Programming Books C Java PHP Python Learn more Browse Programming Books
iPhone Open Application Development and over one million other books are available for Amazon Kindle. Learn more
Buy Used
$4.00
FREE Shipping on orders over $35.
Condition: Used: Good
Comment: This book has already been loved by someone else. It MIGHT have some wear and tear on the edges, have some markings in it, or be an ex-library book. Over-all itâ?TMs still a good book at a great price! (if it is supposed to contain a CD or access code, that may be missing)
Access codes and supplements are not guaranteed with used items.
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

iPhone Open Application Development: Write Native Objective-C Applications for the iPhone Paperback – March 20, 2008

ISBN-13: 978-0596518554 ISBN-10: 0596518552 Edition: 1st

Used
Price: $4.00
10 New from $9.75 46 Used from $0.01 1 Collectible from $9.98
Amazon Price New from Used from
Kindle
"Please retry"
Paperback, March 20, 2008
$9.75 $0.01

Special Offers and Product Promotions

  • Have the next big idea for a movie? Submit a 2-15 min. concept video to Amazon Studios for a chance to have your movie made. Learn more.

NO_CONTENT_IN_FEATURE

Author Jonathan Zdziarski Writes About Hacking Ethics
Read what Jonathan Zdziarski, author of iPhone Open Application Development, has to say about The Ethics of Hacking. In this article, he discusses hacking decisions and why the motivation should come from love for a product.

Product Details

  • Paperback: 288 pages
  • Publisher: O'Reilly Media; 1 edition (March 20, 2008)
  • Language: English
  • ISBN-10: 0596518552
  • ISBN-13: 978-0596518554
  • Product Dimensions: 9.1 x 7.1 x 0.7 inches
  • Shipping Weight: 14.4 ounces
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Best Sellers Rank: #274,400 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Jonathan Zdziarski is better known as the hacker "NerveGas" in the iPhone development community. He is well known for his work in cracking the iPhone and lead the effort to port the first open source applications. Hailed on many geek news sites for his accomplishments, Jonathan is best known for the first application to illustrate and take full advantage of the major iPhone APIs: NES.app, a portable Nintendo Entertainment System emulator.

Jonathan is also a full-time research scientist and longtimespam-fighter. He is founder of the DSPAM project, a high profile, next-generation spam filter that was acquired in 2006 by a company designing software accelerators. He lectures widely on the topic of spam and is a foremost researcher in the fields of machine-learning and algorithmic theory.


More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

3.8 out of 5 stars
Share your thoughts with other customers

Most Helpful Customer Reviews

51 of 54 people found the following review helpful By JavaBarista on March 26, 2008
Format: Paperback
The biggest problem with this book is that it addresses programming for the 1.1.4 iPhone firmware and was written prior to the official iPhone SDK being released. As a result it is already outdated with respect to many of the frameworks and APIs that aren't available in the official 1.2/2.0 firmware release and will most likely also be outdated in terms of the open toolchain, which is already changing to adapt to the SDK. So while the book has been helpful for me in getting up to speed with iPhone development pre-SDK (I have a draft PDF from O'Reilly), it is of little to no use now given the resources Apple has already made available for free at the iPhone Dev Center.
4 Comments Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
49 of 53 people found the following review helpful By Thomas Duff HALL OF FAMETOP 500 REVIEWERVINE VOICE on March 11, 2008
Format: Paperback
I'll be interested to see how this book plays out... iPhone Open Application Development: Write Native Objective-C Applications for the iPhone by Jonathan Zdziarski. Don't be misled thinking this covers the official SDK that Apple created. This is for those of you who don't want to be penned in by someone telling you what you can and can't do on their device. Truly targeted at the inner hacker...

