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Left 4 Dead 2

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ESRB Rating:  Mature
3.9 out of 5 stars  See all reviews (71 customer reviews)

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Product Features

Platform: PC
  • On day one, Left 4 Dead 2 features more co-operative campaigns, more campaigns and maps for the versus game modes than the original Left 4 Dead did, plus support for Survival Mode right out of the box.
  • Left 4 Dead 2 features quality co-op action gaming from the makers of Half-life, Portal, Team Fortress and Counter-Strike.
  • Updated “AI Director 2.0" technology expands players’ ability to customize level layout, world objects, weather, and lighting to reflect different times of day, creating fresh gameplay every time.
  • Put a whole slew of melee weapons including axes, chainsaws, frying pans and baseball bats to use which allow you to get up close with the zombies.
  • The game features four different survivors, a new storyline and new dialog.

Product Details

Platform: PC
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B002BRYXRQ
  • Item Weight: 2.4 ounces
  • Media: DVD-ROM
  • Release Date: November 17, 2009
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (71 customer reviews)
  • Amazon.com Sales Rank: #488 in Video Games (See Bestsellers in Video Games)

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    #36 in  Video Games > PC Games

Product Description

Platform: PC

Amazon.com Product Description

Left 4 Dead 2 is the sequel to the best-selling and critically-acclaimed co-op multiplayer smash from Valve, creators of the Half-life, Portal, Team Fortress and Counter-Strike game properties. With multiple multiplayer options both on and offline, extensive AI custom functionality, four character options, new melee weapons and more, Left 4 Dead 2 promises to become one of 2009's best shooters on the PC platform and set a new benchmark for co-op centric action games.

Left 4 Dead 2 game logo
Zombies coming for you in Left 4 Dead 2
Battle the infected again in the sequel to Valve's original hit.
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Co-op gameplay in Left 4 Dead 2
Superior online and offline multiplayer and co-op gameplay.
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Survivors using a mix of melee and firearms against zombies in Left 4 Dead 2
Utilize a mix of available weaponry.
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Battling zombies who have adapted to fire in Left 4 Dead 2
New and familiar game modes.
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Surounded by zombies in Left 4 Dead 2
Improved AI customization functionality.
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Story
Left 4 Dead 2 is set at roughly the same time as the original – just after the outbreak that turned most of the population into various zombie mutants. Players assume the role of four new "Survivors," each with their own personality and new dialog. The game leads these "Survivors" through the southeastern region of the US - from Savannah, Georgia through the bayou country, and climaxing in New Orleans’ French Quarter.

Gameplay
Just as with the original Left 4 Dead, Left 4 Dead 2 is a first-person shooter which pits players against hordes of zombie-like enemies. As you would expect in a scenario where you are regularly surrounded by masses of the undead, it is very good thing to have plenty of help, as well as weapons at your disposal, and Left 4 Dead 2 has players covered on both accounts. The game features several multiplayer options including 2-8 player online and offline support in several modes seen in the first game, including Campaign, Versus, and Survival, as well as the new Scavenge Mode. This new multiplayer option tasks players, in the role of survivors to find a limited number of fuel canisters hidden in a level in order to keep their individual generators going, while other players in the role of the infected try to stop them. In addition the game features very strong co-op play support, with 2-player support locally and 2-4 player support online.

The game features a wealth of melee weapons and additional items handy for battling enemies up-close and personal. Along with melee weapons seen in the first game, players can look forward to wielding new weapons like axes, chainsaws, frying pans, etc. Firearms are also available, but seeing as zombie fighting usually requires a little elbow grease, melee weapons are the mainstay. In addition, players can carry other useful items, including a variety of throwing weapons and several different kinds of support items, like flashlights to startle enemies and light the way in dark environments and healing items like first aid kit and defibrillator kits.

Customize with AI Director 2.0
Introducing the AI Director 2.0, Left 4 Dead 2's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.

Key Features

  • Quality Co-op Gameplay - Left 4 Dead 2 features quality next generation co-op action gaming from the makers of Half-life, Portal, Team Fortress and Counter-Strike.
  • AI Director 2.0 - Advanced technology dubbed "The AI Director" drives Left 4 Dead’s unique gameplay – customizing enemy population, effects, and music, based upon the players’ performance. Left 4 Dead 2 features "AI Director 2.0," which expands the Director’s ability to customize level layout, world objects, weather, and lighting to reflect different times of day.
  • New Melee Weapons – Put a whole slew of melee weapons including axes, chainsaws, frying pans and baseball bats to use which allow you to get up close with the zombies.
  • Meet "The Survivors" - The game features four different survivors, a new storyline and new dialogue.
  • More Game - On day one, Left 4 Dead 2 features more cooperative campaigns, more campaigns and maps for the versus game modes than the original Left 4 Dead did, plus support for Survival Mode right out of the box.

