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Customer Review

15 of 20 people found the following review helpful
5.0 out of 5 stars More GTA Excellence Presented in Better Graphics!, May 16, 2010
= Fun:5.0 out of 5 stars 
This review is from: Grand Theft Auto: Episodes from Liberty City - PC (Video Game)
For those of you familiar with the Grand Theft Auto series, you'll know right away how fun this series can be. It's an open world and you can do everything from carjacking people, to doing hitman missions for various powerful criminals (sometimes mafia types and that sort of thing) in the city. You can even visit virtual strip clubs in the game, and listen to the radio while you drive around the city, or even watch TV on the game on the TV in your character's apartment!

There is a huge amount of content here to play with and enjoy. In Episodes from Liberty City (commonly referred to as EFLC), you get two somewhat smaller GTA games set inside the very same Liberty City you may have gotten to know when you played Grand Theft Auto IV - and you may even spot your old character and some other people you know and recognize from GTAIV as they conduct their own affairs and pursue their destinies in Liberty City!

Now that you know a handful of reasons for why you SHOULD buy this set of games, I'll highlight two issues that might make you reconsider and decide not to purchase. First, the game incorporates the same old SecuROM DRM software that GTAIV had. If you played GTAIV and didn't care, you shouldn't mind this. But if you thought SecuROM in GTAIV was a real pain, you'll encounter the same issue with this game, unfortunately.

The other reason you might reconsider purchasing this game is that the very same bug that plagued GTAIV (some kind of annoying memmory/texture leak issue) remains present and unfixed in this game. Basically, after a while of driving around, doing missions, and in general having fun and raising **** as is customary in GTA games, you might encounter a bug where some of your in-game textures get replaced with lower-resolution textures, and ultimately disappear entirely. While it is a real shame that Rockstar didn't fix this issue, it is worth noting that it is fairly easily addressed: just restart your game every couple missions or so, and the problem is remedied.

On the whole, these new additions to the Grand Theft Auto series (this game pack and GTAIV) are wonderful and worthy additions to the series that enhance the gameplay with updated graphics and physics. As such, as you should expect, you'll need a reasonably modern system to run them well.

My system specs:
Phenom 9850 BE Quad-Core Processor @ 2.5 GHZ
NVIDIA 9600 GT 512mb
4GB DDR2 1066
Windows Vista 32bit

On this system of mine, I ran GTAIV and EFLC at 1920x1200 resolution on medium settings, and the game looked and ran fine most of the time, with the only exception being the easily remedied memory leak issue I discussed earlier in this post. Most people tell me your processor and memory are what you really need to watch to run this game well, and the reviews I've read suggested that, with the good multi-core processing support this game offers, you'll want a Quad-Core, or at least a fast dual-core to run it nicely.

In the tradition of the Grand Theft Auto classics that preceded this and GTAIV such as GTA: San Andreas and GTA: Vice City, this game is a quality addition to the overall lineup of games in the Grand Theft Auto series, and offers direly needed graphics and physics updates. All in all, this is arguably a game you shouldn't miss, especially if you liked the other Grand Theft Auto games and you have a good enough system to run it.
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Showing 1-2 of 2 posts in this discussion
Initial post: Jul 2, 2010 1:44:32 AM PDT
Burr says:
I could be wrong, but after seeing people report this issue again and again, and having experienced it myself, I would conclude that the disappearing texture issue is 32-bit OS related. It seems that most of the people reporting the problem are running a 32-bit OS and having played the game on both Windows XP 32-bit and 7 64-bit with an identical hardware configuration I can confirm that the issue disappeared after upgrading to 64-bit.

Even though the back of the box does say it is optimized for 64-bit, it is still an annoying issue. I guess optimized means you will have headaches if you don't run what they say you should!

In reply to an earlier post on Apr 22, 2011 1:20:12 PM PDT
Last edited by the author on Apr 22, 2011 1:20:50 PM PDT
J. Martin says:
Its interesting that you bring that up, because lately my parents just bought a new 64 bit PC running Windows 7. When I run GTAIV or EFLC on the new W7 64-bit PC, the disappearing-textures/memory-leak issues seem to have gone away.

I wasn't sure if I should conclude that Rockstar finally got around to patching the problem out, or if it was just running better because of the new PC. Judging by your comment, it sounds like it may well be the latter.
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