47 of 54 people found the following review helpful
A mesmerizing gem that every gamer should experience,
Verified Purchase(What's this?)
This review is from: Deadly Premonition: The Director's Cut - Playstation 3 (Video Game)
Deadly Premonition can be a hard game to swallow for the uninitiated. The original released in 2010 and injected the Xbox 360's decidedly westernized library with the spirit of obscure budget horror. Since the controls are somewhat archaic, it often gets misrepresented as "so bad it's good."
The enjoyment found in this game is nothing like the feeling you may get while ironically watching a bad movie, should you be into that. No, this game's story is actually very good, and one that wears its huge Twin Peaks influence on its sleeve. And on top of that it features one of the greatest main characters in any game, ever.
In many ways The Director's Cut is the superior version, despite some framerate issues that I'm happy to report don't hurt the game too much (the only really bad sections occur early on). Thanks to the refined controls and difficulty, combat is far less tedious than before, which makes progressing through the game a lot more satisfying. The enhanced mini-map also gives extra incentive to explore the town and complete sidequests in between missions.
Though Deadly Premonition still contains a fair amount of jank, it only adds to the wealth of charm within. The end result is a ridiculously original masterpiece that hearkens back to an era where the gaming landscape had more room for wildly imaginative budget games, a far cry from the abundance of focus tested blockbusters that are prevalent today.
Sort: Oldest first | Newest first
Showing 1-4 of 4 posts in this discussion
Initial post: May 3, 2013 3:11:38 PM PDT
Joel H. says:
Posted on Feb 24, 2014 11:57:04 PM PST
For the bad framerate part, how early is "early" in the game? I've been playing for nearly two hours (gotten through the Greenvale Police Dept), and the framerate has barely gotten any better than the atrocious opening scene. I can't focus on anything but how bad my eyes burn and my brain stings the whole time I'm playing. The rest of the game seems to be just what I wanted and expected, but I can't believe how light people are making of the abysmal framerate...
In reply to an earlier post on May 2, 2014 6:24:38 PM PDT
James Pesetsky says:
From memory I only recall it bothering me for the first third of the game, maybe 2-3 chapters in. After that only the item pickup screen would noticeably drop on occasion. It's worth putting up with regardless
In reply to an earlier post on May 3, 2014 9:45:01 AM PDT
I started playing the game last week and am about 5 hours in and I have to say...the frame rate hasn't gotten any better (constant framerate drops, and never seems to get higher than 24 FPS). However, I have gotten used to it.
Like you said, yep, the item-pickup screen randomly displays at like 5 FPS (which is no big deal at all). Objects in the distance will also move like a slideshow. This is especially noticeable when you drive by horses, which look like they have 2 frames of animation and makes you feel like you're playing an old DOS game.
The other problem I've been having is that the game will "hang" for a second before I get headshots. It doesn't happen all the time, but when it starts happening, it keeps happening. Kind of annoying, but not game breaking.
Basically, I would say the performance is terrible, but this doesn't necessarily detract from the story-based nature of the game and overall pacing. I would agree with putting up with the technical shortcomings to experience the story.
I'm using the download version on a PS3 Slim FYI.
‹ Previous 1 Next ›