System Requirements:

Minimum
OS: Windows 7, Vista, Vista 64, XP
Processor: 3.0GHz P4, Dual Core 2.0, AMD64X2 (or higher)
RAM: 1GB or more (XP), 2GB or more for other OS
Disc Drive: DVD-ROM drive
Hard Drive: At least 7.5 GB of free space
Video Card: DirectX 9 compatible video card (card must be 128MB or more and be DirectX 9 compatible with support for pixel shader 2.0b (ATI X800 or better, or NVIDIA 6600 or better))
Sound Card: DirectX 9.0c compatible
Input Device: Mouse, keyboard or game pad

Product Description

Left 4 Dead 2 is set at roughly the same time as the original - just after the outbreak that turned most of the population into various zombie mutants. Players assume the role of 4 new "Survivors," each with their own personality and new dialog. The game leads these "Survivors" through the southeastern region of the US - from Savannah, Georgia thru the bayou country, and climaxing in New Orleans' French Quarter.

What Do Customers Ultimately Buy After Viewing This Item?

Platform: PC
Left 4 Dead 2
84% buy the item featured on this page:
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Platform: PC
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Average Customer Review
3.9 out of 5 stars (71 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
48 of 51 people found the following review helpful:
5.0 out of 5 stars You had me at pipe bomb..., November 19, 2009
By Terry Mesnard (Bellevue, NE) - See all my reviews
(TOP 500 REVIEWER)      
Fun:5.0 out of 5 stars 
When Left 4 Dead 2 was announced about six months after the first game came out, a lot of people were shocked for a few reasons. It's Valve and Valve is notorious for taking their sweet time releasing quality games, was one reason. And then there was the more important question. Was this a cash grab? Is it merely an expansion pack masquerading as a fully priced game? And now it's released and the answer to the above questions is evident: Left 4 Dead 2 had me at "improved pipe bomb."

But you're not here to listen to me go on about how cool the pipe bomb is and how awesome the changed effects of zombie bodies literally exploding through the air is. At least I hope not. The fact is, after playing through Left 4 Dead 2, the original game feels more like a blueprint. Everything that was in L4D is in the sequel, but the sequel is a completely different beast. I was surprised, when we played through the opening campaign "Dead Centre" just how varied and improved the game was. You begin at the top of a hotel, bringing to mind the small apartment complex that began the first game. Except that this time, there's a whole lot more. You see, the building is on fire, you can create backdrafts through doors, and the entire event feels more context driven than...well, than the entire first game.

Fire will cause impromptu passages, forcing you to discover different ways through the crumbling building. This means sometimes climbing out a window and balancing precariously on a ledge, moving from window to window in your escape. The intensity is further exasperated by the introduction of the special infected. Imagine playing this in Versus as a Jockey, hopping onto one of the survivors and moving them off the edges or being a Spitter and spitting the goo at just the right moment. Moving through the hotel, the fire increases and eventually, smoke will cloud your vision, creating an extremely claustrophic even where zombies charge out of the dense, dark smoke or other zombies, wearing hazmat suits, will simply rush, unharmed, through the flames at you. This diversity continues as you race through the chapters. In the first campaign alone, you will race through a burning hotel, tear through a grocery store in search for cola to bring back to a crazed, holed up hermit so he'll destroy a barricade and eventually reach the climax where you have to locate gas cans (like in the new mode) to gas up a car to escape.

The thing is, that's only the tip of the iceberg. Later campaigns like "Dark Carnival" add a bit of whimsy as you can play some of the carnival games (kudos to Valve for bringing back the Half Life 2 gnome for an achievement), race up and down a roller coaster as zombies chase endless after you, and eventually reach the end which culminates in an inspired ending scenario that's completely different (and a tad whimsical) than anything else in the game. This diversity only continues through the later campaigns as well, with "Hard Rain" being my absolute favorite. In "Hard Rain," as you move through the maps, it starts raining harder and harder. It's by far the most atmospheric and most interesting, since you eventually have to backtrack through the zones, but this time they are flooded and the weather adds a completely different challenge to the map. Additionally, unlike the first game where the campaigns all felt a bit too similar, resulting in my group relying on a couple campaigns we liked the most, each campaign offers so many differences, that I find myself wanting to replay them over and over. With five fully-developed campaigns, there's a lot more content than in the original game. Also, if you're feeling especially masochistic, try turning on the Realism mode which gets rid of the glowy outlines around survivors and ammo, makes infected harder to kill (headshots, please) and gets rid of the spawning closets...

