Customer Review

9 of 14 people found the following review helpful
3.0 out of 5 stars It has its moments..., November 13, 2012
= Fun:3.0 out of 5 stars 
This review is from: Call of Duty: Black Ops II - Xbox 360 (Video Game)
This game has its pros and cons. I was not overly impressed with the game play. The campaign is fine. It is what it always is, short and to the point.

As everyone knows, it is the multiplayer that everyone really gets these games for. I found much of the multiplayer to be enjoyable, however, there are quite a few things that are not.

Some of the good things
I can start out by saying the the types of games offered are fun. Besides the regular game types, there are competitive games(league play), and games that are multiple team against team. With the amount of variety, there is always something interesting to choose from.

There are no more kill streaks, but rather score streaks. These allow players who actually attempt to play the objective a chance to build up their streak as well. There is finally a reward for capturing a flag, or killing a flag carrier that adds to the streaks. There is incentive to play the objective. I find this to be one of the biggest improvements.

Some other small improvements. No more money needed to buy something. Though the contracts are gone as well(those were fun for the simply challenges they offered). Emblems can be made without purchasing each layer, and the shapes are better. Domination has a half time, thus no more advantage to being on one side of the board over another.

Some of the negatives
One of the things I found very frustrating was the small, cluttered, and tight maps. The amount of places to hide(above, below, behind, etc) was extremely irritating. The choke points seemed to be used to keep players from moving across the board, which makes objective games such as Domination hard to play. While playing I saw many people camping somewhere with their gun aimed toward a door, or corridor, etc. Now one may say, just go around, which would be a great idea, if you were then not so easily picked off by someone in one of the many places to hide. Going around also takes a lot of time because of all the buildings and junk you need to go around, through, etc. The amount of clutter on the board is an issue. There is so much junk all around that people(team mates, and opponents alike) are popping out all the time. Half the time I get killed by someone I don't even see(b/c they are in a window somewhere, or in one of the many doorways around me, etc.

Another issue I found was the speed of the kills. There is no time to react to someone shooting, it is a first shoot, first kill much of the time. There is a lot of spraying bullets, no need to really aim anymore. I played a game where the other team got dogs, and it took more bullets to take down a dog, than another player. There should be some ability to react to bullets.

Some of the score streaks are overpowered. It is nothing like MW3, but there are some that give the other player or team too much advantage. One such example, the Guardian. I mention this b/c it is a fairly low score streak. In many of the objective games these are places on flags, or headquarters, etc. Turrets can no longer be knifed, so it is very hard to get them off the objective. Trying to capture a flag while one of these is pointing at it is near impossible. You need to shoot it down(and it takes a fair amount of shots), so by the time you get over to it, and start shooting, your either fried by it, or shot by someone else. These definitely need to be muted a bit. The AGR is another example, it is hard to destroy and coupled with the ease of killing in this games, makes it too good a weapon. Some of the score streaks need more balance.

One of the worst parts of this games was the combination of some of the cons. Fast killing on its own is irritating but workable. Coupled with cramped/cluttered easily camped maps, numerous hiding spots, etc makes it difficult to play. It wouldn't be quite as bad with cramped maps, if one had the opportunity to react to the bullets.

Overall this is not a terrible game. It has some fun moments. I typically play domination, but the maps and ease of killing make it frustrating. Kill confirmed, free-for-all, team death match, etc are not as bad, b/c while there is hiding, etc, you don't have people hiding around an objective waiting for the easy kill. After playing MW3 on release last year and hating every moment of it, this games is at least playable.

I almost long for the simplicity of the original games. The simple kill streaks, the open maps, etc. There was something so much more enjoyable to a game that actually needed skill to play. These last few Call of Duty games seems to have more flash than substance. How much stuff can be added to the guns, the streak, etc. instead of how can the game play be improved.
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Showing 1-2 of 2 posts in this discussion
Initial post: Nov 13, 2012 7:25:33 PM PST
Chris R. says:
"The amount of places to hide(above, below, behind, etc) was extremely irritating." you're a "camper" that's irritated over the limited camping spaces in the multiplayer maps?!? Oh boohoo....try playing Halo 4...I hear that's a campfest of a multiplayer joke they have over there.

In reply to an earlier post on Nov 14, 2012 1:48:30 PM PST
Miles J says:
Did you read the rest of the review after that sentence? The amount of places to hide was irritating b/c of all the camping on the maps. Can't seem to move 10 feet without a camper hiding in one of the numerous spots available and picking me off. I don't agree that there are limited camping spaces, I think they have increased tenfold.
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