54 of 77 people found the following review helpful
Great game if it wasn't so repetitive.,
This review is from: Sly 2: Band of Thieves (Video Game)
The first Sly Cooper was a simple cel-shaded stealth that was both easy and fun. This one, the sequel is also cel-shaded stealth based game, but this time the little levels are replaced with a few giant episodes with multiple missions within that episodes.
There are three characters that can be controlled, Bentley, a little turtle with bombs, Murray, a hippo with punching power, or the character you'll primarily play as, Sly, a racoon who can jump and pickpocket. There are eight episodes, each one requires either one of the characters to move towards one place in the level in order for the mission to start. Each mission usually consists of pickpocketting or sneaking around with Sly, smashing or carrying stuff with Murray, , or participating in a mini mission with Bentley (either a 2-D flying shooter or a low tech move a triangle through an obstacle course thingy - both are pretty boring).
While the description is pretty basic, the unfortunate thing is that that is pretty much it. For 20 hours, you will constantly move traverse to one part of a level, which is sometimes not trivial, view a slideshow, do a few of the things described above, and repeat over and over again. The eight episodes are different looking in some aspects, but it's still the same thing over and over again. After a while I find myself screaming at the game, "Sly can pickpocket, I get it, can I do something different?"
The good thing is that the game engine is fantastic. The jumping, the sneaking, the graphics, the controls are all well done. If they shortened the game, added some different types of missions, and removed a lot of the repetitiveness, it would be one of the greatest games ever. Another great thing is that even though most of the missions are the same, you rarely repeat parts of a mission because if you die or get caught, you usually don't have to start the whole mission over again. It really cuts down on the frustration. Also, the game is really balanced in terms of difficulty. It's never really hard at any one point, and the later levels don't leave a bad taste in your mouth like other games where the make the final parts of the game nearly impossible.
In terms of graphics, it's overall very well done. Usually an episode consists of a small town, castle or prison that is both cartoony (in a good way), yet very detailed. A lot of time and effort was done making the episodes. The only problem I had was that color scheme was pretty similar, making it look monochromatic after a while.
The movies are decent, though most of it was in slide shows format, but you still get a lot without interrupting the action.
All in all, it's quite a different game from the first one. In some aspects it's much, much better, but overall, it just wasn't as fun.
Huge levels require lots of exploring
Good mixture of stealth and thievery
Requires little repeating of mission
Never really stuck at any one place
No guide required
Same basic missions over and over again
Requires traversing the same terrain over and over again
Just plain annoying after a while
Mini games are stupid and lame
Time to complete: 20 hours
Frustration level: low/medium
Difficultly level: low