9 of 9 people found the following review helpful
Games are great, but presentation is lacking...,
This review is from: Namco Museum: 50th Anniversary (Video Game)
The games included in this set are great, but the process of navigating the menus and saving your data is VERY annoying. TOO MANY LOADING SCREENS! And besides that, the loading screens take WAY too long for a PS2 title that is this simple (it's not exactly God of War, programming-wise). You sit through a LONG loading screen while the main menu comes up. Then you select your game. Another LONG loading screen. You decide you want to switch games, so you exit the one you are playing. Another LONG loading screen. Plus, let's say you've gotten really good at one of the games, to the point where you're really competitive about your high scores. You turn on the game, you screw up and die on the first screen. "D'oh!" you think to yourself, "I gotta start this one over!" But you can't. You CAN'T reset the game, there's no such option. You have to play through all your lives until you get game over, and THEN re-start. Why? Because the only other option is to select "EXIT GAME," sit through the #$%!%$$!ing loading screen again while you're taken back to the main menu, then RE-SELECT the game, SIT THROUGH THE @#$#$ING LOADING SCREEN AGAIN, and then start over.
Also, you would think a game like this would autosave your high scores, such as other titles from the "anthology genre," like Capcom Classics, Midway Arcade Treasures, or Atari Anthology. But not on this one!!! If you set a new top 10 score or high score, you have to exit the game, sit through the loading screen, and then go into the options screen, and save the scores for that INDIVIDUAL game. That's right, EACH game has its own save requirement, so if you play the game for 2 hours and set high scores on Pac-Man, Galaga, and Dig-Dug, for example, this means you have to scroll back over to Dig-Dug, select the options screen, click "Save," say "Yes" to confirm you want to save, and then scroll around to Pac-Man, do the EXACT SAME THING for Pac-Man, and then do it all over again a third time for Galaga. There's no way to just have the game save everything you've done on all the games so far, which is a real hassle. And over and above the requirement to save each individual game, WHY in the world would it not just autosave? Why on earth, on a title like this, would anyone get a high score and NOT want it saved????
Basically the games themselves are all wonderful classics,all faithful to their original versions as far as I can tell, but a title like this should be optimized for SMOOTH and SEAMLESS transition from game to game; people want to sit down with a title like this, gather their friends around, and take a stroll through a classic virtual arcade and go from game to game! The setup of this game makes that EXTREMELY difficult to do as you and your friends will VERY quickly get tired of sitting through the same ugly overlong loading screen TWICE every single time you want to get in and out of another game, and likely you'll get frustrated and move on to something else before you even have played all the titles on this disc.
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Initial post: Mar 30, 2011 11:41:14 PM PDT
THANK YOU! I just came to write a review stating all the exact same stuff you included in your review! How could Namco screw something up that's THIS SIMPLE!? Why are there loading times for games that used to be on ATARI!? And why'd they have to make the loading screens so damn ugly? Unbelievable--I'm not even a game developer and I could have put together a better presentation than this.
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