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Peter Jackson's King Kong
 
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Peter Jackson's King Kong

Other products by UBI Soft
Platform:   Xbox   |   ESRB Rating:  Teen
4.0 out of 5 stars See all reviews (15 customer reviews)

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Product Features

  • Survive as Jack in a world crawling with predators and live the legend as Kong
  • Use weapons, traps, and your team wisely to survive in first-person as Jack
  • Break jaws, slam enemies, and throw massive objects in Kong's colossal third-person battles

Product Details

  • Our recommended age: 12 - 20 years
  • Manufacturer recommended age: 0 months and up
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000A0EFI8
  • Product Dimensions: 7.5 x 0.5 x 5.4 inches ; 1 pounds
  • Media: Video Game
  • Release Date: November 23, 2005
  • Average Customer Review: 4.0 out of 5 stars See all reviews (15 customer reviews)
  • Amazon.com Sales Rank: #15,957 in Video Games (See Bestsellers in Video Games)

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Product Description

From the Manufacturer
Acclaimed game creator Michel Ancel and the Montpellier studio collaborate with triple Academy Award winning filmmaker Peter Jackson and visual-effects company Weta Ltd. to develop Peter Jackson’s King Kong, a video game that will capture the imagination, vision, and emotion of the epic film. Delve deeper into the film experience through alternative viewpoints designed to immerse the player into the action and truly "feel" the tension of the adventure.

Features:

  • Unprecedented alternating gameplay: battle for survival on Skull Island in first-person as Jack Driscoll and experience the staggering power of King Kong in third-person taking on massive beasts.
  • Cinematic quality: by integrating Weta assets directly into the game engine, and taking a true cinematic approach, from both a visual and audio perspective, players are thrust directly onto the Skull Island where the dark jungles, over-sized environment, and lurking danger become reality.
  • Cooperate with your expedition team: Each team member plays a crucial role and complements each other with valuable skills and abilities. The player relies on them and vice-versa to succeed. The unique resource management system keeps the action seamless and plausible while keeping items, weapons, and assets readily available.
  • The power of King Kong: King Kong is one of the most powerful of all the creatures on Skull Island and players will learn first-hand what it means to be feared, respected, and dominant. Kong will use both his agility and his raw, brute strength by any means necessary to battle enemies and navigate though the perils of Skull Island.
  • Experience all key movie moments and more: journey through the explosive action of all the key movie moments, as Jack and Kong, and even explore the beautifully rendered mysterious jungle environments not seen in the film.
  • Engage in climactic battles: intense and unbelievable battles with all creatures featured in the film challenge players’ nerves and skills in fighting the savage beasts created by Weta--some of which are exclusive to the game.
  • Film cast likeness and voice: full immersion into the dynamic King Kong universe realized via inclusion of film cast member’s likenesses and voice-over.


Product Description
Based on Peter Jackson's remake of the classic ape epic, Ubisoft publishes King Kong

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Customer Reviews

15 Reviews
5 star:
 (8)
4 star:
 (3)
3 star:
 (1)
2 star:
 (2)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
21 of 21 people found the following review helpful:
5.0 out of 5 stars Beautifully done!, December 6, 2005
By ellafan (MI) - See all my reviews
  
Fun:5.0 out of 5 stars 
I am playing this on my non-360 XBOX,and it looks gorgeous. I am anxious to see if all the hype about the 360 is true. I will have to wait because the prices are still too high for the initial offering.
However,360 or no 360,this game rocks. Yes the graphics are beautiful,and sometimes creepy;and yes,the soundtrack and ambient noises are perfect.But the game play is really sweet. No health-meters,no quick saves,no nothin' but you and the creatures who come after you,either loudly or very sneakily.And random ammo for a gun is not lying around all over the place,as in other games,so the only weapon you have is a spear. I finally learned to ration my bullets and my spears.(And you can't carry more than one gun and one spear at a time.) It's kind of creepy to be out of weaponry/ammo when you are facing a hungry creature or two. I just hate those sneaky, giant, nasty centipedes.I have gotten killed so many times by them,I'm embarrassed.

