14 of 16 people found the following review helpful
A box full of mediocrity,
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This review is from: Need for Speed: The Run - Playstation 3 (Video Game)Before I start off with this review, I would like you to know that I have been an avid supporter of the NFS series for years. I have played every single NFS game except for the first one and Shift 2. No, Pro Street never happened so I have never touched that game.
What I liked:
1. Thanks to Frostbite 2, the graphics look really good. The environment really shines. The cars aren't too shabby either.
2. The cars sounds fine. They aren't mind-blowing, but they're decent.
3. The quick=time events are surprisingly decent. I didn't mind them at all.
4. Personally, I like the licensed soundtrack a lot. It is pretty much a blend of alternative and rock.
5. Just a fun fact. Christina Hendricks plays a role in the game.
6. The cover looks pretty rad.
What I didn't like:
1. Compared to Hot Pursuit's feel of playing with toy cars, this one feels like pushing a cardboard box around. The vehicles don't feel alive. There is no sense of satisfaction in the driving portion. That could be a matter of preference though.
2. The game doesn't really pick up until your 80% into the game, when you start driving the ultra high end cars.
3. Very much similar to other non=simulation NFS titles, this game relies heavily on rubberband AI. Your opponents always catch up. You never get to the first place until the final seconds. The rubberband AI causes extreme frustrations on plenty of occasions.
4. The developer claimed that they placed a much larger emphasis on the storyline of the game. So the plot basically revolves around this guy named Jack who needs to win the cash in order to fend off the mob. Sam, his friend, hooked him up on the race. That's it. That's the entire storyline, literally. There are no further background information (such as why the mob was so interested in Jack, who are backing the race, what's the relationship between Sam and Jack).
5. Rival match ups are pointless. The game provides background info on them but never mentions why are they your rivals. In addition, their "challenges" aren't all that different from any other regular races in the game.
6. Considering it's a game named "Need for Speed", one would figure the game to bear more of a sense of speed. Surprisingly, you can't tell the difference between driving at 120 and 180.
7, The new rewind feature is essentially a checkpoint system like any other shooter games out there. What I didn't like about it is how the game seems to be built around this very feature. Whenever you get into a car crash, you'll start off at one of the checkpoints instead of just having your car reset. In addition, if you are unable to stay on the road even for a tiny bit, you'll be sent back to the most recent checkpoint.
8. The "career" is only slightly over 2 hours long. You will, however, be spending a lot longer than that since you will reattempt the races many times due to factors mentioned above. As a result, the game becomes a lot more frustrating than it should be.
It's simply not worthy of a three year development cycle and is certainly not full price. Wait till it's in the bargain bin. You know what, even when it's in the bargain bin, don't get it. It's not an experience unique enough to command a fan base of its own. Just get Midnight Club: Los Angeles if you're looking for a budget arcade racing game, or NFS Hot Pursuit if you can shed out some more cash.