78 of 93 people found the following review helpful
Very flawed... sadly, my biggest gaming letdown of 2011,
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This review is from: Rage (Video Game)
First, my message to every-day gamers who play games for fun and don't critique games based on company pedigree or comparison to better games... Rage is a gorgeous game and quite a bit of fun. The weapons look and feel good (always helpful for an FPS) and the three varieties of enemies (bandits, mutants, Authority) keep things interesting most of the time.
However, Rage is also very linear and God only knows what happened during the development cycle to result in the terrible final level and embarrassingly bad ending. It's painfully obvious that the game was cut short and/or truncated quite a bit to either meet a deadline or because Id's publisher wouldn't let them ship more than three DVDs in the XBOX version of the game package.
From a pure price perspective, Rage is worth $30 - $40 in my mind. If I could go back in time I'd wait for it to drop down from its $60 price point (or rent it).
Now, on to a more detailed critique from the perspective of someone who has played every Id game starting with DOOM shareware (though I'm more of a casual family-man gamer now)...
Rage has a few major issues, but I'll focus on three:
One, of course, is the terrible final level and ending. Like I said... it's obvious that Id cut down on the amount of content per area as you get further into the game. The first wasteland around Wellspring is quite large and interesting, with sewers, mailboxes, Mutant TV, etc. all to explore. The second wasteland around Subway town is smaller and less interesting. And then it seems as if there's going to be a third area (or third act, if you want to call it that) which never occurs. Instead, you get one final level that's so bland and linear that I actually feel embarrassed for the designers at Id that I imagine put a lot of heart into this game's design.
The second problem with Rage is that it can't decide what type of game it is and it does not succeed particularly well in any specific type of game-play. Was I playing an action game with racing elements? And RPG with action elements? Borderlands and Fallout 3 already did post-apoc action-RPG, and they both did it better. Id needs to get their pure, hardcore action-game mojo back, plain and simple, before branching out to other areas.
Third issue... I hate to sound like a consolized gamer, but why no auto-saving check-points? PC games have quick-save, which would be fine for Rage if I were playing it on PC. You can't publicly state that the consoles are your primary market and then not include auto-save... no one with half a brain likes punching out to the main menu repeatedly to save their game.
All in all, I feel like I bought an unfinished product. Also, this game had to beat out Red Faction: Armageddon to win my `biggest letdown of 2011' award.
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Showing 1-10 of 10 posts in this discussion
Initial post: Oct 14, 2011 1:33:48 PM PDT
Totally agree. The begining was amazing and then after the 1st town it all went downhill. So sad. And they should def feel some sort of embarassment as game developers to have a fianl area and ending like that. People that give this game 5 stars only see the beautiful graphics though and don't see what this game could have been.
In reply to an earlier post on Oct 14, 2011 9:55:28 PM PDT
The Accidental Druggist says:
With all the car racing filler, the game seemed longer than most. I haven't reached the end yet but thus far, the game doesn't feel truncated at all. Things do start to get redundant with all the dialogue with townsfolk and the enemy AI gets progressively more difficult to take down which makes things frustrating...
In reply to an earlier post on Oct 20, 2011 2:21:11 PM PDT
Agree. The first level was AWESOME, and everything after that feels like diminishing returns the more you play. I want a Doom-esque balls to the wall shooter from id, this isn't it.
Posted on Nov 4, 2011 7:09:17 AM PDT
I 100% agree this game is boring
Posted on Dec 23, 2011 5:00:14 PM PST
Scott B. Garthwaite says:
Yep. The ending isn't fun, challenging, or interesting. It's embarrassing. As you say, the game starts big, and shrinks quickly. Why? Damned if I know. Something was going on behind the scenes at ID that rushed this game forward in its current form. I'm sure many of the people involved are proud of certain aspects of the game, but few are proud of the final result.
In reply to an earlier post on Dec 26, 2011 7:37:55 AM PST
Last edited by the author on Dec 26, 2011 7:40:48 AM PST
I'm not going to reference them directly, but I assure you that if you dig hard enough (on sites like shacknews.com), you can find multiple news articles containing quotes from John Carmack where he notes the limitations of the Xbox 360 disc format and explains that they did, in fact, have to watch the amount of content included in the game in order to fit it on the number of discs their publisher would allow (because more discs equals less return per unit and it adds up quickly). Id PR is quick to shoot those quotes down, and sometimes Carmack even recants his statements... but I think there are some clear, provable examples of issues that plagued the development of this game, even if Id and their parent company deny them.
Posted on Dec 29, 2011 7:16:35 AM PST
In reply to an earlier post on Mar 24, 2012 11:49:17 PM PDT
PC gaming is dying,stop lying to yourself and deal with reality
Posted on Jul 11, 2013 10:25:50 AM PDT
Thomas Burch says:
@brian ------- Thanks for the review it was very helpful.... I was looking for a Borderlandsesque adventure shooter that is simple.
Posted on May 16, 2014 9:28:37 PM PDT
I had heard that this game wasn't very good. Honestly bro, I don't think this game is even worth $8 from eBay, in my opinion. I will be steering clear from this game and spending my money elsewhere.
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