You play as a human,Jack,and once in a while you play as Kong himself,albeit too briefly. I love the frenzy-factor with Kong.

I'm sure for you young hard-core gamers,this game will be fairly easy,but for my middle-aged thumbs and hands,the pace is frenetic enough,thank you.Easy or not, a lot of thought went into the creation of this game,and since Peter Jackson was very much involved, I expected a class game,and I got one.

If you are not an experienced gamer(shooter), be patient.You may die a few times until you figure out just how to get from A to B without getting slaughtered by a T-Rex or two, but figuring it out for yourself is half the fun,as it is with any action/role-playing game,in my opinion.

Finally,I just heard on the news a couple of days ago that over-50 gamers are purchasing games at a steadily rising pace. I'm 57, a female and very much into FPS and RPG's. I consider this game to be among the best of the genre.I'm only half-way through and I am having a lot of fun. I'm addicted already,of course.

Read all of the available reviews of this game and others at the web's most popular game review sites before you get this or any other game. This is a lot of money,but I think the fun-quotient makes up for it.
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7 of 7 people found the following review helpful:
5.0 out of 5 stars Standing with Riddick as one of the best movie tie-in's available!, December 17, 2005
Fun:5.0 out of 5 stars 
Much of the community is undoubtedly prejudice to adaptations, whether that be game to movie, or in this case, movie to game. Although many would argue that most film to game adaptations are cash-ins with little to offer, King Kong, Michel Ancel's latest epic, is neither of these. Michel Ancel is well known for Rayman aswell as Beyond Good & Evil, so it comes as no shock that King Kong delivers. But nothing could have prepared me for this experience......

Director Carl Denham takes an American crew to uncharted territory called "Skull Island", a place crawling with dangers. The island is inhabited by all sorts of giant creatures and even savage inhabitants. Skull Island is where the crew docks and must explore in order to escape. Denham, Ann Darrow, Hayes, and Jack Driscoll, all play a large part in the movie and game. The story itself is quite good, it maintains interest and keeps you going to see the ending resolve. King Kong really blurs the lines between film and game, with countless cinematic moments that make you feel like you are there. Overall, Kong's premise is simple enough, but entails a tale of love, heartache, danger, and adventure. And it all comes together very nicely.

While the game is called King Kong, you will only use Kong for around 25% of the game. The bulk of the experience involves you and anywhere from one to three friends, these include Ann, Jimmy, Hayes, and Carl Denham. The opening scene has you sitting in a boat with a few men, one of whom being Carl Denham, Jack Black's character. After a short exchange of words, you row off onto Skull Island, where many nasty creatures and treacherous environments await. Throughout the game you will be making use of sniper rifles, pistols, machine guns, spears, and even bones from leftover dinosaur skeletons. Yes, there are dinosuars. A kind we had assumed completely extinct, exist in abundance on Skull island. Among those, you will face Venatosaurus, and V-Rex. Not to mention those ugly giant bat-like creatures, who will swarm you and take down your health quickly. There is no health bar, ammo counter, or anything else on-screen. This is in order to create a truly cinematic gameplay experience. You truly feel like you are there, struggling to find your friends and get off of this nightmare of an island. Without a health bar, you are left with only the examination of Jack's movement. This functions very simply: If he's okay, he will walk normally. But if he is seriously hurt, he will limp along. Without an ammo counter, you have only have Jack's dialogue(voiced by Adrian Brodey) to know where you're at. For example, if you need to reload, he will tell himself. And if you want to asess your remaining ammunition, just press the B button and Jack will tell you. Ammunition exists in perfect balance throughout Skull Island. The gunplay is surprisingly well done, aswell. And while there are only four weapons(Sniper Rifle, Pistol, Shotgun, Machine Gun), all provide a satisfying combat experience.

But by far, the spears are the best weapons in the game. With a spear, you have a number of options. You can pierce enemies by throwing your spear at them, Poke/repel them, light them on fire and burn obstructing bushes with them, use them to light a friend's spear, and finally, use them to spear small larva with the objective of clearing a path covered by deadly spiders. This attracts them to the speared creature, which you have to throw near them so they'll take the bait. Before I figured out how to do that, I wasted my Shotgun and Machine Gun ammo trying to kill them. So watch out for that.