And that doesn't take into account the other features. Of course, there's Versus and Survival Modes like in the original game, but L4D2 also throws in Scavenge. Scavenge essentially is L4D2's version of a capture the flag mode, with the myriad of gas cans being flags. The survivors race around the map, fighting both the infected and the clock, trying to get as many gas cans to start a generator as possible. Meanwhile, the infected obviously try to stop them. What I love about Scavenge is that it's not the time commitment that Versus is. It's a quick best of three or five game that ratchets up the tension and can create some truly inspired situations. My only complaint about this mode is that there's only one per campaign right now. Ditto the Survival mode which doesn't seem to have as many maps as in the original Left 4 Dead. Hopefully Valve rectifies this with DLC.

After you get past the myriad of modes and campaigns, there's still more tiny additions that made me smile. Guns are now strewn across the level and you won't find conveniently placed groups of weapons that contain everything. The guns also have a lot more variety, with a few different options for each type of weapon (I really enjoy the combat shotgun). The newly introduced melee weapons are interesting. In lower difficulties, they are seemingly overpowered; however, as you start to play on expert, I've found their limitations to be too great. Still, a nice additional and some of them are fantastic: taking down a witch with a chainsaw is perfection. The two grenade types return as does vials of Boomer bile. This operates under the same concept as the pipe bomb, except that the undead will race to the impact point and try to destroy whatever's there...like a Tank. Not that they will destroy a Tank, but they do provide some assistance. Then there's the other miscellaneous items, like defibrillators that will bring back dead party members.

And I haven't even talked about the characters and story. I do miss the original gang of archetypical characters; I miss Frank's acerbic comments ("I hate vans...") and the camaraderie they had. But the new gang is also better developed and their banter is fresh and entertaining as they move through the campaigns, which, by the way, feel a lot more connected and there's more story here. So here's the thing. Those who didn't care for Left 4 Dead will probably not be swayed by L4D2 because it offers more of what the first one did. It's not a radically different game, it just feels...more complete. When I blasted through the first game, I wanted more...I felt like I played through a blueprint of a fantastic game. L4D2 delivers on that promise. It's not an expansion, it's a great, new, longer and better game.

Very much recommended for fans of the original.
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22 of 29 people found the following review helpful:
4.0 out of 5 stars Everything the first l4d should've been., November 17, 2009
By Thomas Cila (Auburn, Wa) - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
This game is very violent, very bloody and gory. But it's a game where you're killing zombies, what do you expect?

That being said, what a game, what a game. It's all I can say about this. To sum this up, this is an over the top, intense, first person zombie shooter that's everything that the first left 4 dead should have been.

First, the setting, stories, characters, etc.

So this time around you're playing in a southern area, around Louisiana, Mississippi, etc. which brings with it, it's own character. There's a famous southern rock band, the midnight riders, for instance and in one level, the ending fight scene takes place at a concert of there's where you can battle against zombies amidst the fireworks and light show that the stage provides. There's also a famous race car driver, and one level you're busy gassing up his stock car (at a car show) so you can drive it and get the heck out of there. But no, you sadly wont be doing any driving. It's a great ending to see the car bash through a bunch of zombies however.

You get the idea..

This time around, you're not playing 4 separate sort of "movies". The chapters are, at least somewhat, connected. Like when you drive out from the ending of one chapter, the next chapter, the car has broken down, and now you're on foot.

The characters, wow, what a change. Part of me misses the old l4d characters, like bill, and zoe.. but these new ones are so full of great humor and character it's quite a tossup.

There's Nick, who doesn't really "belong" in the south. He's very more of a serious, almost like a business man from the north. However, he's actually just a gambler and a conman, oh wait, what's the difference? I'm kidding! But seriously, he's always making jokes about the "south".

There's Rochelle, who's a news reporter, she's kind of an in between character, not too funny, not too serious imo.

Then there's Ellis and Coach. Ellis is a mechanic, and coach is well, a coach. They're always full of jokes and wisecracks and can really bring a laugh, or at least a chuckle around every now and then.



Ok so enough about that, lets get down to the nitty gritty.

This game is extremely over the top and I mean that, whole heartily. But it fits well here and provides a new layer to the l4d world. For instance, there's new melee weapons, there's normal things like you would expect. Like an axe, a sword, a baseball bat, a chainsaw... But there's also others like a guitar, or a..... frying pan and I must say, there's something oddly funny about smashing a zombie over the head with a frying pan and hearing that comical clang afterwards. With all the melee weapons, they're basically 1 hit kills to the normal zombies and will usually involve some sort of dismemberment. Even if you're using a guitar, if you hit a zombie at the head, it's gonna fly. However, you have to be careful as it's extremely easy to damage friends nearby with these.

