28 of 31 people found the following review helpful
This review is from: Supreme Commander: Forged Alliance - PC (Video Game)
I've thus far played through the campaign with the UEF side. A list of changes I've noticed from the original supcom:
-Cleaned up UI. It's much more streamlined. The construction tab seemed a little too simplified at first, but it grew on me.
-Some major unit balances. Nukes have a slightly smaller blast radius and take WAY longer to build (engineer assistance does very little to aid), other end-game options have been balanced to be more employable (ex: Mavor cannon much shorter build time, nuke-sub only takes 8 minutes, all experimentals build a touch faster, amongst other things), mass fabricators have a much lower output, etc. Overall, I like the new balancing more.
-The game handles 2000 units being on screen better than the original in terms of processing speed.
-New units. A brand new alien side and each original side gets a new experimental along with 9 or 10 new units. These new units are unique to each side (ex: UEF is the only side to get a new Tech3 point defense while the other sides get other unique advantages) so it adds to the new balancing.
-Some new multiplayer maps. These maps are nicely polished and as playable as the originals.
-And of course, a new campaign. The campaign is only a mere six missions long (for each side), but these few missions last quite a while due to their difficulty and extensive objectives. On average, each mission took me about 2-2.5 hours to complete on the normal difficulty. The campaign may not be a work of genius in terms of story, but it definetely is sufficient to set a do-or-die tone on humanity's bleak outlook should you fail your objectives. (Then again, it doesn't require too much of a grand story to build up a massive army and bring the pain to the opposition.)
These are top-notch changes and additions, and all quite welcome. However, I don't think they are sufficient to qualify a forty-dollar price tag for this expansion. (Just a few dollars more and you've got a brand new game.) Hence, I am rating this game only four stars. As an expansion, it is one of the best, but priced as a brand new game it doesn't quite deliver the value.
If you find this game for less and you already own the original supcom, consider it a must-buy hands down.
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Showing 1-2 of 2 posts in this discussion
Initial post: Aug 5, 2008 7:34:46 PM PDT
Does this game include everything in the original game as well? Because I want Supreme Commander but I dont know if i should get JUST forged alliance, or get both of them. I won't be playing multiplayer, but I will be playing all of the campaign missions and some skirmishes against the AI...Do I need to buy the original Supreme Commander as well in order to get the original campaigns?
In reply to an earlier post on Jun 18, 2009 1:25:53 PM PDT
Last edited by the author on Jun 18, 2009 1:30:29 PM PDT
Dionysus Smirked says:
I wish that I'd seen this response a year a-go. If any-body else is looking for an old game to "kill some time with," and "happens" in here, I'd recommend just buying a used copy of "Forged Alliance," and fore-going the original. "Forged Alliance" "puts the original to shame," as "the kids" say these days (They do still say that, don't they?).
"However, I don't think they are sufficient to qualify a forty-dollar price tag for this expansion." ~ Jesse R. Hunter
It is not an "expansion." This will work as a "Stand-A-Lone." If you do have "Supreme Commander" installed, "Forged Alliance" will recognize your GPG account; But, that is the only "connection" betwixt the two.
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