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miCoach by Adidas

by 505 Games
Everyone
2.8 out of 5 stars  See all reviews (14 customer reviews)

List Price: $29.99
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Platform: Xbox 360
PLAYSTATION 3
Xbox 360
  • Sports-specific training with your sporting heroes: 18 total on-disc and via DLC, including Kaka, Dwight Howard, Manuel Neuer, Jessica Ennis, Jose Mourinho, Ana Ivanovic, Will Genia and Eric Berry
  • Non-sports specific training in Men's Training, Women's Training, or Getting Started categories
  • 400+ exercises
  • Full body optical tracking
  • Access everywhere: view stats, log activity and manage schedules and plans from web-capable devices

Frequently Bought Together

miCoach by Adidas + Nike+ Kinect Training + Your Shape Fitness Evolved 2012
Price for all three: $63.00

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Product Details

Platform: Xbox 360
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0084ZY4MS
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 4 ounces
  • Media: Video Game
  • Release Date: July 24, 2012
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #15,054 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360

The first ever title which provides sportsmen and women with an authentic and authorised technical sports-training programme, miCoach brings a whole new level of interactivity to your training regime. Train in the comfort of your own home with an all-star training team from your favourite sport. Earn Fit Points and awards for every bit of exercise you do. Train at home, in the gym and outdoors, tracked by the latest motion tracking technology and portable fitness hardware. Wake up to a whole new community of friends and social network updates. It's your exercise world, perfectly synced from your console, via the web or via your smartphone.

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Customer Reviews

This game works in that, if it wants 8 reps of an excercise, it won't move on until it gets 8. Anthony Lower  |  3 reviewers made a similar statement
Very hard to control and makes a lot of mistakes. squire  |  4 reviewers made a similar statement
As of this date, there has been no patch released, so there probably will never be one.. Dellamorte  |  3 reviewers made a similar statement
Most Helpful Customer Reviews
20 of 21 people found the following review helpful
3.0 out of 5 stars Good Work Out - Menu is frustrating July 30, 2012
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
Bought this today and have only used it once, so far, if further use changes my opinion, I'll update this review.

I've used ALL of the Kinect Fitness games. The thing that most distinguishes the good ones from the bad ones for me is:

1. Variety of workouts
2. Options to choose to customize your own workouts OR have a preprogrammed workouts that address your fitness goals
3. Game interactions that help you know when you're doing (or not doing) the routines correctly and motivate you
4. The games menu system
5. Tracking

So far for MiCoach, I'd give the following letter grades:
#1: A
#2: B
#3: C
#4: D-
#5: B+

So overall, I'd give it a solid "B".

When you start the game, you're asked to choose a field of sport that you want to train for (soccer, football, etc.) or you can pick a general "Men's Training" or "Women's Training" and there was on other "general" category. Within Men's Training, I choose Muscle Building over "Strength".

The 40 minute routine was broken into: a warm up section, a core section(squats, etc) and then Two main sections. Each main section was 2 circuits of 3 sets of 4-6 exercises. Some required dumbbells (and in that case you had to tell the game how much weight you were using) and others required a stability ball. There were a lot of exercises in this game that I have never seen in any of the others (UFC Personal Trainer, YourShape, Biggest Loser) etc, so it was nice to have a fresh take in that respect. They started me out with some really easy stuff in terms of number of reps, etc, but it was still challenging and fun. They set up a calendar for me (which you can adjust) of 3 workouts for 3 weeks and apparently, you can add things to the calendar that you do both inside and outside of the game via a website. Haven't done that yet, but I expect it gets harder with each day you workout.

In addition to straight up exercises in the routine, there was also a game (you can play these at any time outside of the fitness plans) . In my case it was kicking a soccer ball into a net, trying to hit a target and avoid see through goalies. It was fun.

