46 of 47 people found the following review helpful
Very good for casual gamers and puzzle fans, but little replay value
, January 1, 2010
This review is from: Puzzler World - Nintendo DS (Video Game)
Puzzler World is a MASSIVE collection of simple puzzle games. There are 560 individual puzzles of various types. When you complete one, you unlock a bonus puzzle, for a total of 1120 puzzles. The main puzzle types are:
- Wordsearch: find words hidden horizontally, vertically, or diagonally on a board full of letters. All the words are related to a particular theme, eg. dogs, marine animals, birds.
- Sudoku: self-explanatory.
- Crossword: self-explanatory.
- Fitword: the reverse of a crossword. Fit a list of words onto the crossword board.
- Spot the difference: find 10 differences between the 2 pictures. You can tap randomly on the screen until you get it right, as there's no penalty. Not much thinking involved.
- Silhouette: not really a puzzle. It's a paint-by-dots coloring book. Just fill in the shapes with a dot to complete the picture.
- Codewords: using a crossword board, but filled with numbers 1-26. Each number corresponds to a scrambled letter and you have to figure out the cipher. 3 numbers are filled out for you as hints. I find this very hard.
- Link-A-Pix: Probably the most confusing and ill-conceived of the game types. You get a huge board scattered with differently colored numbers (like Minesweeper). You're supposed to connect the same colored number with each other using that many squares. Example, if you see a red 4, it means to link it to another red 4 using 4 squares. The numbers go up to 14. The lines can snake around and bend to achieve the required number of squares. When you've connected all the numbers properly, you're supposed to have drawn some sort of picture. You can think of it like a knitting pattern. This game type is somewhat difficult, but only mildly interesting, as the resulting picture is doesn't really look like much, just a mess of big pixels.
When you complete any of these, you get to choose 1 of 3 gift boxes. They contain either 5 coins, 10 coins (used to buy hints), or a letter. Spell out "PUZZLER" for a 100 coin bonus. Then you can play a bonus game:
- Missing Puzzle Piece (timed): Choose the missing piece from the 6 jigsaw pieces presented.
- Equate (timed): Fill in math symbols to make the sum shown. eg: 1 [+] 2 [/] 3 = 001.
- Chain Letters (timed): Solve the anagram by stringing together the scrambled tiles.
- Picture Quiz (tied to the Spot the Difference game): look at the picture for 30 seconds and answer 3 trivia questions.
- Jigsaw (timed, tied to the Silhouette game): rearrange 9 tiles to form the original picture.
At higher levels, the puzzles get harder. For example, at lower lowers, the sudoku squares are only 6x6. At higher levels, they go up to 9x9.
In Quick Play mode, you get unlimited hints, which removes any challenge the game offers. Of course, you don't have to use hints, but there's no penalty, so you can cheat if you want to.
One major complaint: The DS buttons are all turned off. The DS's screen is already small, and interface buttons take up 1/4 of the screen on some games, competing with the gameboard for space. They really don't need to be that big, or even shown at all if the developers had left the DS's direction pad enabled. Up and Down are buttons on the touchscreen, but they could've saved space by letting you use the game pad to scroll lists, instead of having to use the stylus. There's no quick way to quit or reset a game. You have to push Start button then select one of the options. It would'be been better to let you push B, or X, two buttons commonly used in games for canceling.
The game can be set for lefties and righties. The handwriting recognition is a bit spotty, and requires CAPITAL letters for best results. For example, "e" and "y" results in "O" or "J", becoming a big problem if you're playing hangman, though you can train the game to recognize your particular writing style.
To sum up, this game is a good way to kill time for puzzle freaks, especially fans of the printed puzzle books. The large number of puzzles will certainly keep you occupied for a very very long time, though the quality of the games is of inconsistent difficulty and replay value is low. The puzzles and bonus games never change. Once you've completed each individual puzzle, there's no reason to play it again. The questions and answers will always be the same every time you play that puzzle.
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