The gameplay is reasonably varied. You will shoot, spear, raft, run for your life, puzzle solve, and play as Kong. There is one section where you are fighting off the savages residing on Skull Island while escaping on a raft. This section requires you to light spears and throw them at the bushes on the hills, resulting in the destruction of the bridges they were throwing flaming spears from. This was a highlight. But even better was the short lived, but exhilarating cliff jump, where you and Ann must dive off of a cliff and into the river below. I was thinking, "are you crazy?!", but had no choice but to wing it. So I did! And once I hit the water, I went straight to the bottom and bobbed back up. You had to be there, it was something. The level design is excellent. Of course, it all looks the same and there really isn't any variation in locale outside of architecture, fittingly. But you'll always feel like you're on the edge of your seat at all times, because you really are! Whether you're fighting off Venatosaurous or crossing dangerous water or creaky planks, it's always a constant adrenaline rush.

Another definite highlight was the V-Rex encounter, where you are tasked with the difficult feat of distracting the dinosaur while Ann opens a large wooden door. You will rely on spears to get his attention away from Ann, and then to protect yourself, you'll have to hide behind stone structures, which you'll eventually run out of, as he knocks them down. No amount of shooting will help, V-Rex is completely invincible, only Kong can hurt them. Moments like this are nothing short of humbling, the sheer size of these things makes you feel like your in Jurassic Park. The way they shake the ground when they chase you, your blood is pumping, you're tempted to look back, but know that his mouth could be right there waiting for you. The sheer immersion of it all is just something only experienced in a select few action games.

The Kong sections have received mixed critical results within the community. But personally, I thought Kong controlled wonderfully. You just need to get a handle on how he interacts with his environment, aswell as working simple combos, which are essential to winning a fight. In order to kill your enemies, you will need to wear them down, and grab them with the B button, rapidly pressing B until Kong kills them. B is also used when pushing obstructions out of the way to clear a path. We've seen this done more recently in videogames, and while this proves fun, it is very strenuous to the hands. I found the combat relatively enjoyable, but the travel element is much more rewarding. Kong climbs and swings along, avoiding lava, and usually attempting to prevent the death of Ann. Kong can actually travel with Kong, you can pick her up and put her down with the B button. She will then defend herself with her environment, which brings me to the AI. The artificial intelligence in King Kong is astounding compared to most games of this type. 90% of the game is essentially an escort mission, but while this usually proves annoying, in Kong, your allies will defend themselves, hide when needed, and path find extremely well. I was actually surprised at how good it was. Which is a breath of fresh air. Overall, the gameplay in King Kong is certainly more than I bargained for, I was surprised at how enjoyable and varied it was.

Going into King Kong, I didn't quite know what to expect. I had seen some of the Kong sections in brief video form, but nothing had prepared me for just how rich and beautiful this game is. Considering the technical limitations of the Playstation 2, Ubi Soft covered up this fact with amazing art direction. Clearly the textures aren't normal mapped, and polygon counts aren't staggeringly high, but it didn't matter all that much because the art direction is so rich. For the most part King Kong looks fairly realistic, but the characters have a sort of animated way about them, sort of like Timesplitters, but a little more realistic. The texture detail on the character models isn't immense, but they animate so well that you have no choice but to be convinced. Every environment has something interesting to look at. After rowing ashore, I stood on high ground, looking out into the expanse, and the water is so beautiful, I couldn't believe it. Now Kong's water doesn't have any of the fancy technological prowess seen in games like Half Life 2 and Oblivion, but it makes up for this in style. The way the water actually moves is a lot more animated, less realistic. And it sort of plays to the Playstation 2's strengths, and I don't know, I think it's a better game because of it. Standing on a creaky rotting plank, looking out into the Island's expanse is extremely immersive, you really feel like you are on this Island, this nightmare of an Island, and that there may be no way out. There is always another obstacle, another trial, and all of this takes place in an extremely immersive and believable world.

