Customer Review

12 of 18 people found the following review helpful
3.0 out of 5 stars NFS Mostly Wanted me to Give it back to Gamestop, November 3, 2012
= Fun:3.0 out of 5 stars 
This review is from: Need for Speed Most Wanted - Playstation 3 (Video Game)
I cant begin to start on this trying so hard to wanna love this game. Criterions take on NFS Hot Pursuit was fun as hell and never got tired of it. Online was fiercely competitive because of the Run or be caught atmosphere. Well Whats wrong or right about this game?


1. Modifications, Paint Jobs, Rims, Body Kits, Vinyl, and Vinyl Kits are missing. Underground, Most Wanted, and Carbon franchises focused on that and racing. Here we have minimal modifications designed to only rinse and repeat races so that you can complete the goals listed under each modification you make to the vehicle. There is no way of going above and beyond and creating your own unique vehicle that you can be proud of. That is what I believe made the Most Wanted and Underground Franchise so popular. You had tons of combinations for choice. On Most Wanted 2012 you dont.

2. Gameplay that is missing is, Drag Racing. That was one of my most favorite moments on Most Wanted and Underground. I dont know if due to hardware or Blu Ray limitations that they totally left out Police Chases on multiplayer mode. Jeez if they would have added that the could have easily multiplied the user reviews from players themselves and gotten 5 stars. Crashing frequently will get annoying, I dont believe the best racers will ever go a moment without getting annoyed for crashing when they are trying to complete goals for each car, or online. Some cars you notice will take a couple hits more before the game considers it a crash. Get ready for alot of restarts because of how tight your going to have to learn to race and focus.

3. Multiplayer, just finished playing at 1:45am. I must say I am not happy with it. You got alot of Takedown and bashing and everyone going in 360's waiting for a timer that takes 1min 45sec or more to announce the next game. It could be a circuit race, stunt challenge, and team races....Stunt Challenges are weird as hell, and often have you repeating a jump over and over to best your last longest jump. I swear its repetitive and boring. Mostly everyone I've played with seemed confused on some stunt challenges. The marker would be placed on some high point and can be easily overlooked EVEN WHILE refering to the map and its location. It's just poor. We dont see that competitiveness that was so fierce on Hot Pursuit online, because online feels repetitive and like a chore. And no inclusion of online Police chase battles is a disappointment. On that matter I wonder if the direction they took on Most Wanted was purposeful or due to hardware or Blu ray constraints.


1. Graphically the game is incredibly detailed, and the vehicles are modeled so beautifully. The damage on these vehicle are as good as they are going to get. The rough Crashes you may take are so well done, and you notice no slow down when you get flipped violently. The games framerate is impeccable IMO. Police Vehicles are detailed as well and the Chargers look like beastly intimidating vehicles like in real life.

2. Gameplay on the single player campaign I'd rather stick to then online. Its focused and linear to a certain extent, requiring specific things and giving you parameters as to how to get 1st place. The problem is its not a linear storyline. Your given new races and goals for each vehicle you find. See yourself spending alot of time finding new cars and running the same type of races for each. Its not like NFS most wanted where you win money and you upgrade your vehicle or buy a new one to match up to the opponents. Does this type of Gameplay warrant the title "Most Wanted"? it does not, and this will never be the most wanted so many are being duped into thinking when Criterion released their first trailer. Does the Gameplay work for this NFS Most Wanted? Yes it does, because its not a campaign your gonna hate but your going to ask "why did they take this route". Its got reflections of Hot Pursuit in small amounts, Burnout(the moments you go around corners and crash), and the beauty of Detailed NFS games. Its most thrilling and ramped up aspect are the Police Chases which Criterion has managed to make harder. The Officers on here are relentless. Even when you have gone to a cool down period your gonna need to keep moving and go off road, thru alleyways, or facilites...these guys will even start looking thru shortcuts or thru the areas your trying to hide out at. Slamming into roadblocks with SUV's will automatically register as a takedown for the police, but it doesnt mean your busted it just prolongs the effort for you to run away. Now that handy lil 180 we have been seeing on the trailer is there for the specific reason for these SUV roadblocks. Make a quick double back and start running. Now the police chasing you wont just ram into you when doubling back, I think its meant to show that the officers are trying to play safe on their end and avoid killing themselves. I dont believe officers would ram a fleeing vehicle head on if they know its doubling back at an insane speed, in real life, so you will notice the restraint till they are behind you again. Try hard, its intense. My first police chase today registered for 23mins long...thats how long it was. On Carbon I had to slow down at times or double back on purpose to make em drag out that long. The chases I give 5 stars. but the gameplay for the rest is a 3 at best. It's good to a point.

3. Controls are just too Hot Pursuitish for a City environment. And this insane braking was adapted that you're gonna have to get used to. L2 and Square handle the front and Back brakes respectively. So braking doesnt just stop the car with Square, you need to press both to use the brakes for all four tires and you will understand it was for the purpose of making those 180's...weird at first and questionable!, but you will get the hang of it and works out Ok.

I cant even give a recommendation for this game with sound confidence or sound negativity. It is just so unusual the route that EA allowed and Criterion allowed itself to take for this "Most Wanted" title. I'm disappointed to the fact that I can't even be as enthusiastic with this game as I was with Underground, Most Wanted, and Carbon. Elements from all three of these games are missing in NFSMW 2012. It is just a shame IMO for me not to feel good about this purchase. So I leave it up to you the buyer based on how I wrote my 5 hours into this game and not really in the best spirits with it. In a few hours I will be returning it and getting AC3.
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Showing 1-2 of 2 posts in this discussion
Initial post: Nov 3, 2012 6:59:51 PM PDT
Last edited by the author on Nov 3, 2012 7:01:01 PM PDT
Kirra says:
Did the exact same as you mate. Got $35 for it at gamestop a couple days after it came out... tried to love it, couldn't tolerate it... Crash cam and no customization or even a garage is abysmal... Still have most wanted black edition on the ps2 that is still stellar aside from the graphics. At least we have the online pass for when it's 9.99 used and feel like seeing if they patched or updated it in any way, but sure as hell won't hold it's value as it is...

In reply to an earlier post on Nov 4, 2012 5:05:38 PM PST
El Flechero says:
blu-ray constraints? I'm pretty sure they didn't run out of space on the blu-ray, since the same game has to fit on a DVD for the xbox.
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