The Business of iPhone App Development: Making and Marketing Apps that Succeed by Dave Wooldridge |
Beginning iPad Development for iPhone Developers: Mastering the iPad SDK by Dave Wooldridge |
by PJ Cabrera
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by Josh Clark
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by Gary Bennett
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Everyone is developing iPhone applications, and it’s clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it’s crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.
Not only does every successful application have a story, but behind every great app is excellent code. In this book, you’ll see the code and learn how to use it to make your own cool applications. You’ll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.
iPhone application developers of all experience levels and development platforms
Ben Britten Smith has been writing software on Apple platforms for 15 years. Most notably he was given an Academy Awardf or Technical Achievement for his feature film work with Mac-based suspended camera control systems. Lately he has switched his efforts from the big screen to the small screen.
His first iPhone game, SnowDude, was published to the App Store a few months after the SDK became available.Since then he has written a dozen apps for various clients including the games: Snowferno, the award winning Mole - A quest for the Terracore Gem, and the Gambook Adventures series of games. Ben lives in Melbourne, Australia with his wife Leonie and their pet bunnies.
Scott Penberthy began coding shortly after the Apple II was launched in the 70’s. His addiction to writing software fully bloomed with a scholarship to MIT, where he wrote a multiplayer online game that brought his schoolâs antique computer to its knees. After graduating, Scott took a job at IBM Research, the birthplace of IBMâs web products and services. After running up the corporate ladder in the 90’s building massive web sites, he jettisoned in 2005 to return to his true love of coding. Now a successful entrepreneur, Scott runs an app studio in New York City.
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60% buy the item featured on this page: More iPhone Cool Projects (Books for Professionals by Professionals) $26.39 |
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