44 of 48 people found the following review helpful
Perfectly captures the depth of engagement games provide,
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This review is from: Reality Is Broken: Why Games Make Us Better and How They Can Change the World (Hardcover)
Having been around computers and games since I was 2, and having played online games from the start when I was 13, I can say that Jane McGonigal's description of the online world today's kids are growing up with is extremely accurate. When I sat down to write what soft skills I've picked up from all my years playing online games, I came up with a rather exhaustive list. It's astounding, regardless of the genre played (FPS, like Halo, MMOs like World of Warcraft).
Why do we find games so engaging, so engrossing? Many schools, businesses and the like are blaming 'addiction' to games for people tuning out. It goes far, far beyond simple 'addiction' (though problems do exist). Jane goes to great lengths to EXPLAIN the concepts of engagement this 'video game addiction' really consists of - and that schools, businesses and the greater community can and SHOULD learn from such an efficient, accessible use of these concepts to improve the quality of life for everyone in society.
This is a must read - particularly for any businessperson, teacher, parent, or gamer in the community.
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Initial post: Aug 10, 2014 7:10:25 AM PDT
Last edited by the author on Aug 10, 2014 7:10:48 AM PDT
tal moskowitz says:
Can you please share with us your exhaustive list?
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