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Hyperdimension Neptunia (Premium Edition)

Platform : PlayStation 3
Rated: Teen
3.6 out of 5 stars 33 customer reviews
Metascore: 45 / 100
45

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  • Customize: Creating new computer parts is the way to power up. Players can make their own combinations of parts and designs to customize their goddess.
  • Graphic Edit: Pictures stored on your PS3 can be used to customize how your summoning magic. A simple to use picture editing so`ware is in the game for customization.
  • Combo : In this game, the player decides how the combo attack is executed. You can assign which buttons to press when and also the name of the skill.
  • 3D Anime : Beautiful 3D artworks that move and talk like anime. Movement, execution, and expression is varied and smooth.
14 new from $118.99 10 used from $16.65
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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B004HM27A8
  • Item Weight: 1 pounds
  • Media: Video Game
  • Release Date: February 15, 2011
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon Best Sellers Rank: #36,439 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

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Customer Reviews

Most Helpful Customer Reviews

17 of 18 people found the following review helpful By Prinny_dood on June 2, 2011
Hyperdimension Neptunia is one of those games that I have somewhat mixed feelings about. On one hand, it's got a very clever setting and characters. On the other hand, it's got a lot of reused features from other Idea Factory/Compile Heart games (especially Trinity Universe). It's a game with superb 2D art, and rather mediocre 3D graphics. It's a game that I can't honestly say is a great *game*, but was nevertheless enjoyable enough (read: addicting enough) for me to play through twice and hunt after the game's platinum trophy (which is unusual for me, Neptunia makes only my 2nd platinum).

So what is Hyperdimension Neptunia? It's a turn-based RPG based on console wars. Specifically, each of the current major consoles (+ Sega Neptune) is personified as a Goddess, and each of the Goddesses rules over one of the landmasses in the world -- Planeptune, Lastation, Leanbox, and Lowee. And the main antagonist of the game is based on game piracy. Party members -- Compa, IF, Nisa*, and Gust* -- are the personifications of real life game developers Compile Heart, Idea Factory, Nippon Ichi Software, and Gust. And you can summon old Sega characters during battle. And the world is called Gamindustri. (*Note that Nisa and Gust are both in the game regardless, but aren't *playable* party members unless you buy the DLC. Not a necessary purchase to beat the game, but if you like Prinnies, Nisa may be worth the purchase just so you can check out her Prinny backpack :P)

I'm not making this up. The game really is this ridiculous. But that's honestly part of it's charm. The game is very much a satire of the video game industry itself and those who have familiarity with the industry will find quite a bit to chuckle and laugh at during the game. Final Fantasy references? Check.
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29 of 38 people found the following review helpful By D. A. Theisen on February 21, 2011
Runaway favorite for "game with the strangest name" for 2011, Hyperdimension Neptuina is sequel-in-spirit to 2010's Trinity Universe, with the same combat and exploration systems. We do have plenty of differences, though...

First thing most will notice is the unusual setting-- literally called Gamindustri, during a troubled time in its history, The Console Wars. Yes, really. Accordingly, different continents are all wordplay relating to the current generation of consoles. There are a lot of overall concepts and ongoing themes through the game like this, where there's no real impact on the game itself, but fans of series or persons that know some video game history will get a bit more out of it. Really, I have to give credit for piecing the game world up this way, as being something never really attempted before. Boldness often leads to good things!

Another quirk you'll spot quickly is that all the protagonist party characters are named after the studios and development companies involved in the game's creation. Again, extremely cute, extremely silly. For added irony, the group plays itself out to be a stereotypical RPG adventuring group, completely ignoring the so-called Fourth Wall in games. Logic such as "once you join the party you can never leave" and "I bet that NPC has lower stats than me so let's beat her up" apply. Constant references to all things gaming: culture, stereotypes, common expressions, "blogs" written by higher-up villains, and tons more. It's more than any one person could spot on their own.

Right, so the setting is unlike anything really seen before, has undeniable humor and charm, and gives a pretty open slate. What about the actual gameplay, you ask? This is where things take a tumble.
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4 of 4 people found the following review helpful By Adrian Jenkins on February 8, 2012
I have been pretty critical of the download of RPGs published by NIS, which has ranged from merely mediocre (Atelier Rorona, Trinity Universe) to downright stinky (Cross Edge, Last Rebellion). For PS2, NIS was one of my favorite publishers, bringing great games like Disgaea and Phantom Brave. But this generation? Well, I liked Disgaea 3, at least.

However, I respect the tactic. Clearly, the JRPG is a forgotten genre on the PS3, with big budget titles like Final Fantasy XIII disappointing, and smaller titles being wooed to Microsoft. NIS sees a hole in the industry, and they have capitalized. I have no doubt that this quantity of time-wasters has been profitable for them, and it has certainly been a boon to the fanboys of these games, so while I often haven't been impressed in the least, I can't fault their spirit or business acumen.

However, finally, I have found a game that I have enjoyed from beginning to platinum-end. No, it's not a perfect game, but it's fun and relaxing. "Hyperdimension Neptunia" is the first title that has made me want to continue playing beyond one or two hours at a time. It tells a good story. It has a simplistic but satisfactory battle system. The aesthetic is generally agreeable. What more could I ask from a budget title (I picked this up for thirty bucks at a rival competitor).

THE GOOD:

Story - I really like the story in this game. It's not fall-over funny, but the idea of game consoles being protected by busty goddesses fighting a war is just too good to pass up. However, more than the main theme of the story, I like its development. During conversations, numerous game references are dropped. It's fun to try to guess what game they are referencing before you're told.
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