Over all, I found the game to be challenging, and fun. I was sweating like crazy. Even before I did a cardio type routine outside of my fitness plan! Aftet the cardio, I felt really worked out in a good way, but since it was on the easiest level (you can skip straight to the hardest levels if you want) it wasn't the best workout, but as I and it make adjustments based on my fitness level, I think I'll be satisfied.

I thought the tracking was okay, but not great. This game works in that, if it wants 8 reps of an excercise, it won't move on until it gets 8. So if you've done 12 but the tracking only picked up 6, you have to keep going to it records the other 2. MOST of the time, it was good, but in a couple of instances, I was worn out and it wanted me to keep going. Eventually, it "times out" and asks you if you want more time or to move on. That can be very frustrating when you did 20 pushups and it only wanted 8! There was one occasion when it counted a rep, when I'd actually just lost my balance and stumbled. So it works both in and against your favor. :)

Which leads me to the WORST part of this game -navigation. The menu system is a chore (very much like the first YourShape game but WORSE for those who had that). You cycle through the menu options by using Kinect to hit up or down buttons that are close together. When the option you want is in the middle, you swipe to the left to choose it. Almost every time, I would overshoot the up and down options and have to keep VERY, CAREFULLY, going up and then down, and then up, etc just to get to pick the item next to the default. And sometime while doing that, the Kinect cursor would dissapear. Swiping left and right worked pretty flawlessly though. What's worse than the up and down selections? Trying to bypass them with speech commands. Saying either "Me" or "My" Coach would bring up the menu, but then NONE of the options would register. 4 of us tried speaking. Slowly, quickly, over-pronouncing, etc to no avail. Thanks gosh you don't HAVE to use them, but if you thought speech would be a relief from the awful, on screen menu experience, think again.

This game was visually interesting and different from its competitos. Not only in the variety of exercises, I've not seen elsewhere (bench presses on a stability ball!) but in that the trainers were more like those from a DVD than a game in their appearance. (And thumbs up to Adidas for making your avatar look like you and doing it well. The upcoming Nike+ fitness game makes you into a pixel blur which is a huge step back.) The trainers do the movement over and over till you finish the rep, and don't stray from it, however, the dialog (more like voice over rather than the on screen character speaking) does change based on how well you're doing the movements with praise or corrective suggestions. Sometimes they switch to extreme close ups of the trainers involved body part, and sometimes their faces. It is visually interesting, but I don't know if it's useful otherwise.

Again, I'd give this game a solid B. Luckily the navigation issues, while a HUGE pain, aren't TOO big of a problem, becuase of the nature of the game. But I hope and pray, they'll patch the voice navigation issues. I look forward to it becoming more challenging and working me harded, but at this point, I'd give it a recommendation as a second fitness game if you've tried and become bored with YourShape 2012 or to play in addition to it.

==== Update a week Later ====
I love this game. After losing 50 lbs. using YourShape, I feel like I am cheating on that game by saying I like this one more. The problem with the voice controls I mentioned above cleared up after I used the Kinect audio tuning wizard a couple times, so I retract my criticism from above.

This game really gives you the chance to work out really hard if your at the fitness level. Much harder than any of the others to date. And the athletes motivational statements, though canned, just seem to be perfectly on target. When I feel like I've done something extra well, I hear "Out of my way, there's a champ coming through" when I slip up with my format I hear "You can do better next time, don't worry". Even though its all recordings, it just the right sentiment at the right time and it's been very motivational.

LOVE. THIS. GAME. And I swear my pecs are already noticably larger! Can't wait to try some of the new DLC that was released on 8/7.
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9 of 11 people found the following review helpful
Platform for Display:Xbox 360
Fun: 4.0 out of 5 stars   
If I had to summarize Adidas MiCoach for the Kinect in one word, it'd be "ambitious". While other fitness titles aspire to simulate the gym instructor down the road, MiCoach aspires to simulate a professional-caliber strength and conditioning coach. And it pulls it off.

There are three ways to play MiCoach which I'd categorize into "hardcore", "casual fitness" and "fun".

