5 of 6 people found the following review helpful
Right Direction; Gets Repetitive,
Verified Purchase(What's this?)
This review is from: Red Faction Armageddon - PC (DVD-ROM)
So the last Red Faction game featured a sandbox style of play, and while the open terrain was fun to travel through and the "cities" were fun to destroy, it became tedious to meet timed objectives when you had to drive for 10 minutes...
Red Faction Armageddon solved this by making it into a linear experience. The first action in-game was astounding. The new destructive engine was tangible. Using the magnet gun to tear the building out from under enemies was a blast, which leads to the two major flaws, in my opinion:
1: 80% of the game (which is really only about 5 or 6 hours) is spent killing aliens. There were more than three kinds, but they basically fell into only three types: crawlers, jumpers, and "tanks". The enemy types got stale once you learned the best tactic - it became a methodical process of eliminating priorities...
2: Weapon - You could only equip four weapons, which is plenty, but I seriously don't think there are four USEFUL weapons. The Sledgehammer is fun to tear things down with, but never a viable combat choice. I found myself using the assault rifle, magnet gun, and either the rocket launcher or grenade launcher through most of the game.
Overall, it was a fun gun & run, but wait for the price to drop, or something. I know through Steam it's still pretty pricey...