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1. Introduction to Game Development. 2. Creative Brainstorming. 3. Storyboarding / Game Design Document. 4. Creating Graphics. 5. Create Music. 6. Sound Effects. 7. Install SDK and Game Engine. 8. Beginning Programming. 9. Using the Game Engine. 10. Finishing up the Game. 11. Submit final game to iTunes.
Award-winning author and successful computer consultant Clayton Crooks has published more than 10 leading books on a range of game development and computer topics, from using Visual Basic to developing 3D graphics. He has also served as technical editor for five additional titles. In addition to complete books, Mr. Crooks has published hundreds of writings in a variety of publications, including magazines such as Dr. Dobbs Journal. His works have also been published on numerous web sites. In addition to his accomplishments as a writer, Mr. Crooks is a very successful businessman. He is the owner of Creative Technologies of Knoxville, a computer consulting company specializing in small business needs. He is also a partner in the master franchises of Jani-King of Memphis and Jani-King of Little Rock. Mr. Crooks is the President of Creative Development, LLC, a Knoxville, Tennessee-based land development and real-estate investment company.
The title sounds great and the table of contents breaks down a lot of the development tasks necessary for iPhone Game Development EXCEPT THE ACTUAL CODING OF A GAME. Read morePublished 20 months ago by S. Ray
This book is a huge disappointment. I bought it for myself thinking I could get my son interested. I am glad I did not try to have him start it himself. Read morePublished on July 7, 2013 by AngelaV
You have to be kidding me that this book has no color -- just boring black and white. The cover is nice enough but once you crack it open, it's just boring. Read morePublished on November 15, 2012 by Hope T.
If your teen has dreams of making a fortune as an app developer, this isn't the right book. But if its someone who has an interest in technology and game development, doesn't know... Read morePublished on October 25, 2012 by Elisa 20
You don't need to be a teen to follow along with iPhone Game Development for teens. If you have access to Audacity or Acid loops you should be able to create something based on... Read morePublished on September 27, 2012 by citymom
This book offers clear step-by-step instructions that can turn anyone into a game developer.
What I most appreciated was the focus on free and widely available tools and... Read more
This book touches on... everything. Unfortunately, there's not a lot of detail about anything. It talks about color palettes (with black and white examples), reminds you to buy... Read morePublished on May 8, 2012 by Bob Tobias
Programming for the iPhone could be a perfect entree to computing and coding for teens, who will relish creating a concrete result they can show to their friends. Read morePublished on May 6, 2012 by Doctor.Generosity