133 of 154 people found the following review helpful
Resident Evil 6 is a Great Third-Person Shooter
, October 6, 2012
This review is from: Resident Evil 6 - Playstation 3 (Video Game)
Resident Evil 6 is not a survival horror game. Period. It's a top notch third-person shooter involving zombies, monsters, and biological weapons. The only reason I did not give this game five stars is because no matter how hard I try I cannot help but feel a little disappointed that it's nothing like the previous ones. I'm not saying that's a bad thing, it's just my own personal opinion.
If you're reading this, then chances are you've already read much longer reviews outlining the pros and cons, the new innovations, and the gameplay mechanics. The only reason I'm writing this is so anyone who's still on the fence about buying this game can get a simple, calm review. A lot of reviews (good and bad) are so heated on this game that it's hard for me to read more than one or two at a time.
What eventually drove me to write this is going back and reading reviews of RE1 and 2. The complaints for those games are:
1. The camera
2. The aiming
3. The pacing (too slow)
4. The controls (move like a tank)
5. The "stupid" puzzles
6. Not enough ammo
7. Can't move and shoot
Now the complaints for RE6:
1. The camera
2. The aiming
3. The pacing (too fast)
4. The controls (move like an action hero)
5. The lack of puzzles
6. Too much ammo
7. Moving and shooting is lame
8. Zombies body parts fall off and can't shoot them in the same area anymore (someone actually complained about this)
I'll be the first to admit, RE6 is lacking big time as far as the "throw back" factor is concerned. However, I appreciate what they're doing here. I personally love the whole lay-on-your-back-and-frantically-shoot-enemies feature. I also like that I can actually melee instead of swipe the air in front of me with a knife hoping to make contact. I agree that having to wait for the zombies to move before I can shoot them is lame, and I had a bit of a struggle adapting to the assault rifle zombie (though he really just holds down the trigger in sporadic bursts that go all over, mostly hitting the ground). The J'Avo are NOT zombies. They are bio-weapons, superhumans if you will. They sometimes transform into other creatures. This I can accept. I had to adapt to RE6's gameplay. I do things like turn on a high difficulty and pace myself. Do I HAVE to walk down that hall with my gun drawn? Well, no. But I do because that creates more tension and I can take in the atmosphere more.
I was skeptical at first about Wesker's son Jake. It seemed pretty cliche and silly to me. Then I remembered that the entire story of all of them is. Again, this is not to say I don't like all the others, I love them. But honestly, the dialogue and voice acting has always been pretty bad. That's just one of the things that I fell in love with back then (along with tank controls!). Jake's story even has a Nemsis theme throughout, but that still isn't enough for some folks. Also, by the time I got to the second chapter of Leon's campaign (three hours in) there was some extensive puzzle solving. However, they do baby you through them via pop ups and quest markers. My solution? Turn off the HUD. It clears the screen up and makes the game more approachable. I don't feel like I shouldn't have to do that, rather I appreciate the option to do so.
It's things like these that I think offend some old school RE fans. I downloaded all of the previous ones a few months ago, and even got Archives for Wii. Those games are great, but they're not RE6. I guarantee the last time 90% of the people complaining about the new gameplay mechanics played RE1, 2, or 3 was at least 3 years ago when they got upset about RE5, if not longer. The point I'm trying to make to you, the potential buyer, is that Resident Evil has changed. Not for better, not for worse. It's just different. If you're hoping for a survival horror experience, it won't be found here. If you're expecting an RE revival, forget about it. But if you're interested in a quality, A-list third-person game with some horror elements, a lot of gore, and a plethora of fight-for-your-life situations (which typically involve ACTION, regardless of the game) then go pick up a copy. If nothing else at least rent it, and draw your own conclusions. Like I said in my Dead Island review, if you're this far into researching it, you're probably going to get it anyways. Thanks for your time.
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