76 of 82 people found the following review helpful
The Universal Shooter (Bring'em On - the games),
Verified Purchase(What's this?)
By integrating both the MOVE (motion) controller AND the Nav Controller, this little accessory has the ability to add A LOT of fun to just about any shooting game.
Lacking an actual Move-based shooter, as in 'a real game' I could only test the Precision Shot 3 with the Time Crisis demo but, from what I experienced, I'm now a believer. And this is saying a lot from someone like me who is not that much into shooting games. I will take a few paragraphs to report my findings.
PACKAGING, SET UP, etc.
The gun comes in a nice cardboard box, easy to open.
Setup consists in sliding in the optional Nav Controller holder (gives you an optional second grip) and attaching the MOVE and the Nav. Very quick. Both controllers can be easily and quickly removed.
The gun comes with a little instruction sheet, useful because it shows how to properly handle the wrist strap and a warranty card. Warranty, by the way, is limited to 30 days.
I will list what I believe it's important to know about this gun:
- All buttons - no exceptions - can be reached while the controllers are mounted on the gun. Having the MOVE button on top of the gun may seem awkward initially but... this is the way it's going to be on any gun prop AND it took me only a couple of minutes to get myself used to it - on the Time Crisis Demo you press the MOVE button to lower your shield so that you can shoot and it felt natural quickly.
- Gun's trigger pulls the MOVE's trigger. Once the MOVE controller was attached and locked into the gun's body, the MOVE responded instantly whenever the gun trigger was pulled.
- The Nav attachment gives you a SECOND grip. This is a good thing for several reasons. It makes the weapon easier to handle, the targeting is more precise, you actually get a second trigger (the Nav's) that some future games may be able to take advantage of and, of course, all the buttons are on the weapon. The demo I played did not allow for movement but Nav's analog joystick the D-pad and the trigger felt in the proper place and I'm looking forward to actually use them in a game.
- This gun has sights. It's one of the many little features that makes using this prop so much fun.
- The back of the gun has an opening used not only for taking out the wrist strap but it makes it possible to charge the MOVE controller while mounted.
- Finally, one not-so-good thing: the second hand grip, where the Nav is mounted, is not as solid as I would have liked it to be. But, this being a gun, not a sword or an axe, I don't expect it to break for as long as I am aware that this is a breakable plastic prop, not a real weapon.
GAMING EXPERIENCE AND EVALUATION
I noted already that the only 'game' I was able to play so far was the Time Crisis demo. It's something that you can finish in 5 minutes or so and all you do is aim and shoot - you don't move around independently or duck for cover. I played the demo with a Dual Shock and with the Precision Shot and so did my kids. We all agreed that 'the gun' was far superior to the Dual Shock in every respect other than the rumble which is weaker on the MOVE. With the gun, you can easily strafe and quickly kill dozens of foes if in automatic fire mode because aiming is quick, precise and intuitive. The shape and the weight of the gun, the pulsating light - it's red when you fire - and the little rumble that is transmitted into the gun's body while firing make using the Precision Shot a lot of fun and a lot MORE fun than the Dual Shock control.
Since all the buttons are within easy reach, with the gun's trigger pulling the MOVE's trigger, this should work with any and all future shooter games. The second Nav grip is just genius in my view. When it comes to MOVE-enabled shooters, it would be hard to beat this gun. Now, only if we could get SOME games. Please?
Amazon's 5 stars are awarded when you can can say "I love it" about the reviewed item. Well... I really do. Just about everything - other than the second grip being a little weak - is well thought and well designed. This gun prop really adds value and enjoyment to Sony's MOVE when playing a shooter.
>> Brush your teeth, it's the law! <<
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Showing 1-7 of 7 posts in this discussion
Initial post: Oct 27, 2010 6:15:55 AM PDT
Phillip A. Oliveto says:
Not sure if you knew, but MAG has an update that added full MOVE support. I tried it out last night... not bad.
In reply to an earlier post on Nov 4, 2010 1:07:12 PM PDT
Not bad or works well with FPS games? Would you prefer using the gun over the Dual Shock?
Posted on Dec 18, 2010 12:57:38 AM PST
White Lotus says:
Do you have to purchase the Move controller to use with this gun? Or are you using only the gun to play Time Crisis?
Does the recharger come with this gun? If not, how much does it cost? Is it easy to do?
Posted on Dec 20, 2010 9:44:21 AM PST
Curious how do you handle jumping? Your left thumb is pressed on the analog stick forward and you need to jump over something you then have to take your finger off of it to hit X then back to analog stick? This seems like a Deal breaker and will get u killed in COD black ops.
Posted on Jan 19, 2011 5:04:35 AM PST
Les K. says:
Excellent review, thank you.
In reply to an earlier post on Sep 15, 2011 5:57:05 AM PDT
Aaron Silverman says:
This "gun" is just a plastic shell that the Move and Nav controllers fit into. It doesn't need its own recharger or anything. All the current gun attachments are like that.
Shooting games are much more comfortable to play by holding a gun attachment than by keeping your wrist bent to point the Move controller at the screen.
In reply to an earlier post on Sep 15, 2011 5:59:45 AM PDT
Aaron Silverman says:
I'm not sure about this gun, but the official Sony gun (the big awesome one, not the small red pistol) has small square, circle, triangle, and X buttons near the trigger (two on each side). It's slightly tricky, but you can hit them with your right hand fingers without removing your left hand from the Nav controller.
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