Customer Review

118 of 137 people found the following review helpful
1.0 out of 5 stars The best way to end a series is to make sure the players don't want to replay any of it., March 15, 2012
This review is from: Mass Effect 3 [Download] (Software Download)
An entire game series ruined by 5 minutes of some of the worst, most MST3K-worthy, writing in the history of cheesy science fiction. What more is there to tell? 3 games, the first two considered masterpieces of the Western RPG, with great writing and the ability to really feel like you had control over the world you were in.

Then the third game comes along, much anticipated...and for the first 20-30 hours it is spectacular. You can't believe it: your dreams have been answered.

And then it ends. You didn't expect a happy ending - you kind of wanted a bittersweet ending. But you just stare in horror: you have no control over the ending...it plays out like a poorly written nightmare. Everything you did for the last 3 games did not matter...in a series that championed the myriad of choices, of endings, and styles of gameplay you are left with three versions of the same ending - the only difference being the color of an explosion.

And when you get done you look at your copy of Mass Effect 1 and Mass Effect 2 and think to yourself: Well, I can replay these. I still like them.

20 minutes into your new character of ME1 you can't shake the feeling that there is no point. So you close it. And you stare.
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Showing 1-4 of 4 posts in this discussion
Initial post: Mar 27, 2012 8:08:28 PM PDT
So poignant, yet so true...

I am at least fortunate in that I've yet to finish ME 1-2, and would most likely pass on ME 3, unless ToxicWare grows a backbone and rebels against their overlords over at EA and releases a DLC, or better yet an expansion to make up for their horrible standing with their fans of this series...Even a mod would do at this point 'ala SWKoTOR II.

Posted on Apr 10, 2012 9:38:33 PM PDT
"Then the third game comes along, much anticipated...and for the first 20-30 hours it is spectacular. You can't believe it: your dreams have been answered.

And then it ends. You didn't expect a happy ending - you kind of wanted a bittersweet ending. But you just stare in horror: you have no control over the ending...it plays out like a poorly written nightmare. Everything you did for the last 3 games did not matter...in a series that championed the myriad of choices, of endings, and styles of gameplay you are left with three versions of the same ending - the only difference being the color of an explosion."

Out of all the reviews I've read, those few short sentences of yours sum it up perfectly.

Posted on Apr 11, 2012 12:52:39 PM PDT
[Deleted by the author on Apr 11, 2012 12:52:51 PM PDT]

Posted on Apr 11, 2012 12:53:06 PM PDT
Mykl says:
EnragedElcor, your review is spot on perfect. I just finished the game and you summed up my feelings on this like no other review I've read has. I'll still play through the game another time or two, but it won't be for the same reason I played ME1 and ME2 over and over again... for those it was because I wanted to explore the story again, and all the possibilities. For ME3 I'll play it again because I simply enjoy the gameplay, because as I know now there is no reason to replay it for the story, nothing you do has any effect on anything, in the end *everything* dies anyway.

One point that is curiously missing that I haven't noticed anybody mention is that it has been established in the Arrival DLC in ME2 that once you destroy a relay the explosion destroys the solar system it resides in. Why am I to believe that it happens any differently in ME3? So any of the endings essentially destroy every major population center in the galaxy.

Another funny tid-bit.... I chose the "kill all AI" option, or the "good" option, and who of all characters exits the crashed SR2? EDI. They couldn't even get THAT right.
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