The Book of Qt 4: The Art of Building Qt Applications by Daniel Molkentin
$34.62
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Foundations of QtŪ Development (Expert's Voice in Open Source) by Johan Thelin
$34.64
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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) by Jasmin Blanchette
$47.99
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Open Source Game Development: Qt Games For KDE, PDAs, And Windows (Game Development Series) by Martin Heni
$31.16
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Effective C++: 55 Specific Ways to Improve Your Programs and Designs (3rd Edition) (Addison-Wesley Professional Computing Series) by Scott Meyers
$41.50
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Learn C++, Patterns, and Qt 4 Cross-Platform Development
Master C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4.
An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns. You'll walk through every core concept, one step at a time, learning through an extensive collection of Qt 4.1-tested examples and exercises.
By the time you're done, you'll be creating multithreaded GUI applications that access databases and manipulate XML files--applications that run on platforms including Windows, Linux, Unix, and Mac OS X. Best of all, you'll be writing code that's efficient, reusable, and elegant.
Alan Ezust has more than a decade of experience teaching programming and writing course material at McGill University, Suffolk University, Learnix, Nortel, Objectivity, and Hewlett-Packard. He holds an MSc in computer science from McGill University.
Paul Ezust chairs Suffolk University's Department of Mathematics and Computer Science, and has taught computer science for nearly thirty years. He has done extensive consulting and contract programming.
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