35 of 40 people found the following review helpful
Unique Concept That Ultimately Falls Flat,
This review is from: Lost in Shadow - Nintendo Wii (Video Game)
Lost In Shadow is not so much a brand new concept in game design but a homage to past successes. The developers seem to take the basic design from classics like ICO (PS2) and more currently, Limbo (xbox 360) -- both cult hits.
You play as the shadow of a young boy which has been forcibly "removed" from the boy as shown in the opening scenes. Your shadow is banished to the bottom of a tower and now begins your journey to reach the top of the tower and reunite with your body.
In the foreground you see the physical objects that any game would normally consist of, but you actually play and interact in the background, ie the shadows of the foreground objects. The game tries to be a combination of rpg, adventure, action and mostly problem solving, yet by not committing to a single type of game play, I began to grow tired of the varying styles. Some puzzles require you to manipulate the light source coming into the tower so that the shadows of certain objects move which then allows you to advance throughout the levels while other cases require you to actually rotate the screen to gain a new perspective. This was done very well but every now and then the camera angle will move in a way in which you cannot see the depths of the shadows in the background. A little frustrating but not a big problem.
Of course you encounter enemies throughout the way and you mostly fight them with your sword (other times you have to just avoid enemies completely), noting rpg syles. This gets old fast. You collect memories as you go which increases your shadows weight -- similar to a life bar. The music and sound is sparce throughout the game but this actually works to add to the creepiness of the style and really sets the mood.
Overall this is a fairly dark and disturbing game but with the ever increasing difficulty of puzzles to solve and the way in which you can manipulate your environment make this a game worth trying. I am glad I bought it for under $40 and hopefully the next one in the series will improve on the minor flaws.
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Initial post: Mar 12, 2012 5:29:19 PM PDT
Next game in the series? Uh, the development studio closed down and the game did poorly in sales, I don't think Konami would have another developer work on a sequel. :<
In reply to an earlier post on Mar 12, 2012 5:46:24 PM PDT
Z. Foster says:
If you note, I wrote this review in early 2011 and Hudson Soft went defunct on March 1, 2012. If I were able to predict the future of companies I would not be writing reviews on Amazon. They were absorbed by Konami anyways, so I'm sure some employees will continue to work on games.
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