22 of 25 people found the following review helpful
If only this game had more of an open, sandbox feel...,
This review is from: Medieval Moves: Deadmund's Quest - Playstation 3 (Video Game)
This game really shows the potential of the move controls. All of the actions work perfectly - the sword in your hand, the shield, your throwing stars, bow and arrow, grappling hook. I was really impressed by the move controls in this game. However, much like arcade shooting games like House of the Dead, the game does all the walking for you, and the pace you progress is established by the game itself; there's no diverting from the linear progression here. I just kept thinking how cool it would be if the game was more open ended and felt more like a role playing game along the lines of zelda. They could create a totally immersive experience. In the end though it feels like a shallow arcade game despite the awesome controls, because of how linear it is. I wish they would have used the navigation controller and made this game more open ended and given it more of a sandbox feel. They could've knocked it out of the park with this one.
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Initial post: Dec 5, 2011 8:18:15 AM PST
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