Customer Review

65 of 76 people found the following review helpful
5.0 out of 5 stars Good, for what it is, September 24, 2009
= Fun:5.0 out of 5 stars 
This review is from: Halo 3: ODST - Xbox 360 (Video Game)
I've read a few reviews here, and I think that, although there are some valid points, people are treating ODST as something that it was never meant to be.
So, what is ODST? It's an expansion. Expensive? Yes, but one has to realize that in reality, it's several expansions built into one, a `collectors pack' for Halo 3 fans. (After all, it's named Halo 3: ODST, not just Halo: ODST)

So, before I break the game down, let's examine what ODST really is.
1. Campaign (Short, yes...Fun? Very.)
2. Fire Fight (One could say a different campaign. After all, a single match with good people can be hours long, and that's one match.)
3. All the maps (A $20+ value, considering there's two map packs worth 1600 Microsoft points, not to mention the three new ones.)
4. Halo: Reach Beta (Remember lockdown, with it's Halo 3 Beta? Yeah...)
Okay, first things first. The Campaign:
This is fun. It's far more tactical than any Halo game before it, and allows for so many new opportunities. Once in Heroic, you find yourself planning assaults, sneaking, factoring in how many grenades you have. Ammo is so sparse that you're constantly forced to re-adapt and pick up new weapons, rather than keeping with the same two weapons (As was much the case with the first three halo's). The characters are new, which again, is interesting. The Visor?...Man, probably my favorite addition. It's so cool to able to switch around views, to get tactical or go all out. Wonderful. Not to mention the addition of engineers, which do nothing but add to the depth of game play and emphasize strategy.

Fire Fight:
Let's be honest. Mention Gears 2? You hear about horde. Mention Call of Duty WaW? Nazi zombies. Now halo has it's own, and it is beautiful. Fuller maps, with each offering their own advantages and disadvantages. The new call-sign features allow for quicker identification, and the new drop-off system (The enemies come in on Phantoms, rather than just spawning) allow, again, for strategy. Ammo shortages are common here, so know your weapons. The skulls always add a bit of flair and make each and every round a new experience. My only complaint? When I play with my Australian friends, the game is pretty laggy.

All the maps:
I wish I had known this going in. Woulda saved me twenty bucks. You know about new maps, right? The new three; awesome. A much called for remake of midship, an open map that will make for interesting swat, and a dock that features dingies and floating crates. Awesome, right?

Halo Reach: Beta trailer:
-This- is Halo 4. This is the one that's going to blow people away. (For those who know the story, well done. Reach is, Halo -1? It's a prequel). This is the unsung hero of ODST, as I already can't wait. Remember people buying Crackdown ($60) for Halo 3 alone? This is much the same thing; only you also get the above mentioned features. No brainer, right?

So, overall? If I knew someone who only had 60 to spend, I'd point them in the direction of Oblivion or Fallout or the like. But, for someone who knows they're getting a huge expansion, and loves Halo? This is all but a must have. Just know what you're getting into; it's not a standalone, but it's still pretty awesome.
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Showing 1-4 of 4 posts in this discussion
Initial post: Sep 28, 2009 3:08:37 PM PDT
Chewy5431 says:
I think you mean "Crackdown" not "Lockdown". Great review otherwise.

In reply to an earlier post on Sep 29, 2009 4:44:46 PM PDT
Yeah, that's what I meant. Thanks for the tip

Posted on May 10, 2011 4:56:28 PM PDT
Im pretty sure that ODST was out before Black Ops was, so how could it be referring to it?

In reply to an earlier post on Apr 7, 2013 7:51:16 PM PDT
Jason Smith says:
No, he's referring to World at War (WaW), the game in which the zombie mode made its debut. A common misconception.
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