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The Writers Journey: Mythic Structure for Writers, 3rd Edition
 
 
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The Writers Journey: Mythic Structure for Writers, 3rd Edition [Paperback]

Christopher Vogler (Author)
4.3 out of 5 stars  See all reviews (203 customer reviews)

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Editorial Reviews

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At the beginning of The Writer's Journey, Christopher Vogler asserts that "all stories consist of a few common structural elements found universally in myths, fairy tales, dreams, and movies." Some may be hard-pressed to accept this idea (and will wonder how storytellers from Homer to Shakespeare to Robert Altman might respond to the proposition). Others may imagine that since Vogler uses movies like the Star Wars trilogy and The Lion King to defend his mythological philosophy, he is, unwittingly, listing the reasons why Hollywood films of the last 20 years have been so unimaginative. But there's no doubt that Vogler's notion, based on psychological writings by Carl Jung and the mythmaking philosophy of Joseph Campbell, has been profoundly influential. Many screenwriters have used Vogler's volume to understand why certain scenarios sell, and to discover a blueprint for creating mythic stories of their own.

Now in its second edition, The Writer's Journey sets forth archetypes common in what Vogler calls "the hero's journey," the mythic structure that he claims all stories follow. In the book's first section, he lists the different kinds of typological characters who appear in stories. In the second, he discusses the stages of the journey through which the hero generally passes. The final, supplementary portion of the book explains in detail how films like Titanic and The Full Monty follow the patterns he has outlined. --Raphael Shargel --This text refers to an out of print or unavailable edition of this title.

Product Description

See why this book has become an international best seller and a true classic. The Writer's Journey explores the powerful relationship between mythology and storytelling in a clear, concise style that's made it required reading for movie executives, screenwriters, playwrights, scholars, and fans of pop culture all over the world. The updated and revised third edition provides new insights and observations from Vogler's ongoing work on mythology's influence on stories, movies, and man himself.

Product Details

  • Paperback: 300 pages
  • Publisher: Michael Wiese Productions; 3rd edition (November 1, 2007)
  • Language: English
  • ISBN-10: 193290736X
  • ISBN-13: 978-1932907360
  • Product Dimensions: 9.2 x 6 x 1.5 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (203 customer reviews)
  • Amazon Bestsellers Rank: #2,097 in Books (See Top 100 in Books)
    #5 in  Books > Entertainment > Television
    #2 in  Books > Entertainment > Movies > Screenwriting

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Christopher E. Vogler
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Customer Reviews

203 Reviews
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Average Customer Review
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71 of 76 people found the following review helpful:
5.0 out of 5 stars A Classic Writing Guide, June 5, 2006
I've read this book a number of times, as well as listened to Chris Vogler's lectures -- and every single time I come away with a deeper understanding of the hero's journey, the underlying mythic structure of stories, and some really useful insights into whatever story I'm developing at the time. But what's more, I'm always inspired with a greater awe of life itself.

I always find it interesting to see what others comment on in the reviews -- especially the more critical ones -- and I feel compelled to respond to some of them...

First of all, let me say that I completely respect everyone's opinion. We all have different paths, different styles, different tastes... But I think it is unfair and misleading to state that this book distills Campbell's work down into a formulaic writing style -- and that we would be better off just reading The Hero With a Thousand Faces.

Don't get me wrong, "Hero" is a great book and probably should be required reading in all writing courses, but it's a 400 page scholarly text with very broad applications. Saying we would be better off only reading that to improve our writing is like saying we would be better off reading the collective works of Newton in order to learn how to play baseball!

Using the Hero With a Thousand Faces, you could probably create a powerful book on relationships, family, business and, of course, the journey of life. What Vogler has done here is created a classic writing guide that shows us how to create stories with mythical power. It is an excellent adaptation of Campbell's source material. And while it teaches form, it never forces you into a formula.

