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3 of 3 people found the following review helpful:
5.0 out of 5 stars Great collection of real world project techniques, June 27, 2010
This review is from: iPhone Cooler Projects (Books for Professionals by Professionals) (Paperback)
This book provides a great insight into techniques used to create real world projects. Each chapter is well done and potentially useful depending on your interests. For me, the chapters on Concurrency and Cocos2d were alone worth many times the price of the book. I'm sure I'll come back to the other chapters as I have more relevant projects. Highly recommended.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars This book is a 'must have' for programmers., September 16, 2010
This review is from: iPhone Cooler Projects (Books for Professionals by Professionals) (Paperback)
Beginner's beware. Don't buy this book if you are just starting. More "iPhone Cool Projects" is the 2nd book in the series "iPhone Cool Projects." Other than that minor detail, this book is well written to provide nearly perfect detail (in my opinion) on how to create certain applications and functionalities on the iPhone or even the iPad. There is also a comparison e-book that goes even further into detail. A `must have' for application developers.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Great intermediate to advanced iPhone game development book!, June 21, 2010
This review is from: iPhone Cooler Projects (Books for Professionals by Professionals) (Paperback)
The book contains a treasure-trove of choice iPhone and iPad game development content: from Unit Testing, building a 3D content pipeline, using Cocos2D, and Computer Vision examples, to game development with Unity3D for the iPhone, and writing your own game engine in C++, for maximum flexiblity... There is plenty to keep me busy during the Summer break, as I fine-tune my own iOS app!
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2 of 3 people found the following review helpful:
5.0 out of 5 stars A great selection of iPhone cool projects, June 23, 2010
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This review is from: iPhone Cooler Projects (Books for Professionals by Professionals) (Paperback)
This book combines several iPhone projects from various developers into one volume. I found some projects are inspiring and interesting. For example, the Flight Track project by Ben Kazez has some great discussions on external data connection and security. There are several other projects I also liked--Ben Britten Smith's 3D game project using Unity 3D Engine, Chuck Smith's 2D game creation project with Cocos2d framework, Scott Penberthy's OpenGL project showing how to render font smoothly.
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iPhone Cooler Projects (Books for Professionals by Professionals)
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