Speaking about that, you can take a whole new world of hurt to the zombies. There's a new system in place that allows you to... well, lets put it this way.. if you shoot a zombie in the back, part of his back goes missing. You can blow off a part of the zombies head, if you slice with an axe or sword you can leave some nasty gashes in the torso. You can literally blow a zombie to bits, like with the grenade launcher and pipebomb. Sometimes after the explosion if you take the time to look you'll see bits of arms, legs, some intestines, whatever. It's pretty violent, pretty brutal, pretty fun. If this was happening in another game, and you weren't killing zombies... There'd probably be a ton of people freaking out. It'd be like an extremely violent game, even more so than the soldier of fortune games... But since you're killing zombies, it's actually quite fun.

Also, to quote game informer, "At one point an explosion propelled a zombie over m head with its intestines trailing behind it like a party streamer." oh and if you attack zombies with melee weapons blood splashes up on your screen, it's a neat effect and doesn't really get in the way.

The melee weapons takes place of your secondary weapon, so you can still keep your primary firearm, whatever it may be. There's plenty of new ones this time around as well.

The guns this time around are much more real. It seems as though they took their time modeling and animating these guns to their real life counterparts. There's an ak47, something that resembles a scar, you've got a much more modernized semi-automatic rifle equipped with sights for some nice sniping action, there's m16's, there's shotguns, uzi's, tmp's, grenade launchers, etc. Whatever you pick, you're probably going to like it. It just FEELS right, it feels like a gun in the game, not a toy.

There's also "laser sights" you can pick up that increase accuracy (I don't know why it would, but oh well), there's also new rounds you can put into your favorite firearm. You can use incendiary rounds, explosive rounds and they're a blast. Literally. There's a limited amount, so when you get them you only have like 40 or so in your primary weapon.

There's the new uncommon common zombies. Like the zombies in hazmat suits, or zombies in riot gear that are bulletproof unless you shoot them from the back. They add a little more fun and break up the monotony. There's also, this time around, 6 special infected (Not including the witch).

There's the spitter (One of my favorites) that spits out a pile of acidic goo that does quite a bit of damage. There's the charger that runs into the survivors and will grab one of them and keep slamming him/her into the ground until he, or the survivor dies. There's also revamped versions of the special infected from the first l4d. There's the boomer, smoker, hunter and tank. All of the special infected have a new look that fits this game very well and I definitely prefer it to the original (Except the hunter and tank they basically look the same). The sounds the special infected make are also much improved. The boomer for instance sounds much more gross and nasty and it's GREAT!

The campaign is much better this time around, the levels are much more detailed and fun although they're much more open and they aren't as linear. There's been a few times on the first play through where I was scratching my head trying to figure out where to go mainly because I ran past where I was supposed to go when I was busy killing zombies and ended up slightly lost.

But it's such a vast improvement, the environments are much more fun as well. One level where you play in a fair type setting, there's a roller-coaster that you send and it runs into zombies on the track, and I believe it was Ellis who says "These zombies don't respect lines" or something of the sort.

But there's still a lot carried over from l4d, you still have the same matchmaking service, it still looks like l4d, it's slightly improved especially with a lot of the effects, like fire, explosions, etc. but it's not going to blow you away.

However, there's new modes. There's the normal campaign and versus but...

There's the realism setting, which removes any glows and I haven't seen a real difficulty increase, even on expert. It just seems more visual, but I could be wrong. I haven't played it much.

There's the survival setting which basically pits you against wave after wave of zombies.

There's the scavenge mode that has you do something like hunting for fuel to keep something filled while fighting off a ton of zombies. It can get quite intense or frustrating haha.

All that said, I have had a few problems with this game, it's crashed a few times. Although, it's odd. Usually when a game or anything crashes, you'd get a popup, some sort of an error, at least it might help you in figuring out what happened, whats wrong. But I never get anything, the game just closes and that's it. It's happened in single and multiplayer so I'm not sure what's going on and it's also happened to other people so I know it's not just me.

There's also, of course, people. People you play with on multiplayer, it doesn't matter who or what. There's always going to be something, of course this isn't the games fault. But it's something to be aware of, quite a bit of people I play with, whether it's pubs or pugs, they're pretty decent. But there's always that one game, with that "one" person that just completely ruins everything. Like for instance, this guy "MorganFreeman911" would blame EVERYTHING on me, even when it was HIS fault. Like if I was shooting at a bunch of zombies and he'd run into straight into it, it was my fault. If he ran into a witch and got killed, it was my fault. You get the picture. It's people like that, that can really ruin a fun experience. If you're playing with someone like that, it's usually best to just leave, find a different game, and be on your merry way.

