17 of 18 people found the following review helpful
Hours of Fun,
This review is from: LEGO Batman 2: DC Super Heroes - Playstation 3 (Video Game)
OK. I'll start with the one and only bad remark I have about this game. They really missed the mark with the camera on this one. It's very jumpy and erratic in co-op and takes quite a bit of getting used to. They did include a very limited right stick camera control on this game, but it's usually dependent on how far away you are from your partner. The further away you are, the better the individual camera controls are.
My son and I have been putting the hours in on this game since we picked it up on Tuesday, and it's a blast. The voice acting adds to the humor in a way that was missing when all that the characters would say were "mmmm", "aaaah", and "tee-hee-hee". The dialogue is obviously simple since the target audience is young children, but even as a 40 year old adult, I found it to be pretty humorous; especially the Batman to Superman animosity mixed with the Robin to Superman hero worship angle.
The gameplay itself is pretty standard to Tt Lego games and is similar to the rest of the games. Levels seem to be a bit longer than usual which is good. The Gotham City open world is large and contains several side "missions" to collect bad guy characters and bricks, as well as follow ghost studs from story to story similar to Lego Harry Potter. You don't collect character tokens in this game, but get them through story mode and side fights similar to Lego Indiana Jones 2. Graphics are smooth and colorful. Cut-scenes are hilarious and well programmed.
If it wasn't for the camera I would have given this game 5 stars. It's not a huge issue, but is a hindrance sometimes. We did find one area where the camera actually caused an enemy to be hidden by one of our characters during a flight sequence, so we were stuck for quite a few minutes while trying to figure out why the game wasn't progressing. Other than that, we have made it up to Story Level 11 and haven't found any bugs or problems so far. However, we haven't done any free-play yet.