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The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library)
 
 
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The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library) (Paperback)

by David Stiller (Author), Rich Shupe (Author), Jen deHaan (Author), Darren Richardson (Author)
Key Phrases: external assets, script assist, compiler errors, Flash Player, Flex Builder, Test Movie (more...)
5.0 out of 5 stars See all reviews (2 customer reviews)

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Editorial Reviews

Product Description
"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more

Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.

About the Author
David Stiller is resident author at Community MX (over 30 articles), co-author of Foundation Flash CS3 for Designers (friends of ED) and contributor to How to Cheat in Adobe Flash CS3 (Focal Press), by Chris Georgenes. His writing has appeared in Web Developer's & Designer's Journal and Adobe.com's Developer Center, and he speaks frequently about ActionScript at conferences such as TODCon 2007. http://www.quip.net/blog/ http://www.quip.net/resume/ http://www.quip.net/portfolio.html


Rich Shupe is the co-author of Learning ActionScript 3.0 (O'Reilly) and has been teaching ActionScript programming to students of all levels since the language became available. He founded his own training and development company, FMA, in 1995 and is a faculty member of New York's School of Visual Arts' Computer Art Dept. He writes about ActionScript at http://www.LearningActionScript3.com.

Jen DeHaan is an instructional designer attached to the Flash IDE team at Adobe Systems, Inc. Aside from her ongoing work at Adobe, Jen runs several community sites and forums for fun, and maintains a blog at weblogs.macromedia.com/dehaan.


Darren Richardson is the Technical Director at R/GA in London. He started life as a software Programmer, working for a few of the larger blue chip companies within the city of London (UK). In 1999 he found Flash, or as he likes to think, Flash found him. In the same year he created an online Flash resource for others to learn from; that resource is still going strong today. Darren also writes articles on Flash development and coding for a number of web designer magazines and is a technical editor for O'Reilly Publishers on a few other titles. Darren has a passion for pushing technology to the extreme to either break it or create something truly amazing. Some of his work and insights into the new media world can be found on his blog at www.playfool.com & www.experiment.org.uk


Product Details

  • Paperback: 491 pages
  • Publisher: Adobe Dev Library; 1 edition (October 27, 2008)
  • Language: English
  • ISBN-10: 0596517351
  • ISBN-13: 978-0596517359
  • Product Dimensions: 8.9 x 6 x 1.1 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars See all reviews (2 customer reviews)
  • Amazon.com Sales Rank: #25,263 in Books (See Bestsellers in Books)

    Popular in these categories: (What's this?)

    #7 in  Books > Computers & Internet > Software > Business > Workflow
    #17 in  Books > Computers & Internet > Graphic Design > Web Design > Flash
    #80 in  Books > Computers & Internet > Graphic Design > Web Design > Web Graphics

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11 of 11 people found the following review helpful:
5.0 out of 5 stars Readable, Fun, Good Code, a Must-Have, December 21, 2008
By MARGOT SHEEHAN (Gotham City) - See all my reviews
(REAL NAME)      
I was browsing at Borders at Park Ave and 57th, where they had exactly one copy of this. I'd heard of this book but hadn't seen it yet--it was announced over the summer but O'Reilly kept delaying publication so the book could be current with Flash CS4. I looked up a few items in the ToC and index, and went straight to the checkout queue. I had to have this book right away! even if Amazon could sell it to me cheaper!

Okay, why is the book good? I've spent more time with it now. I'll give you my three biggest reasons:

1) It's readable. It really is. It's friendly and accessible. Did you ever enjoy those juvenile histories and biographies and How-and-Why science books that started out with something like, "Hi! This is a fun book, and we're going to take you on a fun journey, step-by-step. This is a great subject to be interested in! Aren't you happy? Well, we are!!!"?

Well, did you like books like that? I did, and I've always resented scholarly and technical books that didn't introduce themselves along those lines. So many of them are written like resentful documentation: "Go away. We hate you. This is only for ugly, squirrelly, socially backward people like US."

This book is overtly addressed to users of ActionScript 1.0 and 2.0, and those already using 3.0; to artists, designers, and developers of all stripes. It's all-inclusive. Like Rich Shupe's Learning ActionScript 3.0, it has a friendly, hand-holding attitude that goes through the length of the book.

2) A personal obsession: this book has a good section on how to write XML loaders that use HTML. This is a very poorly documented area of Flash. The ActionScript 3.0 Cookbook had a little bit on it, but the explanation was hard to follow and the code was buggy.

3) Another personal interest: SWF loaders and unloaders. This is the first book I've seen that tells you how to unload both the thing loaded and the "event listener" that keeps sitting there, using up processor time and space.

The book is also current with the less traditional Flash-related technologies, such as FlashDevelop and Flex.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Transitioning to AS3, November 19, 2008
By Paul Elwood (Lebanon, NJ) - See all my reviews
(REAL NAME)   
Rich Shupe & crew have made a terrific guide for transitioning from AS2 to AS3. Their examples are clearly written, typically showing code written in both versions and pointing out the advantages of AS3 by comparison. Speaking as someone who uses flash as a designer primarily, his book as gone a great way towards making AS3 a lot less intimidating. Great job, highly recommend it.
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