54 of 66 people found the following review helpful
NFS Rivals on PS3: If you have a PS4, go with the upgrade,
This review is from: Need for Speed Rivals (Video Game)
After having NFS: Rivals for the PS4 on launch day, I decided to get NFS: Rivals for the PS3 through Gamefly to see the differences.
And they are stark.
- On the PS4, there is no lag whatsoever. The game runs smoothly with no pop-in. On the PS3, oncoming traffic will pop in giving you next to no time to avoid it if you are going in the oncoming lane (which is quite common), causing you to crash. There is significant pop-in/draw distance as is true of other racing games (GT5 in particular) on the PS3.
- Graphically, there is no comparision, as one would expect. Everything looks significantly better on the PS4.
- As for the gameplay, the PS4 controller not only allows for better control, but also the inputs are real-time. You also don't get the "dead zone" with the analog sticks like you have with the PS3 Dualshock.
Now, as for the game itself:
- It's open world, in that you can drive on any road in the map without being in an event, but if you're expecting NFS: Most Wanted or Burnout Paradise levels of activity you may be disappointed, as it only extends to jumps and speed cameras/zones. There are no billboards/gates to smash and generally less areas to explore compared to those other 2 games.
- You can play as a cop or a racer; the cop path is significantly easier to progress through than the racer path (you unlock a new car with each speedlist you compelte), and the events are generally easier as well. So until you get accustomed to the control, I recommend being the cop.
- AllDrive is the new feature in the game, which seamlessly connects the single player game for up to 6 people at one time. This means you could be the cop, encounter another human players race, and be able to bust them. You also earn additional speedpoints while you are in the AllDrive mode (it'll turn green). However, the aforementioned lag comes into play in these situations and is definitely noticeable.
- If you only have a PS3, this isn't as good as Most Wanted or Hot Pursuit, in terms of overall content (MW) and actual gameplay (HP).
- If you have a PS4, while this right now is the only racing game for it, it is the superior version of the two games, in all aspects.
Tracked by 2 customers
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Showing 1-3 of 3 posts in this discussion
Initial post: Dec 6, 2013 11:36:23 AM PST
Amazon Customer says:
The game lags on the PS3? That doesn't surprise me, the game was intended for the PS4. Why do developers release games on the previous console if they can't even get the optimization right?
Posted on Jan 4, 2014 1:45:12 PM PST
Scooter Junkie says:
This was so terrible that I took it back to GameStop and took the wallet raping, rather than look at it on my game shelf for one more day. I thought it was odd that all the marketing was toward the PS4, and that is was made available for the PS3, seemed like an afterthought. It is an unenviable talent to port a 2013 game to 2004 gameplay standards..
Posted on Jan 8, 2014 8:03:41 AM PST
Nathan Brantley says:
30frames per second though is really souring the game for me. Once you see it, it cannot be unseen.
There is some code you type in the game console for the PC version that makes it 60fps.
If you play on a lower-end display like a junky no-name LCD, you 'may' not notice.
For those of you that just play games and don't care about graphics (why even get a PS4 then?) the 30fps to 60fps is huge.
If you get a chance to test. Play Battlefield 4 (on PS4) and drive a dune buggy around at top speed, notice it is smooth as butter, then quickly switch to Need for Speed and you can see something is "off". What you sense is NFS's lower FPS. DICE and Ghost are the developers of the games BF4 and NFS respectively, and both used the Frostbite 3 engine to make the game. The moment I jumped into a NFS car a couple weeks after playing BF4, I actually felt like I was on the "battlefield" as we Battlefield players say but I was in a car on NFS, the graphics, modeling, floating debris in the air are are eerily similar. It is crazy cool, but then I noticed something just felt off. I got online and after research found out the game was in 30fps, while BF4 has a hundred more complex actions and 64 players at the same time and runs at an incredible 60fps.
Ghost didn't put in the effort to make it 60fps on PS4, or maybe was keeping parity with the lesser graphics-capable Xbox One so the games look identical, who knows right?
Gameplay is fun, but I bet the next Need for Speed is going to be amazing on the graphics side.
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