I highly recommend it to all writers; to anyone involved in the creation of stories in any medium. Read it over and over. Watch movies, read stories, and try to notice the mythic structure in them. Let these ideas penetrate your subconscious -- where they can work on you, your writing, and even your life.
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91 of 101 people found the following review helpful:
5.0 out of 5 stars Daedalus DID help create the Minotaur (and this book is the best), September 16, 2005
By V. Jayne (Seattle, WA USA) - See all my reviews
(REAL NAME)   
To "A reader" who posted on Oct. 22 1999 that "Vogler's assertion that Daedalus helped create the Minotaur (p.50, UK edition)" was incorrect, I'm sorry, but YOU are incorrect.

Queen Pasiphae commissioned Daedalus to create the wooden form of a cow, covered with cowskins, which Pasiphae then hid in, allowing the white bull to mount her. This union was the origin of the Minotaur.

And to all those people who are saying "read Campbell first" or "Campbell is better," I'd have to say that if you are a WRITER who is interested in developing your storytelling ability (not just someone interested in the historical or academic study of existing mythology), then this book is indispensable. AFTER reading this, THEN move on to Campbell, if you're so inclined. I own about 12 Joseph Campbell books, but I ALWAYS come back to The Writer's Journey when I'm "stuck" in my writing.

However, if you are NOT a writer but rather someone who IS interested in the historical or academic study of existing mythology, then skip this book because it was not written for you. This is the WRITER'S Journey.

It's the best book I've read on how to develop compelling storylines and characters, and how to "fix" an existing script that may be lacking in some areas.

Finally, to those who think that Vogler ripped off Joseph Campbell, it's hard to rip someone off when they give you their blessing and encouragement to keep doing exactly what you're doing. Campbell knew about and encouraged Vogler's work, and Vogler repeatedly acknowledges and praises Campbell throughout this book. In no way does he represent that the 7 archetypes and 12 stages of "the Journey" were his own creation.

He also repeatedly discourages the use of his book as a "formula."

So there.
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33 of 34 people found the following review helpful:
5.0 out of 5 stars Fixing a Story's Guts., March 4, 2007
By Ian Frost (New York City) - See all my reviews
This is not a standard writing book. It is a problem solver and story editor.

Too many people look inside it and find formula. The problem with this is that, used as a formula, it will work exactly once and then all the other stories written to its beats will mirror the previous story and then the creative portion of the mind will rebel at having such fetters place upon it. Using it as formula is a certain road to ruin.

Where this book shines is when a writer has an outline or a partially finished manuscript, and parts of those do not work. Something is missing. Using the ideas presented here allow him to get under the story's hood and fix the broken piece or adjust the fuel mixture. For instance, most writers I have known could get their story out of the Ordinary World (a character's homebase) and then get stuck. There was one of two problems at fault there. In the first, they never took the time to develop the Setting (Extraordinary World) their characters would venture into. In the second, once they got their characters there, they would meander. For that I have found the idea of the "Road of Trials" or "Tests, Allies, & Enemies" a fascinating and satisfying way to get my characters to their Bleak Moments.

I have also found this book useful in analyzing novels and films. I see how others have created their works and where things work or do not work. For instance, the first "Harry Potter" book and "The Eye of the World" both follow a mythic structure and yet are wildly different stories. "American Gods" and "Gardens of the Moon" use very different structures from the first two novels, and yet they are as epic in their own ways; I see within them the ways that writers find divergent voices and story models.

There are those who would use the ideas found here verbatum to write something that they may think is original, but what will likely result is a mess of allegory and empty shells (need I say "Willow"?).

My own way of applying these ideas is to aid my outlining. Either I start with Characters who might hold certain positions (Hero, Herald) for a time, and then write a Journey as an outline. But mainly I create my characters and then write a full outline. Once I have a basic roadmap of where my story is headed I take out the Hero's Journey and see if any of the Roles or Journey Stages will improve them and help them get to where I need them in a more dramatic fashion.

