8 of 9 people found the following review helpful
Some Improvements, Some Disappointments....,
This review is from: Lego Star Wars III: the Clone Wars - Nintendo Wii (Video Game)Lego Star Wars III was highly anticipated by my son and me. We enjoyed playing the Complete Saga, and this latest edition held up to that. A large cast of characters, new maneuvers to perform, large scale battles, and the episodes follow the Clone Wars TV shows perfectly. From a flavor standpoint, I really liked how the lightsaber swings are faster and do not stop after three strokes (like in the first two games). Plus each character does not have the same sword strokes- the game developers added a bit of variety which I also really appreciated. The clones all have different uses: some have rocket launchers; some, droid poppers; and the commanders can organize squads to attack a certain target. And of course, the clones with the repeating (Gattling) blaster! My favorite levels are the large battles, where my son and I can get fight on either side of the battlefield and accomplish what we would like to get done. The split- screen can be confusing at times, but overall I do think it is a needed change.
However, there are things about this game that are very aggravating. First is the glitches. These mainly happen during two player games, but it has happened several times already that make me question the game design. Triggered events sometimes do not occur like they are supposed to. Items that are supposed to be moved by the Force do not move, despite the different placements and angles my character is facing. One level, (Destroy Malevolence) my son was waiting for me to catch up to him (he was in the ship's bridge). He was wandering around the bridge destroying battle droids. Finally I go on the lift to take me up to the bridge. When the screen came back, BOTH of our characters were in the elevator, and both were unable to get out. So after playing the level for 20 minutes, and getting very ticked at what is supposed to be fun, we had to exit the level.
One other part that is a slight irritant is the new way to use the Force: the player now has to direct where things go. Sounds cool, right? Well, I wish they did not make the so EXACT with moving pieces around. For example, on the Duel of the Droids level, you have to build R2- D2. My son, who is five, spent 10 minutes tryng to manuever the pieces together JUST RIGHT. The top of the dome was the worst, though: the top of the dome had to be place PERFECTLY on the drum of R2's body. Even off by centimeter caused it to be incomplete. Again, very aggravating (and painful to watch).
Overall, I am enjoying Lego Star Wars III. I find it helful to play through the levels first, so as to determine which would be good and not too frustrating for my son and me to play on. I am just very sad to be faced with such crippling glitches.