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iPhone Application Development For Dummies [Paperback]

Neal Goldstein (Author)
2.6 out of 5 stars  See all reviews (13 customer reviews)


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iPhone Application Development For Dummies (For Dummies (Computer/Tech)) iPhone Application Development For Dummies (For Dummies (Computer/Tech)) 1.6 out of 5 stars (7)
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Book Description

November 9, 2009 0470568437 978-0470568439 2
Making Everything Easier!

With iPhone? Application Development for Dummies, Second Edition, you'll learn to:

  • Design small- or large-scale iPhone applications for profit or fun
  • Create new iPhone apps using Xcode?
  • Get your applications into the App Store
  • Work with frameworks

Got a good idea? Turn it into an app, have some fun, and pick up some cash!

Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!

  • Mobile is different ? learn what makes a great app for mobile devices and how an iPhone app is structured
  • What you need ? download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer
  • The nitty-gritty ? get the hang of frameworks and iPhone architecture
  • Get busy with apps ? discover how to make Xcode work for you to support app development
  • Off to the store ? get valuable advice on getting your apps into the App Store
  • Want to go further? ? explore what goes into industrial-strength apps

Open the book and find:

  • What it takes to become a registered Apple developer
  • How to debug your app
  • What's new in iPhone 3.1 and Xcode 3.2
  • What goes into a good interface for a small device
  • How applications work in the iPhone environment
  • Why you must think like a user
  • What the App Store expects of you
  • What makes a great iPhone app

Visit the companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development.



Editorial Reviews

From the Back Cover

Making Everything Easier!

2nd Edition

iPhone® Application Development for Dummies

Learn to:

  • Design small- or large-scale iPhone applications for profit or fun

  • Create new iPhone apps using Xcode®

  • Get your applications into the App Store

  • Work with frameworks

Neal Goldstein

Author of Objective-C For Dummies

Got a good idea? Turn it into an app, have some fun, and pick up some cash!

Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn your bright idea into an app you can market, and Neal even shows you how to get it into the App Store!

  • Mobile is different — learn what makes a great app for mobile devices and how an iPhone app is structured

  • What you need — download the free Software Development Kit, start using Xcode, and become an "official" iPhone developer

  • The nitty-gritty — get the hang of frameworks and iPhone architecture

  • Get busy with apps — discover how to make Xcode work for you to support app development

  • Off to the store — get valuable advice on getting your apps into the App Store

  • Want to go further? — explore what goes into industrial-strength apps

Open the book and find:

  • What it takes to become a registered Apple developer

  • How to debug your app

  • What's new in iPhone 3.1 and Xcode 3.2

  • What goes into a good interface for a small device

  • How applications work in the iPhone environment

  • Why you must think like a user

  • What the App Store expects of you

  • What makes a great iPhone app

Visit the book's companion Web site at www.dummies.com/go/iphoneappdevfd2e for source code and additional information on iPhone app development

About the Author

Neal Goldstein is a recognized expert at making cutting-edge technologies practical for commercial and enterprise development. He is currently leading an iPhone startup that is developing an application that will radically change how people can use iPhones to manage information, and he holds a patent on an enterprise-wide SOA-based architecture.


Product Details

  • Paperback: 432 pages
  • Publisher: For Dummies; 2 edition (November 9, 2009)
  • Language: English
  • ISBN-10: 0470568437
  • ISBN-13: 978-0470568439
  • Product Dimensions: 9.2 x 7.4 x 0.9 inches
  • Shipping Weight: 1.4 pounds
  • Average Customer Review: 2.6 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #456,347 in Books (See Top 100 in Books)

 

Customer Reviews

13 Reviews
5 star:
 (3)
4 star:
 (2)
3 star:    (0)
2 star:
 (3)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
2.6 out of 5 stars (13 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

14 of 17 people found the following review helpful:
1.0 out of 5 stars Can we hurry up already...., December 13, 2009
By 
C. Hutchinson (Florence, SC USA) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: iPhone Application Development For Dummies (Paperback)
I was hoping for more, discounting the other negative reviews and giving the author the benefit of the doubt. I wish I hadn't spent my money on this book...

