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iPhone for Programmers: An App-Driven Approach (Deitel Developer Series)
 
 
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iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) [Paperback]

Paul J. Deitel (Author), Harvey M. Deitel (Author), Abbey Deitel (Author), Eric Kern (Author), Michael Morgano (Author)
4.5 out of 5 stars  See all reviews (27 customer reviews)

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There is a newer edition of this item:
iPhone and iPad for Programmers: An App-Driven Approach (2nd Edition) (Deitel Developer Series) iPhone and iPad for Programmers: An App-Driven Approach (2nd Edition) (Deitel Developer Series)
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Book Description

013705842X 978-0137058426 November 8, 2009 1
The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®

More than 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you’ll develop include:
  • Welcome
  • Spot-On Game
  • Route Tracker
  • Tip Calculator
  • Cannon Game
  • Slideshow
  • Favorite Twitter® Searches
  • Painter
  • Voice Recorder
  • Flag Quiz Game
  • Address Book
  • Twitter® Discount Airfares
By Chapter 3 you’ll be building apps using Xcode®, Cocoa® and Interface Builder. You’ll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more.

iPhone for Programmers include practical, example-rich coverage of:


• iPhone SDK 3.x, XCode®, Interface Builder

• Object-Oriented Programming in Objective-C® and Cocoa®

• Collections, GUI, Event Handling

• Controllers, Application Templates

• UIView, Multi-Touch™

• Core Audio, Core Animation, NSTimer

• Tables, UINavigationController

• Map Kit, Core Location, GPS, Compass

• Photos, iPod Library Access

• Serialization


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Editorial Reviews

Review

Pre-publication Reviewer Testimonials

“I wish I’d had this book in my hands when I started developing on the iPhone. What took me a lot of time and many mistakes to learn is beautifully explained in a clear, concise style that will take you from zero to publishing your first app in no time.”
—Marcantonio Magnarapa, Research & Development on Mobile Platforms, Ogilvy Interactive

“Covers a wide variety of iPhone programming topics, including advanced features like Core Location, video playback and asynchronous network communication. It provides badly needed advice on how to use XCode, how to submit your app to the App Store, how to set your price, and how to deal with many other non-programming issues that surround iPhone development. It gives a quick start to iPhone programming, showing how to build 14 complete iPhone apps, several of which provide day-to-day usability. For each app, the book briefly describes the purpose of the app, the Objective-C and Cocoa technologies used to build it, and a detailed line-by-line walkthrough of the app’s source code. All of the source code and project files are available for download so that you can compile and test-drive each of the apps as you read along. I really like the way that the reader is introduced to the completed app for each chapter up front, providing a framework for the discussion of how to build it. This book fits the bill for any programmer interested in taking up iPhone development.”
—Zach Saul, Founder, Retronyms , and co-creator of Recorder—one of the top 10 selling iPhone apps for 2008

“At last an iPhone development book for the serious professional. Provides solid, real world applications, many of which would not look out of place in the App Store itself. The book’s excellent writing takes the user on a line-by-line analysis of the complexities of SDK 3.x programming. This text will never be far from the professional programmer’s side and provides so much more than a regurgitation of existing reference documentation. One of the best books on the subject and a must-have for any developer’s bookcase. This really is turning into the definitive iPhone book.“
—Rik Watson, Senior Software Engineer, Lockheed Martin

About the Author

Dr. Harvey M. Deitel, Chairman and Chief Strategy Officer of Deitel and Associates, Inc., has 45 years of academic and industry experience in the computer field. He has 20 years of college teaching experience, including earning tenure and serving as the Chairman of the Computer Science Department at Boston College before founding Deitel and Associates. Paul J. Deitel, CEO and CTO of Deitel and Associates, is a graduate of MIT's Sloan School of Management, where he studied Information Technology. He has been designated by Sun Microsystems as a Java Champion.

Product Details

  • Paperback: 456 pages
  • Publisher: Prentice Hall; 1 edition (November 8, 2009)
  • Language: English
  • ISBN-10: 013705842X
  • ISBN-13: 978-0137058426
  • Product Dimensions: 9 x 7.1 x 1.2 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (27 customer reviews)
  • Amazon Best Sellers Rank: #311,426 in Books (See Top 100 in Books)

 

Customer Reviews

27 Reviews
5 star:
 (20)
4 star:
 (4)
3 star:    (0)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (27 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

75 of 78 people found the following review helpful:
5.0 out of 5 stars Amazing, February 9, 2010
By 
Rodrigo CAMARGO (SAO PAULO, SP Brazil) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) (Paperback)
What to say about Deitel books? When I was learning Java, a Deitel book teaches me how to program smoothly, and I did read all that 800 pages. After some frustrations trying to learn iPhone program, I decide to buy a book. First I bought "The iPhone Developer's Cookbook" because a friend of mine told me that this book could be perfect to start. Well, it was completely useless to me. Of course the book is not for
beginners. Then I decide to buy "Beginning iPhone Development" from Dave Mark and Jeff LaMarche. This is a great book, but I couldn't fix the ideas on my mind. I think it is very difficult, especially because I've never saw a Mac before. Although I am a Senior Java Developer, I've never heard about Objective-C or Mac programming before. So, again, the book is great but not for me. Then I bought two more books from Apress: "iPhone Cool Projects" and "iPhone Game Projects". Again, more frustration. I was thinking either I'm so dumb to learn this or I'm not able to do self-study. In a sunny morning I was searching for some news at Amazon and I saw that Deitel was written a new book of how to program in iPhone. I thought maybe was not a good idea to buy another book, since I couldn't learn from the four previous books I had. Thinking in how easy I learned Java from Deitel series, I decided to bet again. I can't describe how amazing this book is. It's very easy. It comes from the real beginning. At first, no delegates, no properties, no memory management. It teaches you using very easy and useful examples. The method is also pretty good. The book introduces you with the example, which works by the way, and after you see what it is then you move to development part. It's very motivational. The codes are clear and well commented. The examples are real, viable, specially the games, and you end each chapter with more hope to become a real iPhone Developer. Congratulations, Deitel. You did it again.
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24 of 25 people found the following review helpful:
5.0 out of 5 stars Good book for current programmers new to iPhone development, January 23, 2010
By 
This review is from: iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) (Paperback)
If you already know how to program in a C based language for any other platform the learning curve should be fairly small. The book does a great job of covering to real world things that have to get done. Reading the SDK help does not show you some of these steps for apps in the real world. There were several a-ha moments for me reading through the examples.

Each example is small enough to type it all in, and demonstrates different UI or Cacao features and patterns. These were SO much more helpful than a simple snippet of "this is what you do". How does it integrate into the app as a whole?
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20 of 22 people found the following review helpful:
5.0 out of 5 stars I see source code, December 29, 2009
By 
Barry Johnson (Sunnyvale, Ca USA) - See all my reviews
(REAL NAME)   
This review is from: iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) (Paperback)
This book has many fully developed app programs with source code.
The programs are well commented.
It is right along side of the listing including the why and how the programs work.
This has become one of the must read books for anyone developing for the iPhone.
I reccomend it for the beginner to intermediate programmer.
The source code is available for download from the publishers web site.
A simple registration process is all that is needed to get the source code.
I am hoping a follow up book is in the works.
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