3 of 5 people found the following review helpful
A fair review of an underrated game,
This review is from: Medal of Honor Warfighter - PC (Video Game)
First, I'd like to start the review by saying that I don't feel the 5-star review system gives users an accurate depiction of the game, so I'm instituting my own 10-star review, in which I rate Medal of Honor: Warfighter an 8/10. I'm going to break up this review into a couple different sections. I'm going to focus mostly on multiplayer since it is the most popular section of FPS games today. The single player section will be relatively short so that I don't give away too much about the plot. It's a sort of lengthy review, so if you want the bullet points just scroll to the bottom for the list of pros and cons.
This is where I spend most of my time. I'm level 79 and I've put about 20 hours into this section of the game alone. Multiplayer can actually be really fun because it has a unique twist on the modern FPS with the inclusion of Fireteam buddies. If you don't know what these are, the game groups players of 2 into small "fireteams," where you can supply your buddy with health and ammo, in addition to spawning directly on them. If you have a friend that you play games with, this game is incredible. It's not nearly as much fun when playing with a random person because they don't pay as much attention to your health/ammo and you can't properly flank enemies, etc. I have, however, made several new online friends because of this system. You really feel a sense of camaraderie, even with random people, because you depend on this person for health and ammo, and you depend on them to avenge you when you die.
The graphics are very good. They're not as polished as BF3 in my opinion, but definitely above the standard of most FPS games. There are a couple bugs in multiplayer, but there were even more at launch that were patched almost immediately. One of my favorite things about multiplayer is that different game modes utilize different areas of the map that aren't accessible in other modes. Even though there are only 8 maps, it makes it feel like there are actually 16.
My only real complaints about the multiplayer component are that pistols and shotguns are far too weak. Pistols take about 6 shots to kill someone who is at full health. Shotguns are a one-hit-kill IF you're at point blank range. If you're 5-10 feet away, forget about the shotgun. This is frustrating as someone who was required to accurately shoot buckshot at 25 yards, but I digress... Hopefully they will be better balanced in a future patch.
One of my favorite things about multiplayer (aside from fireteam buddies) is the weapon customization. Danger Close worked with Tier 1 operators and weapon attachment manufacturers to provide players with real-world weapon customizations, such as barrels, muzzles, and stocks. These all have different effects on the gun in-game, such as effective range and agility. Each nation's class comes pre-set with what the specific operator likes to use in the field. For example, the Navy SEAL spec ops class comes with the H&K MP7 with an extended stock and pre-set camo. Of course, the player can customize this later, but I just like that they give the player an insight as to what these operators actually use in real life.
Another favorite aspect of mine is the sound design. The weapons all sound great and they sound very unique, unlike Battlefield 3 where I found that most guns sounded very similar. Rumor is that Danger Close actually recorded the weapons in real life, but I have no source to verify this.
SINGLE PLAYER EXPERIENCE
Single player is a also a very unique experience because there are several driving missions -- all completely different. One involves you chasing a target through a crowded Pakistani market, and another involves you losing tails and hiding out of sight. The single player graphics seemed to be much better than the multiplayer graphics, for some reason. The first 20 seconds of the campaign involves a cinematic that cuts directly into the player taking control of the character. I didn't even realize this right away because the graphics were so incredible, I thought it was still a cinematic.
Some people complain about linearity, but I think that an FPS that touts authenticity and real-world-missions SHOULD be linear. They're here to tell a story and they want it to have an affect on you, and it did. The campaign drives the war home and shows you the civilian life of these Tier 1 operators. Some complain that the campaign is too short, but it all depends on the difficulty level on which you play the game. Personally it took me about 6-7 hours to complete, and the story had an "Act of Valor" feel to it.
My main complaint is that the NPC artificial intelligence is not very intelligent. I've been killed by enemies that are standing right next to my allies, and they don't even try to help me. You work with a team in-game, but it does feel like you're a one man army at times.
Thanks for taking the time to read this. If you skipped ahead, here's my list of pros and cons. [SP = single player, MP = multiplayer]
+Good graphics (SP & MP)
+Immersive storyline (SP)
+Great weapon customization (MP)
+Fireteam Buddy system (MP)
+Fun to represent your nation in-game (MP)
+Awesome community manager on Twitter that responds to every single Tweet that comes their way
+If you own Battlefield 3 Premium, you can pick up Medal of Honor at 50% off for a limited time!!
-Pistols and shotguns are too weak (MP)
-Occasional bugs and UI glitches, but patches roll out quickly (MP)
-Unintelligent AI (SP)
Feel free to ask specific questions about the game! Thanks for taking the time to read this and I hope it helped some of you at least a little bit.
Sort: Oldest first | Newest first
Showing 1-1 of 1 posts in this discussion
Initial post: Dec 15, 2012 12:03:31 AM PST
thanks for telling how many driving missions are in the single player game. i buy shooters because i like to shoot targets ,not drive. i will stay clear of this game.
‹ Previous 1 Next ›