Most helpful positive review
8 of 8 people found the following review helpful
This is actually a great game, but you will need the patch.
on January 16, 2011
The first thing you should do when you get this game is get the inflight speech and missions scripts fix from here [...]Otherwise, most of the missions will go by without displaying critical radio messages, which makes them very hard to follow and pretty unsatisfying, since this is a story-driven game. With the patch, that problem is solved and you can enjoy the game. You will have English audio (and the English voice acting is admittedly hit-or-miss) during the cutscenes and Russian audio (the Russian voices are quite good. Even though I speak very little Russian, they add the emotional tone to the English subtitles) with English subtitles while in flight. There is a lot of in-flight chatter, which I believe adds to the atmosphere of being a part of a large team. To save you some headaches, remember that whenever anyone asks you to join formation, you need to use the "join formation" autopilot feature, not just fly close to the person who is requesting for you to form up. The programmers seem to assume that you have played "Independence War" or "Freelancer" that have similar features and forget to explain about the "join formation" autopilot, and if you don't figure it out you won't get past the first mission.
The Tomorrow War is a pretty good space flight simulator with a Russian flavor. It is based on a series of popular Russian science fiction novels, so this is not one of those Russian space sims that looks pretty but has a really unclear story. The story is moved along by some of the in flight communications and through cutscenes in between missions that feel one part "Wing Commander," one part "Freelancer," with a good dose of Russian patriotism thrown in.
It offers a wide variety of missions and a satisfyingly long campaign. It has a couple of neat features, like the ability to seamlessly fly from space into a planetary atmosphere. You even get to navigate through the rings of Saturn (which you don't want to try on autopilot!) and have a couple of other memorable experiences. The combat is decent and fast paced. The story line is pretty good, even if some of the subtleties are a bit lost in translation.
The game is pretty customizable, with options for changing level of realism (ranging from somewhat realistic Newtonian physics to classic arcade physics), level of detail, etc. The system requirements are pretty modest, so it will run well and look good even on a bit of an older machine.
Without the patch, you wouldn't want to play it. But with the patch it is actually a bit of a forgotten gem in the space combat simulator family. I would definitely recommend it.