Customer Review

13 of 13 people found the following review helpful
4.0 out of 5 stars Good enough for retail game play, March 6, 2012
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= Fun:2.0 out of 5 stars 
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This review is from: 4GB PlayStation Vita Memory Card (Video Game)
This 4GB card is the minimum required. It's good enough for game saves and game patches if you care to only play games using game cartridges. It can easily hold some apps like Facebook/Netflix and few music albums. I can also download 2-3 game demos. The Content Manager can help move infrequently used data to a PC or PS3 to alleviate space issue if you don't need to have all content available at once.

I initially bought this thinking that's all I need. But after playing some of the games, it became obviously that the games are worthwhile to keep, and many have replay value and therefore best to be downloaded to minimize swapping. Also I really liked to try many games and downloaded plenty of demos. Given the amount of stuff I now want to download from PSN, I opt for the pricey 32GB card.

But your situation may only require this 4GB version then there wouldn't be a reason to spend more money buying bigger capacity.

*UPDATE Nov 2012* I just noticed that PlayStation Plus membership ($50/year) now extends lots of games free for download. It is 18 games in fact, including blockbuster titles such as Uncharted: Golden Abyss, Wipeout 2048 - PS Vita, Gravity Rush, Zen Pinball, etc. If you like many of these games, it's worth paying approximately $4 per month. And by doing so, you'll need more storage and this 4GB will not come close.
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Showing 1-1 of 1 posts in this discussion
Initial post: Jul 11, 2012 2:35:10 AM PDT
Discoceris says:
"But your situation may only require this 4GB version and there wouldn't be a reason to spend more money buying bigger capacity."

If the person is a first time PlayStation Portable owner, then he/she is more than likely (assuming they only purchase PS Vita games) not going to need a whole lot of memory storage. However, if the person purchased a lot of games through PSN, they are going to need massive amounts of memory and lots of it. I think it was very self-serving of Sony to force customers to purchase a proprietary medium for storing PSN titles when they could've easily incorporated a microSD slot and have customers handle their storage in that manner. That could've been an easy persuasion for many people to purchase a PSV AND confidently purchase titles on PSN.
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