A couple of notes:
1. The Shadow is the most misunderstood thought in this process. The Shadow should be an event, a force, a movement. One could save that the Shadow of "Gone with the Wind" is the Civil War; or of "Inherit the Wind" is ignorance; of life in the USSR as the Communist Party and/or the KGB; of "Star Wars" it is the Empire. Making a person into the Shadow creates a character who is dangerously unsympathetic and likely to derail a story. The Hero's enemy is their Nemesis; ala, in "Casablanca" Bogey's Nemesis is the Nazi officer, while Nazism and the War serve as the story's Shadows. A Nemesis can be made into an interesting character, while the Shadow as a character tends to devolve into pure (boring) Evil.
2. The Herald is there to announce major changes. He does not have to be human. For instance, in "Who Framed Roger Rabbit" the newsreel in the movie house served as the pivotal Herald in the story.
3. Like the Herald, the Mentor does not have to be human. In "The Seven Samurai" the code of Bushido acts as Mentor. Similarly in "A Man for all Seasons" Thomas More's conscience is his Mentor. It can be a memory, a code, a religious ideal, a quote, or just about anything else.
4. Setting can be one of the most interesting CHARACTERS in any story. A great Special World can make a story come alive. "Tara", "Oz", Alcatraz, the house in "Rebecca", most of Agatha Christy's locales, "Middle Earth", the Tower of London. Do not ignore these; treat them as characters, with history and personality and you will be richly rewarded.

Last, I must admit that this book changed my life. It made me see in a different way and helped me heal my relationship with my father. It helped me find a path in life, as the mythic is the true element of life and everything else a temporary, chimeric miasma. Also, because of this wonderful guide I have completed every writing project that I have started.
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Most Recent Customer Reviews

5.0 out of 5 stars Evolving The Way You Tell Story
In his latest edition of "The Writer's Journey," Chris Vogler really takes the reader on a spiritual journey through the crafting of story. Read more
Published 12 days ago by Jennifer Grisanti

5.0 out of 5 stars More than a formulaic storytelling tool
Excellent book on common hero archetypes, and clear cut examples from the story lines of popular movies. Great complement to the book, The Goddess in Every Woman. Read more
Published 28 days ago by Roxanne Mchenry

5.0 out of 5 stars Excellent book for writers
I read this many years ago when I was starting out as a writer and it helped me enormously. I'm now a professional writer and can point to this book as one of the reasons I was... Read more
Published 1 month ago by Sammy Darko

5.0 out of 5 stars Must Have - Campbell Explained
This is a must-have for screenwriters or anyone interested in the work of Joesph Campbell.

Campbell is great, but his writing is very intricate and sometimes hard to... Read more
Published 1 month ago by JonSequitur

4.0 out of 5 stars Very Helpful for Story Arc
I almost gave up on my recent novel because I could not see the arc of the story and it didn't seem to have an ending. Read more
Published 2 months ago by Elizabeth Todis

5.0 out of 5 stars I've got a Bible, and It's Called [Title Here]
I could NEVER for the life of me get into Joseph Campbell. I did my due diligence and read and watched The Power of Myth and was all psyched to get jiggy with the thousand faces... Read more
Published 4 months ago by Otis Funkmeyer

2.0 out of 5 stars Too narrow in focus
I read half the book and then had to stop because it was becoming counterproductive for my learning process. Read more
Published 5 months ago by Michael D. Fisher

5.0 out of 5 stars A must read!
If you want to learn how the hero's journey applies in the film world, then read this book!
Published 6 months ago by D. Lin

5.0 out of 5 stars Useful writers tool.
This book was recommended in a seminar as a
useful writer's tool. It's very good.
Published 6 months ago by A. Burke

5.0 out of 5 stars A solid read for writers and producers alike.
I had recently picked up Campbell's "Hero With a Thousand Faces" hoping it would help in my story development and found it to be rather dense. Read more
Published 7 months ago by Chris Pluchar

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