2 of 2 people found the following review helpful
Under rated as a game, but the Kinect falls short.,
This review is from: Fable: The Journey - Xbox 360 (Video Game)
This game was really fun to play. I will say that I wish I had purchased it used, as I think its worth about half of the full retail price.
The following points are from a casual, occasional gamer.
Being "in the game" has never been more real to me. It helps that I have a 55" TV.
I enjoyed the story and acting.
The innovation of it is exciting. So much more than any other Kinect game I have played.
I was not happy to find out that this game is on rails (it moves you along a linear path through the story). This was one of Peter Molyneux moments for habitually blabbing about desired features as if they were already functioning in the game. I hope so anyway. Otherwise his definition of "open world" is not the same as it once was.
The Kinect loses its ability to see what you are doing within an hour. This causes you to recalibrate your combat settings in the Fable settings menu. It is not the same thing as calibrating your Kinect (which you should do when you first install it and again any time you move the device to a new location).
It was too short. I played it from start to finish on a Saturday with about four hours of down time mid-day. I began at 9am and finished around midnight.
I enjoyed it enough to not regret the purchase. I probably would have liked it more if my expectations were set properly before purchase.
If you're a casual gamer like me it will be a good one.
If you pwn n00bs in your favorite FPS every night after school/work you should pass.
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Initial post: Dec 29, 2012 12:48:44 PM PST
M. Morin says:
It's "pwn n00bs", not "p0wn n00bs".
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