The "hardcore" part of the game is called "Training Plans". When you start out, you choose the sport you want to be trained in. You can choose basketball, tennis, soccer, football, running. There's also a "getting started" option that gets you acclimated to the system, as well as general fitness for men and women.

Once you choose a training program you'll be paired up with a professional in that sport, each of whom is a superstar in his or her respective sport. They are:

Tennis: Ana Ivanovic, Andrea Petkovic, and Fernando Verdasco
Football: CJ Spiller, Eric Berry, Von Miller
Soccer: Jozy Altidore, Gareth Bale, Jose Mourinho, Kaka
Basketball: Josh Smith, Dwight Howard, Jrue Holiday
Track: Tyson Gay, Jessica Ennis

Computerized versions of the athletes will be your instructors throughout the training program. As in most dance and fitness games, you'll be mirroring their moves as they do them on-screen. In some cases they look uncannily realistic, and in other cases they look, well, like computerized version. All of their voices are real.

Each training plan focuses on a different strength or conditioning goal, such as building strength, increasing speed, or maintaining a level of fitness throughout a season. Within each goal you can set up workout program that focus on a particular detail. A typical program will consist of 4 sessions a week over a period of about 3 weeks. The sessions are not easy--they average about 40 to 90 minutes each.

The sessions themselves are basically the athletes taking you through sets of strength and conditioning exercises such as lunges, squats, push-ups, etc. They're specially designed to focus in on the sport and goals you chose. What's very cool is not only will the athlete talk you through the exercises, at certain points he or she will give you some information on why this exercise is important for your sport. After completing a certain number of exercises with each athlete, you can also unlock "master class" videos where they'll share additional insider tips.

I'd say training plans are for athletes of any level who want to start training the right way, but who may not have the time or the funds to hire a professional strength and conditioning coach.

The "fun" part of the game is called "Training Games". For me, this was absolutely the best part of the game. They are basically simulations of real sports. In the basketball simulation, you're shooting baskets. You bend down to pick up a ball, aim, and shoot with the same motion you'd use to shoot a real basketball. The simulation feels uncannily real. As with real basketball, it takes a little trial and error to get your aim and your motion right, but once you do there is not a game that comes closer to virtual reality than this one (your on-screen position on the court will even move as you move your body). Other Kinect developers should take note.

You also have a soccer simulation. This is where the Kinect version has an advantage over the PS3 version. In the PS3 version you're a goalie blocking shots. With the Kinect version, you're a scorer kicking a ball into the goal, either by kicking a volley or doing a chest trap and then kicking the ball. Again, while precision took a bit of getting used to, this felt more like real soccer than any other video game before it.

Finally, there's a tennis simulation. You get forehands, backhands, and smashes and have to knock down a stack of blocks on the other court a la a weird 3D version of "Pong". While the Kinect isn't precise enough to let you finesse shots, it's close enough an experience to real tennis to be very enjoyable, and of course it has you moving around.

The "casual fitness" portion of the game is called "Conditioning". This is sort of a combination of "Training Plans" and "Training Games", where you'll do a much smaller number of reps, take a rest period, and then end it off with a Training Game. This is the thing to use if you just want to do a quick 20-30 minute workout every night.

The all-important question with games like this is--how precise are the motion controls? I found them to be pretty good, but not perfect.

This is definitely a game the Kinect is perfectly suited for. The motion control was near flawless when I was doing upright exercises (and unlike the PS3, I could hold weights in both hands without having to fiddle with a controller). Motion detection did get spotty when I had to get down on the floor (even when the Kinect had a full view of me on the floor), but more often than not I realized I was the one at fault; for example, I wouldn't get low enough for a push-up or far enough for a lunge. Since your video image is projected on-screen next to your instructor, it's fairly easy to spot where you need to adjust. Happily, if the system realizes it's not tracking you properly for an extended time, it'll give you a "pass" on that particular exercise.

