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Customer Review

14 of 16 people found the following review helpful
3.0 out of 5 stars It's not as good as other versions of the game, November 15, 2013
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This review is from: Might & Magic Heroes VI: Complete Edition [Download] (Software Download)
I've played a lot of incarnations of Might and Magic over the years, and Heroes has always held a special place in my heart. On a whim, I downloaded this game from Amazon to see if I could re-experience some of the old magic I felt when I played the original Heroes of Might and Magic. The download over a reasonable internet connection required six hours, which ultimately failed due to frequent CRC errors during the installation. I had to download it a second time in order for it to install correctly and it takes a while to load, even after the initial confusing back story cut scenes. Not particularly taxing on system resources nor is the graphics engine that demanding of my NVidia graphics card, it's puzzling why this game takes so long to load.

One problem is the constant DRM connection to UVERSE, which Ubisoft requires for some unknown reason. As near as I can tell, this online connection does little except sync your saved games to a cloud and occasionally offer you up some character upgrades as you progress in the game. It also tracks your game time for some reason, but like other users I find it completely unnecessary and a waste of time and system resources. It's constantly looking and downloading new versions of itself and must be stable and functional at all times, or it will just boot you out of the game.

I'm also not thrilled with the completely confusing storyline, which is supposed to follow the path of different heroes all connected or related in some way with the central theme of an impending holy war between Angels, Demons and The Faceless. It's more convoluted and confusing than the first two seasons of the Game of Thrones, so I pretty much ignore it and forget about the plot line. I don't care who was related to whom and who'se mind was taken over and stabbed their duke father in the back and blah blah blah blah. Combined with an over-use of a made up pantheon with unfamiliar terms, Gods and abilities, i'm just wishing the story would go away. There's far too many in-game story line pauses and it kills the game's momentum.

What IS fun about the game is the gameplay itself. It plays pretty true to the other HOMM titles and the combat system is the same. I haven't been able to figure out a few in-game problems such as how to use the town teleporters (nothing on that in the tutorial) and there is a ridiculous amount of character customization that can be done to your player but too few ability points per level gain. Also, the amount of inventory items is nuts with at least six or seven complete suits of armor and weapons combos, all of which you will never find nor use.

In a nutshell, i'm only continuing to play this game because of my previous experience with HOMM games. I'd have ditched it in a heartbeat for being a confusing POS if it wasn't for the HOMM game engine.
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Showing 1-2 of 2 posts in this discussion
Initial post: Dec 30, 2013 8:40:56 AM PST
The A.I. also cheats big time. While I expect some cheating from the A.I., too many times playing this game I would encounter the computer controlled army early in a scenario that was much larger than possible considering time played. Due to the A.I. cheating, you are forced into playing a game of "how do I minimize my losses" instead of any real strategy. For this reason alone I dumped the game.

In reply to an earlier post on Feb 25, 2016 3:01:40 PM PST
Aiptasia says:
I dumped it long before reaching the end. It became impossible to play without cheating and I just gave up on it.
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