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Star Wars Galaxies: An Empire Divided - Console (Prima's Official Strategy Guide)
  
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Star Wars Galaxies: An Empire Divided - Console (Prima's Official Strategy Guide) (Paperback)

by Prima Games (Author)
2.7 out of 5 stars See all reviews (25 customer reviews)


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Editorial Reviews

Product Description
Live the Saga!
·Covers all species, careers, and attributes for character creation
·In-depth combat information, including special attacks, group tactics, and healing
·All the basics for a healthy economy, from crafting to buying
·Details for each planet
·Complete weapons, armor, and creature lists
·Beginners chapter for MMORPG novices
·Detailed maps for major cities on every starting planet
·Tips on gaming etiquette
·Information on interaction with the game world and players
·Tips from testers on the Elite and Hybrid professions --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 144 pages
  • Publisher: Prima Games (June 30, 2009)
  • Language: English
  • ISBN-10: 0761542272
  • ISBN-13: 978-0761542278
  • Average Customer Review: 2.7 out of 5 stars See all reviews (25 customer reviews)
  • Amazon.com Sales Rank: #3,477,943 in Books (See Bestsellers in Books)

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Star Wars Galaxies: An Empire Divided - Console (Prima's Official Strategy Guide)
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Customer Reviews

25 Reviews
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 (2)
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 (6)
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Average Customer Review
2.7 out of 5 stars (25 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
22 of 23 people found the following review helpful:
4.0 out of 5 stars Good for newbie's, great info, but....., July 2, 2003
By Jayson A. Olson (Rancho Santa Margarita, CA) - See all my reviews
(REAL NAME)      
The problem with writing strategy guides for any game as of late, is that many times the strategy guide is written prior to the final release of the game so it can be ready for sale as the game hits the shelves. What ends up happening is that some information that is printed in the guide, has been changed, deleted, altered in some way from the actual game itself. Such is the case with Star Wars Galaxies.

The Strategy Guide itself is beautiful for the most part. Instead of grayscale pictures on regular stock paper, SWG Guide contains hundreds of gorgeous full color pictures on nice glossy paper. That's right, the 1st 386 out of the total 494 pages are in color. There is screenshots galore, highlighted tips, and tons of original and conceptual art. The back of the book is in black and white, but it's just the index, stat's and tables, and appendences (no reason for color here).

Also included is a large pull out poster with art of the 8 beginning species a player can play.

Now the meat of the guide itself: For the beginner MMORPG user or 'newbie' to Star Wars Galaxies itself, this guide really does a great job getting over the concepts of gameplay and actually does provide strategy tips and hints on how to acclimate yourself to this game. It describes in detail many aspects of the various menu's, choice's, do's and do not's a player can do much better that the 100 page manual included with the game.

However, there are a few sections I noticed (though sparse) that were more or less direct copies of in-game play text from dialogue boxes just reprinted here. That's not necessarily bad, as many gamer's skip these factoids while in game play, but ends up being very useful information offline.

The guide is pretty logically divided into various sections:

1) New Player Introduction: Well done, and offers a nice background to the SW Universe as well as player etiquette and online terms that you'll need to get familiar with.

2) Character creation: Very in-depth, but straightforward and self-explanatory.

3) Interaction in Star Wars Galaxies: Discussion's on groups, parties, chatting, chat channels, e-mail, character commands, etc.

4) City Life: Discussion on what to expect and what one can do and find in cities overall.

5) Combat: Discussion of PvP, Player vs. NPC's, missions, factions, guilds, joining the Imperials, joining the Rebel Alliance, etc. Choice of weapons either thrown, ranged, melee, hand to hand and concepts on what constitutes a hit versus a miss, how fighting affects your online character, etc. Well done.

6) Economy: SWG is a player driven economy and can be confusing to the new player. While this chapter is not the longest or most in depth, it does a lot of explaining concepts of why certain players will do the things they do, and how earning money id different for all players and their respective professions.

7) Crafting: Certain players (depending on their profession) actually make objects in the game. Whether it's weapons, food, clothing, tools, home's, etc...this is the chapter to read.

8) Professions: Easily the largest section in the guide well over 150 pages. An in-depth look at the paths of destiny a player can create for themselves, what goals to shoot for, and what they can do when they gain a level per-se. Can be a bit boring and all most of this information can be found in game. But there are some strategies that are worth taking note at.

9) Planets: An overview of the 1st 9 planets in the game. Background on their histories, topographies, geographies, etc. A few points of interest, and maps of main (but not all cities).

10) PvP, Appendices, other tables, reference materials.

Okay, with all that said on how rich this guide is, there are a few drawbacks:

1) The game is written primarily for new users. Once you get the hang of the game, you may only use this guide for some weapon tables, maybe a few maps, and a few shortcuts on setting up your in game interface.

