Product Description
From the Back Cover
This book covers all of those topics and more. By following the design of a character-based text editor, you will learn what goes into the such programs. In addition, you will fi nd out what these terms have in common:
* buffer
* command
* gap
* key
* linked line
* mark
* Minneapolis
* point
* redisplay
* terminal
* whale(!)
This is the third edition of this classic work.