Contents:
Breaking into and Setting Up the iPhone; Getting Started with Applications; Introduction to UIKit; Event Handling and Graphics Services; Advanced Graphics Programming with Core Surface and Layer Kit; Making Some Noise; Advanced UIKit Design; Miscellaneous Hacks and Recipes

Your satisfaction with this book will rely heavily on making sure you know what you're getting into. If you think this is the official approved method for writing applications for the iPhone, think again. Zdziarski goes the hacker route and shows how to program the iPhone using the Objective C language as well as a number of open source tools best known and understood by those in the Unix/Linux world. Considering the first step is to jailbreak your iPhone, you should know you're getting into stuff that could "brick" your cool toy if you're not careful. But since that doesn't stop the true hacker anyway, then you should have no problem continuing on. The book isn't a tutorial on the C language, so you really do need to know and understand that before you'll be able to follow along and venture outside the lines that Zdziarski lays down for you. But he does go into the UIKit in good detail, so you can start to grasp what graphical and audio capabilities you can control and use in your application(s).
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
13 of 15 people found the following review helpful By Brady L. on March 14, 2008
Format: Paperback
For those people who have dabbled in both the open toolchain (open iPhone development) and will be using the official SDK, I would highly recommend this book.

The book doesn't differ as greatly from the SDK as people are reporting. I won't bore with details, but an example of what I mean: I personally ported an open sourced 'Toolchain' application over to the official iPhone Development Environment inside Xcode. Once there, it took approximately 4 hours and the changing of MAYBE 20-30 method and class names to get the app up and running inside the Aspen simulator.

With this in mind, and with the very miniscule chance that the iPhone Open Development Community is going anywhere, I would say that this book holds more relevance to the current SDK than most people believe. This book is essential for a TRUE understanding of coding on the iPhone platform, and the readers can decide for themselves whether to code using the open toolchain or the official SDK.
1 Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
2 of 2 people found the following review helpful By Skylar E. Cantu on August 5, 2008
Format: Paperback
This book was a life saver. A few months ago, when I first started coding for the iPhone, I had no clue what to do with anything. There was literally NO DOCUMENTATION whatsoever. However, this book make learning the iPhone's API a breeze. Since then, I've gone on to make several well known iPhone 1.x applications, including PocketTouch, FontSwap, and StatusStyle.

I would highly recommend this book to anybody who wants to learn how to start coding great applications for the iPhone.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
4 of 5 people found the following review helpful By Chad R. Selph on April 12, 2008
Format: Paperback Verified Purchase
I returned this book, since I bought it after Apple's iPhone SDK was released, I assumed that would be the topic of the book. This book is for the development of Jailbroken iPhones. I'm sure I would have learned quite a bit from reading this book, but I'm just more interested in using Apple's official SDK, since my iPhone is no longer Jailbroken and I don't plan on Jailbreaking again.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
1 of 1 people found the following review helpful By J. Content on August 6, 2008
Format: Paperback
Coming from a PHP world, Object-Oriented Programming can be difficult to wrap your mind around. Thankfully the introduction chapters here aren't too far overhead. OOP concepts are a must-have for modern programmers, and this book makes no contentions to teach you Objective-C directly. However, the author has included some good references to where you can take beginner OOP courses.

Through the first year of iPhone's being and well into the pre-2.0 and post-2.0 environment, this book proves invaluable for its chapters on the UIKit, a large part of the API that is used to build graphical apps on the device. Extensive coverage of UIKit classes, as well as undocumented 1.0 enumerations for certain components makes this a frequent reader when you are getting started.

The examples within the chapters cover just about anything you can think of doing with the UI, within reason. You will be able to confidently build apps that rival the ones included by Apple itself. Chapters on audio and graphics subsystems are as complete as could be at the time, and offer some examples that would be useful for game developers.

Quirks about the Ojective-C language are briefly discussed, then wonderfully mastered and repeated frequently to drive the point home. Object delegates, high-level messging, inherritence; you will get a full course of modern OOP goodness.

By the time you are done working with the chapter's examples you will feel like a million bucks. The iPhone platform is now your own lump of clay for you to mold and shape to your will. Couple this with some in-depth cocoa publications and you have the all the keys needed to swing the doors wide open. Feel smart, be informed and discover the tremendously versatile API that is iPhone OS.

The 2.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Most Recent Customer Reviews