2) Some information is incorrect as of printing. I already noticed that the game itself has made a few command changes, whether adding new ones, or deleting some that the guide fails to mention.

3) The nature of MMORPG's is that they always change. SWG's has already announced that in the future new items will become available, new planets, new cities, etc...Because a game like this always evolves, sooner or later, many aspects of this guide may become obsolete.

Hope my review help, the guide did help me!

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10 of 10 people found the following review helpful:
3.0 out of 5 stars Alright for some aspects, wrong for others., July 6, 2003
By A Customer
This book, like many of Prima's guides that cover a MMORPG (Massively Multiplayer Online Role-Playing Game) is a mixed bag.

On one hand, the descriptions of some of the professions in the game are handy, but some of them are already wrong, due to changes already in place. The maps are handy to have in front of you, but the in-game map system does the same job. The descriptions of the various weapons and armor are nice, but omit higher-level items, which has become somewhat of a trademark of Prima's authorized guides.

All in all, the layout is nice, and this is one of Prima's few full color guides. But the information contained within should be verified with a more up to date source before you rely on it. And, if anyone from Prima is reading this, please, PLEASE hire a more effective proofreader. Some of the grammatical and written errors in this book are almost comical. Almost.

All in all, it's a handy book to have around, but I won't be relying on it as a guide. It's more effective as a supplement to the game manual, if you remember to check the information with more current sources.

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6 of 6 people found the following review helpful:
2.0 out of 5 stars Save your money..., July 21, 2003
This was a pretty worthless book for me. All it did is regurgitate the docs that are all contained in the game or in the games manual. Having it all in printed form is nice, but not really that helpful since things are easily accessible from the game.

This book did not contain any useful strategies or suggestions for being successful at the game. I wonder if those that wrote it have actually even played the game?

I found FAR more valuable strategies and tips for free on-line. Many experienced and successful players have written articles about how to get started, how to use the rules to your advantage, real pros/cons of choices, and how to advance your character the fastest. These are the things I expect a strategy guide to do, and at that, this book failed miserably.

For example, this book provides little information to help you choose a starting profession. All they do is dump out all the various charts and expect you to digest them all and make some sense of them. It had no firm opinions on anything.

This is a huge and complex game, with a massive amount of options and choices. I read the entire book, and it helped me little in making the proper decisions. After reading a few on-line articles (that were free) from experienced players, I scraped my existing character and started over. By following the advice of people that actually played the game, I was able to advance my character much more quickly, and I had a lot more fun doing it.

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Most Recent Customer Reviews

1.0 out of 5 stars Boycott Sony Online Entertainment and Lucas Arts.
I have played Star Wars: Galaxies for 782 days according to the /getvet command. I have purchased all of the expansions out to date. Read more
Published on November 18, 2005 by Azaraphel

1.0 out of 5 stars CU killed SWG
SOE ruined SWG with the CU and the subscription numbers don't lie. hopefully some other company will get the franchise in the future and won't make a total mess of it like SOE... Read more
Published on May 18, 2005 by mark twain

1.0 out of 5 stars Useless Guide
This guide was useful when the game came out about 2 years ago. The game has changed so much. Its a completely different game now. Very little of the information is useful.
Published on May 10, 2005 by F. Nunez

1.0 out of 5 stars Only get this book if your studing Video Game HISTORY!!!
A few months ago I just got SWG JLS along with the "Official Game Guide" from Prima and Its now useless because of the so-called CU or combat upgrade. Read more
Published on May 2, 2005 by Colleen Rhine

2.0 out of 5 stars Was good when game launched (perspective of a gamer)
This book was wrote when Star Wars Galaxies was in Beta still and even after Beta some things were changed. Read more
Published on August 12, 2004 by Brian Pletcher

2.0 out of 5 stars Didn't have the information I was looking for.
Although this is a large book, it didn't have the type of information I wanted. It talks mostly how to pick a class, and master it. Read more
Published on July 16, 2004 by Craig B.

4.0 out of 5 stars Great if you are a new MMORPG player.
This strategy guide doesn't give any more information than the instruction manual to the game. But it is ordered effectively and has helpful charts on weapons, professions, etc... Read more
Published on April 5, 2004 by Michael J. Bridge

3.0 out of 5 stars Okay, not great
The manual in SWG is, despite its length, generally lacking in several areas (as is often the case with MMORPGs), and so this book is sometimes a handy reference. Read more
Published on February 3, 2004

2.0 out of 5 stars Missing Tables
I was very disappointed to find that the list of Crafting Schematics, actually even referenced in this manual, never made it into the manual. Read more
Published on January 22, 2004 by Blaise Falling Star

5.0 out of 5 stars Great Book!
I really liked this book it was very informative. You can get a better idea of whats included at http://www.starwarsgalaxiesguide.com
Published on November 10, 2003

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