Let me list some of the problems I have with the title:

1. the screen-shot illustrations are impossible to read, they are too light
2. the author tries to be funny, but it didn't work for me... I don't need someone to tell me to roll up my sleeves to begin coding
3. After five chapters, I had enough theory. Show me some code already. Jeez.
4. The author tries to illustrate several concepts with diagrams that did little more than frustrate me.
5. I learn by doing, but the author wants to teach you everything and then show you a basic example after 5 chapters of explanation. He gives you complicated theory and then a basic application. Why bother with the theory if the example application will illustrate little of what you explained.
6. The entire book illustrates exactly one and one half applications. The apple docs will get you through your first app in about 4 pages...for free!

I think the author knows his stuff. This is not a personal attack, but the book could have been structured much better to be a more informative learning tool.

My copy is going in the trash. I don't want to see on by bookshelf and remind me of my wasted time with this fiasco!
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6 of 8 people found the following review helpful:
1.0 out of 5 stars Not the correct style/content for a development book, February 23, 2010
By 
Manuel A. Ricart "aricart" (Cottage Grove, MN United States) - See all my reviews
(REAL NAME)   
This review is from: iPhone Application Development For Dummies (Paperback)
The content of the book is basic and is OK as an introduction, however there are a few things I don't like about this book:

1) Some key steps are usually missing or not highlighted enough. For example, in order to dismiss the keyboard on the "ReturnToMe" application, there's a very important setting that needs to be made in Interface Builder, without it, it doesn't work. This part is missing.

2) The code samples are fairly crude code. Instead of using a single value to determine something, additional instance variables are created. Not elegant, and worse not reusable. In this case, the sample code was to scroll a text field to account for the keyboard showing/hiding. Similarly values like phone numbers are stored multiple times in the code. A more elegant solution is to simply store the value on the UI where its shown, and to read it from the button/label when necessary.

3) Presentation of code samples sometimes direct the reader to "insert the after this text" type of thing. I understand the need to save space. However when right next to this I find screenshots of XCode that are useless for any purpose (like adding accessor methods), the logic doesn't hold. Scrap the picture and list the code, as this is always more useful to the reader.

4) While there's a lot of text to try and motivate development of useful apps, the sample apps spend time on useless minutia and skip important tips. For example a bit of effort goes into developing a 'hidden button' to what amounts to setting a preference for the application. The space would be better served by showing how to set an application preference. Other details like customizing the keyboard that will show when the user taps on a field is more useful and directly affects the usability of the application for the user. The sample doesn't do what the text preaches.

5) A cool feature on the ReturnToMe application is enabling the user to dial the number. However the way this was implemented is silly. Instead of providing a pointer to the API to dial a phone, the phone number is placed in a UIWebView (to get the feature for free). The code to this is 100X more than calling the API directly. - [[UIApplication sharedApplication] openURL:[NSURL [..]]. And yes, I want to see how to use the UIWebView, but that usecase is the wrong place for it.

After the initial application, the book jumps into a larger application. I find larger samples to be less useful to the reader than small recipe type snippets that cover API ground. While a complex app is cool, it should simply be a downloadable sample for readers to examine.

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1 of 1 people found the following review helpful:
5.0 out of 5 stars Good book, easy to understand, May 17, 2010
By 
YP (California, USA) - See all my reviews
This review is from: iPhone Application Development For Dummies (Paperback)
Just to give a quick review. I have a development background but no knowledge of iPhone SDK and Obj-C. This book was very helpful. It explained every step and had graphics to show details. You can also download the sample code. I recommend this book to anyone wanting to learn more about iPhone programming. My only criticism is that I don't think a "dummy" can really pick up this book and understand it. I think that a techie background helps. Happy Programming!
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