Most helpful positive review
18 of 24 people found the following review helpful
on May 23, 2012
I have always loved the game "Uno"! I was delighted to see it for Kindle and bought it right away. The game uses patterns instead of colors. The patterns are easy to see. The game plays quickly and smoothly. You have "Quick Play" mode, and "Tournament Mode". You can "Challenge" your opponent if they forget to call "Uno" before playing their 2nd to last card - they then draw 2 more cards. You can challenge an opponent who lays down a "Wild Draw 4" card and you think he has a card in his hand that matches the current pattern of the card on the discard pile. If you win that challenge, he draws 4 cards, if you lose that challenge you draw 6 cards! The game has all the regular cards - draw 2(20 pts), reverse(20 pts), skip(20 pts), wild card (50 pts), wild draw 4(50 pts), number cards 0 - 9 are scored at face value. There are couple of interesting new rules: The first is "UNO 7-0", anytime a Zero is played, ALL players give their cards to the next player. When a seven is played that player switches cards with the player of their choice. The second is "Jump-In", if you have exactly the same card (number & pattern) in your hand that is on the discard pile you can play it right away even if it isn't your turn! Game play then continues from the player who layed down matching card. You use your 5-way controller to select and play cards and the space bar if you want to challenge uno. You win "Tournament" mode by scoring 5,000 points. You win "Quick Play" mode by scoring 500 points. All in all I think the makers of this game did a good job.