The gun models are very well crafted, with the appropriate amount of polygonal and textural detail. The same goes for the spears, who can be lit aflame, resulting in a great fire effect prevalent throughout Skull Island. The effects are appropriately well done, considering the fact that there are many throughout the game. In one situation, burning bushes illuminate the darkness while you dodge flaming spears in an attempt to escape harm's way. It creates such a strong sense of environmental believability.

The dinosaur models are reasonably detailed, although up-close they are a tad behind the times. But then again, when facing a V-Rex you are either turned in the other direction, or at a reasonable distance. The sheer size of the V-Rex is quite impressive(about Kong's height), so considering this, the details are quite sufficient and realistic. The other dinosaurs look average for the most part, but in all honesty you will be too busy spearing them and running after your next goal to look at a few low resolution textures. I think that the msot visually amazing part of Kong was when Jack(your character) is crossing a patch of water, and these giant long necked dinosaurs begin to stomp their way through. I swear I sat there for ten minutes marveling at their beauty(texture detail is exceptional), they dwarfed both Kong and the V-Rex. And actually dodging their giant feat was a humbling experience. This is yet another example of the game's constant surprises.

The Kong model itself is modeled with exceptional detail, when zoomed out, Kong looks absolutely breathtaking, and you can truly appreciate his mass. Zooming inwards shows his flaws, however. The fur shading isn't the strongest you've ever seen, up-close it isn't very impressive. However, most of the time you will be zoomed out behind Kong, and this is where he is truly convincing. The animation is superb in King Kong, I couldn't believe how amazing it was. I would even go as far as to call it near flawless. Ubi Soft clearly spent an exhaustive amount of time on this aspect of the visuals, and it scores big points for that fact. You can even move Kong's head in different directions, up, down, left, right. When he jumps, swings, punches, grabs, it's all pulled off in a very realistic fashion. The only real complaint I have with Kong himself is that he sort of opens and closes his mouth rapidly. He never calms down in that sense. But that's really just a superficial complaint.

Another intelligent use of hardware is the draw distance. It is actually very short, but there is a lot of fog on Skull Island, and when it isn't foggy, it's dark. This clearly allowed for more environmental detail, and truly makes sense. The only real complaint I have with King Kong's visual facet is that, while playing Kong in some sections, the framerate is atrocious. I was actually surprised. But just as surprising is how it hardly affected gameplay, since all I was doing was climbing and swinging around without having to actually fight any enemies. In the end, Kong manages to strike a balance between console technology and smart art direction, and ultimately this pays off.

I couldn't possibly convey Kong's sound quality in text form, you just have to hear it. There is literally a detailed and realistic sound for everything! For instance, when you've been limping around for a long period of time, and finally slow down, Jack will actually huff and puff and sort of try and catch his breath. And it sounds so realistic, I'm telling you this game has some of the best voice acting ever seen! Done by the original cast aswell. Many times, events are triggered by NPC alert. For example, maybe after a brutal up close and personal battle with an enemy, Ann might say, "oh my God", or something similar. She acts so genuine, not as if she's reading off of a script, but actually as if she is really there! Jack Black really takes it though. Not only is he utterly hilarious, he's just animated in general. I mean when you're fighting off giant bugs, he's off somewhere with his camera shooting footage and saying things like "this island is amazing!", his mind is totally fixed on this film. Actually one of the funny parts was when we were wading through some deep water, and I happened to ask him if he was okay, and he's like "NO, my camera's getting wet!". I mean we're in such an intense situation, and all he can think about is this film, and redeeming his reputation regardless of who he puts in danger.

I almost want to call King Kong a survival horror, partly because when you hear a blood curdling sqawk or scream, you're on the edge of your seat, and sometimes even feel paralyzed in fear. Because you want to run, but you can't think straight. Next thing you know these horribly ugly giant bat-like creatures are attacking you, or there are savages screaming and throwing flaming spears at you. Sound truly does play a large part in videogames. I don't know about you, but over the last few years I've really come to appreciate good sound in my games. King Kong delivers in spades. The sound effects are top notch, the music is excellent, and the voice acting is superb. Speaking of the music, in fact. When you are badly wounded, the game will actually go into slow motion and the screen will beat red, and this dramatic violin will play over everything. Sometimes you think you're dead, but you're not, you are still being chased by a V-Rex who just hit you in the back with his head.

