10 of 14 people found the following review helpful
Endless shooting, minimal thinking required,
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This review is from: LEGO Star Wars III The Clone Wars - Xbox 360 (Video Game)
We own all the Lego video games, and this one is markedly different from the others. Previous games (Batman, Harry Potter, all other Star Wars, the original Indiana Jones) combine shooting and fighting enemies with challenging puzzle-solving. Clone Wars is basically non-stop action and shooting, with almost nothing else to accomplish as you move through the levels.
Some examples of the disappointments:
1. The split-screen options essentially reduce each person's point-of-view to half of what they need to see, totally frustrating. There are options for dynamic/horizontal/vertical on the split and they are all miserable. Numerous times during play someone would yell to the other player, "Drop out! I can't see what I'm doing!" In addition, there are some levels where the 2 players are forced into split-screen on completely different areas of the game (to accomplish necessary tasks separately). This function doesn't give you "cooperative" play, it's more like "dual" play where 2 players are using the game simultaneously. In previous games, players explored the levels together and had to work together to accomplish goals.
2. There is a lot of flying. Various air vehicles and they all handle differently---some are pretty annoying to maneuver.
3. Enemies constantly respawn once you destroy them. I don't mind having to clear the screen of 50 or even 100 of something, but the constant respawn leaves virtually no time to explore any area unmolested.
4. Levels are sometimes very long. Complete one section of the assigned mission (Example: destroy some certain amount of bases) and then another mission pops up---and it's pretty much like the one you just completed, except with different bases to destroy! Monotonous!
5. On the rare occasion when you come across a "puzzle" to solve, it's ridiculously simple. Example: 3 triangular Lego pieces are in plain sight, waiting to be forced into triangular slots immediately to the left. Wow--isn't that something that a 12-month-old baby can figure out?
Some good stuff also:
1. The game looks good, lots of nice details here and there. The little mini-films lend a little humor as well.
2. The hub has a lot of interesting places to go and things to do. I felt like staying there instead of getting to the levels on some occasions!
3. I didn't have any issues with glitches or freezes so I guess that's a bonus of sorts.
4. New attacks and weapon use (including cool vehicles and the ability to command troops)
This game was delayed over and over in release, and I can see why---the developers had a big bag of nothing. They seem to have paid a whole lot of attention to the "look" and the "function" details of the game without much care to the content of the overall story. Very disappointing, since the Clone Wars TV show is really entertaining and there could have been a lot more here than just show up and shoot shoot shoot. I suppose some gamers will love the mindless, endless fighting but even for the hardcore shooting enthusiasts in my household, they said "forget it" after playing 2 sessions and most of the levels. No one even cared that Free Play was open because we didn't want to suffer through playing the levels again! There are a lot of Gold Bricks to earn in this game and the idea of playing long enough to get them makes me want to fall on my own lightsaber.
Bottom line: might be almost tolerable for a single player who just wants endless shooting action, all others stay away!