6 of 6 people found the following review helpful
Not the best but decent,
This review is from: A Witch's Tale - Nintendo DS (Video Game)
I'm kind of two minds about this game. There's some definite pros & cons to it that kind of kept me waffling between giving this a 3 or 4 star review.
The story is surprisingly good & the first ending definitely managed to get under my skin & was pretty cool. I'd be willing to go from my first save data (not the clear data) in order to see the ending again. Of course there's also the true ending, which I've yet to accomplish. The artwork in this game is also pretty cute, which really helped to endear me to the characters. Liddell is a spoiled brat but the artwork & story really helped with all of that. The rune tracing is nice & since the game is pretty forgiving on the tracing, it's something that will be easy for younger (or clumsy) players to do rather easily.
The actual fighting is pretty tedious at times & I felt like the touch screen was pretty unnecessary at times, to be honest. It came across at times like it was something that would have been a non-touch screen game with just a few minor tweaks. It also came across like the game creators came up with the story & art first but the fighting & gameplay was a second thought that got thrown together at next to the last moment. The other downfall is the game save points. There aren't that many in each level (about 2-3) & they're spaced out far enough that when you start getting tired & want to put the game down, you'll have to do a lot of backtracking in order to get to those save points. (This also backfires because when you start up again, you have to go over the same areas again.)
Overall this game ended up surprisingly better than what I'd expected it to be. Initially I was pretty bored with the gameplay but the later story made up for it. Ultimately I just feel that if the game creators had tightened things up a little bit, the game would have been that much more appealing to a wider audience. This is a pretty easy game & there's nothing wrong with that, but easy doesn't have to mean tedious & occasionally boring, which is what this game suffers from.
I really wish I could give this game that extra star for the first ending (which again, was incredibly dark & cool), but I just can't justify it. It's just frustrating that a game that could have been so much more seemed to have a staff who decided to settle for the brass ring rather than the gold one.
I've completed both replays & I just have to say that it was actually a fairly boring experience the second go round. There's little to no challenge since you get to play through with your newly leveled up powers, which is probably a good thing since there's really nothing new to the game other than a new ending & a new scene in the third world.
The ending was pretty nice but it was marred by the fact that it wasn't worth the energy I put into grinding my way through the replay. Words can't stress how monotonous of a task it was & I honestly don't think that many players will really want to put the effort into seeing the ending. I liked the first ending, but I know that it'll depress many players & some won't be willing to play again to get the true ending.
The bottom line is that this is a game that could have been great but somehow got lost in a lackluster execution. With as good of a storyline as this had, there's no excuse for this & I really wish that a better company had picked it up & made it. It just deserved better than what it got.