One major annoyance is that a few times my Kinect Sensor would lower itself without warning and force me to re-calibrate it. I'm not sure if this is a problem with the game or just something with my own Kinect, so I won't dock them any points on this review...yet. But if you've experienced this, leave a comment and we'll hopefully get 505 Games' attention.

There are a couple things that you should know about this game before considering a purchase:

1) You WILL need to purchase additional equipment. Specifically, you'll need an exercise stability ball and hand weights to do some of the exercises. While you can play the game without these (by skipping the exercises that use them), you won't get the full benefit of the game without it. The system also supports ANT+ heart rate monitors; if you have one of these your heart rate will displayed on the screen.

2) The game focuses on strength and conditioning, NOT cardio. The reason for this is that the game was built to complement MiCoach.com (a Web site from Adidas that offers "non-interactive" versions of cardio workouts and strength & conditioning workouts. This Kinect game was designed to replace the latter, but not the former (in fact, it'll direct you to the Web site for your cardio workouts).

3) MiCoach integration is seamless in some areas and terrible in others. On the positive side, once I linked my Xbox to my MiCoach.com account (a simple process), I could see the Training Plan I selected appear on my MiCoach.com profile. On the negative side, the integration is very, very spotty. When I changed my calendar on the Web site, the changes never got reflected on the Xbox. And the descriptions of the workouts on the Web site didn't match the actual workouts I did on the Xbox. Overall, integration with the Web was a great idea but one very poorly executed by the developers. And none of the hard work I did in Conditioning or Training Games were reflected at all either on the Web site or within the game. Hopefully over time they'll fix this with patches.

4) This is a minor point, but the menu navigation, like in so many other Kinect games, was just horrible. It's nearly impossible to select a menu item. I'm not sure why this is so hard for so many Kinect developers. The good news is, the game does support voice commands, which I ended up using.

5) You do need a good 7-9 feet of space in front of your Kinect sensor, about 7-10 feet from side to side, about 1-2 feet above you, and a clear view of the floor.

6) Sadly, the game is not supported by Kinect PlayFit.

7) The PS3 version is almost identical to this game (the main differences being the soccer Training Game and that the Kinect version comes on two DVDs vs. one Blu-Ray for the PS3). If you want to work out with a friend, you can connect to anyone who has either the PS3 or an Xbox version of MiCoach.

As for whether you should get this game, I'll give the same advice I did with the PS3 version. It's a must-have if a) you are already a member of MiCoach and use that site a lot to track workouts, b) you already own equipment such as a stability ball and hand weights, c) you want to experience the virtual reality sports games (which IMO alone are worth the price of the title), or d) you are a budding athlete at any level who would appreciate the more "professional" caliber advice you get from this game.

Update: I recently had a chance to review Nike + Kinect. While both titles excel in different areas, I found the Nike product to be a superior overall fitness and cardio program, while MiCoach continues to excel if you're looking for specific athletic conditioning. See my review on Nike+ Kinect Training for more details.
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4 of 4 people found the following review helpful
2.0 out of 5 stars would be better if it was a DVD August 29, 2012
By squire
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun: 3.0 out of 5 stars   
I really want to give it one star but based on the fact that I am still using it, I give it two star. There is a reason this game's price droped a lot only after weeks of being released.

It has the worst navigation menue I have ever seen. Very hard to control and makes a lot of mistakes. As others said, you have to put your hand on up or down to move the menue up and down, once on the item you want to chooes, you slide your right hand to select. However, once you move it up and down and find what you want, you'd better move your hand away from the up or down immeidately, and then slide. Otherwise, it will just keep going up or down. To makes it worse, unlike other games when you go through one workout after another with no control required between, this game stops after every workout and ask you if you want to go to next exercies or skip. And you have to go through the headache up, down, select menue again. 50 % of times, you will mess up with the menue. In the end, you will spend more time standing there playing with the menue than doing workout. To makes it even worse, when you slide your left hand, it means quit. I have a coffe table on my right and put my water there. Evertime I turn to right to grab my water using my right hand, my left arm just hangs on my side but will of course turn with my body to the right. The sysmte catches it as a left hand slide and ask me if I want to quit. My left hand was about waist high and I did not lift my left arm. How can you call it a slide? Then, there again, the headache up, down, select menue for yes or no. You'd better be very very carefull this time. If you mess up, you are quited. In yesterday's workout, I accidently quited once, skipped once and messed up the menue tons of times.

