranking: 18,871,796
Helpful Votes: 10




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Bioshock 2 - Xbox 360
Bioshock 2 - Xbox 360
Offered by Rockymountainretail
Price: $8.69
253 used & new from $1.70

8 of 11 people found the following review helpful
4.0 out of 5 stars Actually pretty good, September 20, 2010
= Fun:4.0 out of 5 stars 
This review is from: Bioshock 2 - Xbox 360 (Video Game)
By now, there's not much new to be said about BioShock 2. No, it isn't as good as the first game, but honestly I don't know if any game is as good as the first BioShock. No, Ken Levine wasn't involved, and to some extent that's evident; or, more precisely, it's evident why he didn't feel compelled to explore Rapture further.

The premise of BioShock 2 isn't exactly new, since it's basically a reversal of the previous game. If BS1 explored a world powered by objectivism and capitalism, BS2 shows the city fallen into the hands of socialists. From a socioeconomic standpoint, it's an intriguing exploration of the evils of both sides, and a necessary response to the first game in that respect. Also, the dynamic of using plasmids and weapons simultaneously is incredibly useful and is something you will miss if you play a normal shooter afterwards. Multiplayer, despite its complete brokenness, was fun, and honestly it's a shame that no one plays it because I'd love to jump back in.

The voice acting that made the first game so memorable is back in full force: the detail put into all the diaries and enemies is impressive and something you should take the time to notice: enemies say hilarious things when walking around Rapture alone. As far as the "bosses," none of this game's characters are quite on the level of the first game's. I will never forget Dr. Steinman or Sander Cohen. I have, however, already forgotten many of the characters encountered here.

Biggest issue: it's super linear. Legitimately, you are on a rail car, and cannot revisit any past areas. Aside from the weight this puts on collecting audio diaries and the like, it just detracts from some of the fun in the first game of revisiting the beautifully crafted world of Rapture.

There are also a few loose ends that don't really get tied up, like what exactly happens to Tenenbaum after you encounter her in the beginning. That's more of a nitpicking fan thing though.

The end of the game, however, is a pleasant surprise and nothing like the disappointing pushover at the end of BS1. No, it's not a battle per se, but it's intriguing enough.

All in all, if you liked the first game you will like this one and should certainly play it. Moreover, the morality factor has been upped a bit, making your decisions throughout the game a bit harder and causing the conclusion of the game to come out in 1 of (i think) 6 different ways (though really this is just different 2-part combinations chosen from a pool of 4).


Final Fantasy XIII: Platinum Hits - Xbox 360
Final Fantasy XIII: Platinum Hits - Xbox 360
Price: $13.23
214 used & new from $2.99

2 of 4 people found the following review helpful
3.0 out of 5 stars 120 hours later and I still don't know, September 20, 2010
= Fun:3.0 out of 5 stars 
I have unlocked every achievement in this game. I don't think that will ever be justifiable.

Final Fantasy XIII is a tough game to discuss. On one hand, it barely deserves the FF title. It lacks the depth of past games. Its characters are more cliche than usual. You have no choices to make, because all of them are made for you. For the first 30 hours of the game you are--and this is exactly true, no hyperbole--walking along a straight line and hitting "A" to automatically fight the enemies standing along that line. The game features no memorable locales, no towns filled with interesting personalities. The quests aren't even initiated by characters, but by floating stones, and other than the occasional emotional payoff that comes with defeating something difficult, you don't ever get a sense that completing these quests has accomplished anything outside of itself; that is, nothing seems to have a purpose.

But let's say you come to this game as a non-gamer, or having never played a Final Fantasy game. I suppose the one thing going in XIII's favor is that it is incredibly accessible. The story, supplemented by vast amounts of text (which are often more useful than the cutscenes...and there are a LOT of cutscenes), is interesting enough to hold your attention through to the conclusion, assuming you don't get too lost in the open-ended part of the game to care about finishing.

It's possible to enjoy this game. It's not terrible. But it's not great, either; it is beyond a shadow of a doubt the weakest FF title to date. If you hover over the 3-star rating, the words "it's OK" appear. Sounds about right.


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