In the end, King Kong isn't terribly long, nor is it particularly short. Instead, it strikes a balance between the two and stays fresh for the time it lasts. It has absolutely everything going for it. Superb sound, visuals, story, and gameplay. King Kong proves that movie based videogames can be good when you put the appropriate amount of time and talent into the project. Peter Jackson and Michel Ancel really care about their craft, and I couldn't be more pleased with the way this game turned out. Ladies and gentlemen, this is a videogame. This is an example of how far we've come in every way.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars WOWOWOWOW, November 30, 2005
Fun:4.0 out of 5 stars 
Wow what a beautiful game. I am very impressed by the graphics on this one. But what about the gameplay. It is very unique. Most of the game you are a human running around in first person shooter mode. This is pretty cool. Sometimes you will have to look around in the environment to find things to use. An example would be finding a spearlike object to hurl at a t-rex. THis sounds like it would be tough, but it really isn't. While you cock the spear with one hand, your other hand points to where you will throw the spear. THis brings up a very unique aspect of the game. There is no health meter, no reticle for shooting, no ammo readout. NO nothing. You are IN the game just as a real person would be. This helps with the immersion in the game. But what about the Kong Levels? They are way fun and way short. they are probably only about %25 of the game. They are fun though. A little clumsy on the controls, but fun. All in all this is a good game. Not great, but pretty good. (...) Whatever the case, you will be pretty happy with your purchase.
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Most Recent Customer Reviews

5.0 out of 5 stars A THRILLING, NON-STOP, ACTION-PACKED, ROLLER COASTER RIDE! 9 OUT OF 10
It's nice to see that not only can Peter Jackson make movies, he's also good at collaborating the making of the game based on the movie. Read more
Published 11 months ago by ACEMAN1

1.0 out of 5 stars Disappointment
To be honest all games based on movie story is sucks, and this one is not exception. The story is just not appropriate to build a game in a top of it, specially for FSP game... Read more
Published 18 months ago by Mohammad Ali

5.0 out of 5 stars You Mostly Play Jack, But The Game is Great!
Jack is the main character you play, and in first person, which makes the game extra cool since you get to see scenery from the movie first hand. Read more
Published on March 31, 2007 by GameraRocks

4.0 out of 5 stars Yet another gmae based on a movie.
This game is farily good, but has some warts. I mean, why are there so many doors that are missing levers? And why are the levers always in bushes? Read more
Published on June 26, 2006 by Moose Master

5.0 out of 5 stars Just Beat It Yesterday!
I thought King Kong was an amazing video game! It is the first video game I have ever beaten. I thought I was never going to beat it after watching some people play it and... Read more
Published on February 24, 2006

3.0 out of 5 stars Too Short
King Kong has many good points. The unobstructed camera view makes you feel like you are in the movie. There's lots of creepy creatures and sounds. Read more
Published on January 18, 2006 by sharpsun

2.0 out of 5 stars Graphics Good. Game Boring.
While this game has some excellent graphics, after a while the scenery gets old. The challenges get redundant as you search for sticks or fire or ammo, or shoot at raptors or big... Read more
Published on January 5, 2006 by button masher

5.0 out of 5 stars Lots of fun, not overly difficult
So far, I feel like this game is a good blend of being challenging, but easy enough that you can progress through and keep it fun. Read more
Published on December 30, 2005 by D. Barker

5.0 out of 5 stars ???
ok this is going to sound dumb. but is there the creepy native people in the game? just wondering thanks!!
Published on December 23, 2005 by Deeeeeeeeeeeeeeeeeetroit Baske...

4.0 out of 5 stars great game
that akadude who left a bad review just mad cause he sucks. What he is right is do not waste your money buying it but rent it instead. Read more
Published on December 19, 2005 by hehe

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