For a program that cannot even catch the correct menue selection movement, how do you expect it to catch the more complex, workout movement? I have used, EA acitive, biggest loser, your shaper, UFC and this game had the worst workout movement recognition. Some workouts are better, some workouts are worse and some never. For some workouts, it only counts time not how many but it stops timmer when it thinks you are not doing the right thing. You have to stare at the screen to see if it counts, otherwise, you will propably do pushups until you die because it will never count to 20s. So I have to always turn my head to my TV when I am not supposed to. Have you ever seen someone doing push up with head turning to the left for the entire time? Is it a correct puch up position?

The only good thing of this game, which is the only reason I am still using it is, the workouts are fun and I have never seen most of them. A good workout program is supposed to let you do something new evertime to let you be motivated. This is not Adidas's problem and I really like these workouts. It is the wrong game company they chose to work with and that really destroyed its name.

Right now, I just use it as a DVD. If it asks me to do eight, I will just do eight and then skip. If it asks me to do 20s, I will do 12 or 15 then skip as it not convenient to use a watch. I just wish they make a DVD with the same content so that I do not have to go through the selection menue and I will know how long 20s will be.

Shame on 505.
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Most Recent Customer Reviews
2.0 out of 5 stars tracking errors games are the best part
While playing this game I encountered numerous tracking errors and due to this the game is a paint. The game uses weights and ball exercises but does not come with any of those... Read more
Published 2 months ago by C. Vergara
3.0 out of 5 stars gooddd...
goooddd exercizing..... bad interaction with the kinect. If you want to train and if you have pacience this it's the game for you... If you don't... Next....
Published 3 months ago by BARCAGP
4.0 out of 5 stars Good excercise, bad synching with website
I like the game itself... It varies excercises, it makes you sweat a lot. I had a lot of trouble synching with the website, but that has nothing to do with the workouts, but it's... Read more
Published 4 months ago by Forza Catracha
1.0 out of 5 stars non compliante with european console
Great app, but I would like to get info/warning especially before purchase to Europe about non compliante TV systems. Got it but it doesn't work with my Pal Xbox. Read more
Published 4 months ago by Alexander
2.0 out of 5 stars the game is good
theres limitations but mostly from your xbox not the game make sure you have enough room to play the game
Published 4 months ago by koopa2006
3.0 out of 5 stars Was hoping for better.
This game would be great if there weren't so many issues. Despite recallibrating many times, it often would not "see" me, so that my movements didn't count. Read more
Published 4 months ago by Kris F
4.0 out of 5 stars Tracking can be frustrating but gives good workout
I purchased this game to help with my off-season soccer workouts (when its too cold to get out) and to have fun with my two sons. Read more
Published 4 months ago by Stuart Chick
4.0 out of 5 stars Review
My husband is in love with this MiCoach workout game for the xbox. I haven't gotten on it yet but can't wait too.
Published 4 months ago by Melissa
1.0 out of 5 stars Good exercise programs / horrible interface and tracking..
I have been using my xbox and kinect as a fitness option for about a year now. I have both YourShape Fitness games, and decided to try this one out after reading the description on... Read more
Published 5 months ago by Dellamorte
1.0 out of 5 stars WAVE to much to start the game
The game looked fun;however, I spend so much time waving just to get started.
I wave and wave and wave, I could have worked on something else. Read more
Published 8 months ago by Martha J. Platt
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