The game that birthed an icon,
This review is from: Tomb Raider (Video Game)
Lara Croft, a British icon rapidly coming on a par with James Bond, is the star of this sassy and imaginative 3D-platformer that was launched more than few years ago now. Originally a replacement for Indiana Jones (Lucasfilm turned down Eidos' approach with the idea) Lara has blossomed into a cult star in her own right.
What was a secondary idea has been proven now to be a slick marketing move. Every girl wants to be like Lara, male gamers want to protect her as they guide her on her way. Lara's appeal is universal. In the game, Lara is the "Tomb Raider", an adventurer-cum-archaeologist who searches out ancient artifacts whilst running a gauntlet of rivals, assorted wild beasties and deadly opposition.
The locales she adventures through here are Peru, ancient Greece/Rome, Egypt and an Atlantean island in search of the tripartite Atlantean Scion. Lara is the most smoothly animated character in 3D adventure-gaming and she gets better in the sequels. She can jog, jump, climb and swallow-dive without looking in any way incontinent (unlike others) and she has a nice array of weapons to choose from, including her John Woo-inspired two handguns which come as standard.
The action is cinematic and continuous, your very own adventure indeed. Spending a few hours in Lara's company is well worth it. Highly recommended, even to those who don't normally play video games because they're supposedly for kids alone.