147 of 167 people found the following review helpful
THIS is how you make a throwback.
, November 15, 2009
This review is from: New Super Mario Bros. Wii (Video Game)
The only really bad thing about New Super Mario Bros. Wii is the excessively long title. Nintendo could have been justified in simply calling this game Mario Bros. 4 or Super Mario World 2, because it fits right in with the legendary series of 2D games from the NES/SNES era.
Mario is one of a very few characters who survived the jump from 2D to 3D. Mario 64 was revolutionary, and Super Mario Galaxy even more so. So it might seem odd that Nintendo would go back to a traditional side-scroller in the midst of 3D gaming. I for one am glad they did. Yes, there is something to be said for the nostalgia factor: the game goes out of its way to reference previous games in the Mario series, from the enemies to the music. But make no mistake, this is a NEW game with NEW, very CHALLENGING, levels. It may come as a surprise to those who were introduced to Mario via Galaxy or New SMB on the DS just how much harder this game is compared to those. NSMB Wii has a difficulty level on par with Mario 3 or Mario: The Lost Levels (aka Mario 2 in Japan). This game is relentless with agressive enemies, tricky platforming, and those classic secret areas that you can often see but can't fathom how Mario can reach them!
The gaming community has been very nervous about this game's new feature that allows you to "skip" a level after dying eight times. Will this create a culture of gamers who cheat and don't get to feel the sense of accomplishment that those who stick with the game for hours upon hours honing their skills? To that I say, relax. If you don't want to use the feature, you don't have to. Further, the feature doesn't show you how to reach all the secrets in the level. It's not an instant "I Win" feature. Anything that allows game designers to make creative levels without fear of holding back because they might make the game to hard is a good thing.
The multiplayer feature of this game is frantic and fun. It's an interesting mix of collaborative and cooperative play that works great. Added games like Coin Battle and Free for All make this a very complete package.
This game should herald a new beginning for 2D games. With a market saturated with FPSs, I for one am glad that there's still a company making "traditional" platformers and realizing that the gaming past can still influence the future of gaming.
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