But all in all it's a very fun game and HOPEFULLY they'll release some DLC later on that'll add to the longevity of this game, because I do like this.

As time goes on, I'll update this review if needed. I hope it was helpful!
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4 of 4 people found the following review helpful:
3.0 out of 5 stars More is not always merrier, December 30, 2009
By P. Bergmann "DarthLord" (Fond du Lac, Wisconsin) - See all my reviews
(REAL NAME)   
Fun:3.0 out of 5 stars 
I really wanted to like this game more. It has all the elements of a great game but doesn't quite come together. I've played this as single player and as a group on-line and both times problems arise. Some good points are new zombies and their distinctive screams/warnings. Melee weapons finally that can save your butt when you run out of ammo, which can happen a lot. New items like defibs that can resurrect a dead character and spitter goo that you can throw to draw zombies to it making for easier mass kills. Adrenaline shots that let you reload at a fast pace. And a nice variety in levels in diverse locations.
As for the levels we get into some disappointments. They go onnnnn forever. You might say "What's so bad about that?" Well it's bad when you have a horde of zombies on your heels and your just trying to reach a safe house cause your out of ammo and it's not really clear where your supposed to go. L4D1 had levels that were just the right length, IMO, and you could explore but not get "lost" doing so. Which brings me to another point. If you played L4D1 you know there's a rhythm to it. A horde comes maybe 2 and if you can survive that you'll have some breathing room to move on before being attacked again. Here it's like they thought "Hmmm 200 zombies made a nice Horde in the 1st game....let's make 3000 zombies this time." More is not better. It gets ridiculous when you play with live teammates on EASY and you can't even get down a long hallway because the zombies never let up. That's another problem. Easy in this game seems to be the way to go. It probably compares to "normal" in L4D1 and goes sky-high from there. Another problem that could have been addressed from the 1st game is when you're playing single player to have the computer players pick up molotovs and pipe bombs and be able to use them at its discretion. Granted the computer can be dumb but in this game the more diversions you can throw the zombies' way the better. All in All if you haven't played either game and are looking at reviews to help decide then I'd say go for #1. #2 is a diversion but is overall less.
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Most Recent Customer Reviews

5.0 out of 5 stars It is a fun and challenging game.
Since i haven't played Left For Dead 1, i can't compare except from what I've heard, which is that it is a great improvement from the first. Read more
Published 2 days ago by Eddy

1.0 out of 5 stars Haven't Ever Played It
Figured I would let the fine people of Amazon know about this product.

Graphics: N/A
Gameplay: N/A
Story: N/A
Multiplayer: N/A

I... Read more
Published 4 days ago by Christopher Vester

4.0 out of 5 stars Left 4 Dead 2
If you liked L4D you will love L4D2. They add a ton more weapons, including 6 melee weapons. Nothing like cutting off the head of a Zombie.
Published 8 days ago by BBStewie

1.0 out of 5 stars Dont waste your time
Between the glitches and hackers you'll be aggravated in no time! I would say the majority of the gameplay is reloading your gun and trying to get a zombie off your back, which... Read more
Published 8 days ago by Aaron D. Runkle

5.0 out of 5 stars Great Sequel
Improvements, additions and much more make this a great sequel to the already fun Left 4 Dead.
Published 10 days ago by G. Smith

5.0 out of 5 stars Tons of fun
Undoubtedly the Funnest game from valve[Steve jobs]
Just kidding but ,if u hadn't bought this yet, go grab one if there's a deal around. Read more
Published 13 days ago by Shilpa Ketharaju

1.0 out of 5 stars Wrong version
I looked at the picture before I bought it. It showed xbox360, When sent it was pc version. Return service was great.
Published 14 days ago by S. Ackeret

4.0 out of 5 stars Fun, A little overated.
This game is a lot of fun but can get rather repetitive.

Once you do the co-op campaign so many times it gets really old. Read more
Published 15 days ago by Robert J. Mikula III

4.0 out of 5 stars Left4Dead2 Is it worth it?
Absolutely.

As an owner to l4d1, I was pretty skeptical when Valve announced a subsequent full game, only one year since the original release. Read more
Published 15 days ago by Dennis K. Ta

5.0 out of 5 stars Exceeded expectations
Yes, its a true sequel. Everything, from gameplay mechanics to graphics, have improved over the original. Probably the highest replay value for any game you will ever buy.
Published 18 days ago by C. Peck

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