This game sparks a lot of creativity. It took a little over an hour to play one complete round. One rolls a die, which designates the type of challenge - which may involve acting something out, writing a list on a dry-erase board, etc. A negative aspect of it is that the players judge each other purely subjectively. There is no clearcut way to determine the winner and loser of each specific challenge. Also, a lot of the challenges are set up for the players to poke fun at each other. Our group involved grandparents, parents and two teenagers. What one player found amusing was almost hurtful to another player. I would not recommend this to groups of different ages. It would be best… Read more
A boy named Liam moves into a new home with his family and strange things happen that only he is aware of. The writing is clear and appropriate for the age 7-10 years old group, but the story does not move fast enough to be too scary. I didn't think it was as good as the Goosebumps series.